diff options
author | Juan Linietsky <reduzio@gmail.com> | 2015-05-04 13:24:02 -0300 |
---|---|---|
committer | Juan Linietsky <reduzio@gmail.com> | 2015-05-04 13:24:02 -0300 |
commit | fbbe7dcdfbd09fc6ef5614dea2183481a27e4f4e (patch) | |
tree | 4e783f0e4347a2f612e6b85398c83a492d7b090f /scene/gui | |
parent | 7f5b744b92256e42aa3c700ee88d8318732935c6 (diff) | |
parent | 6f8bd899311d459b9e391b4acf72ccfa5cc1d806 (diff) |
Merge remote-tracking branch 'origin/master'
Conflicts:
drivers/windows/dir_access_windows.cpp
Diffstat (limited to 'scene/gui')
84 files changed, 475 insertions, 273 deletions
diff --git a/scene/gui/base_button.cpp b/scene/gui/base_button.cpp index bbe15da1cc..dff2377766 100644 --- a/scene/gui/base_button.cpp +++ b/scene/gui/base_button.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/base_button.h b/scene/gui/base_button.h index a376591ebb..e187a85eae 100644 --- a/scene/gui/base_button.h +++ b/scene/gui/base_button.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/box_container.cpp b/scene/gui/box_container.cpp index 5ed60e88f8..6489cbccd5 100644 --- a/scene/gui/box_container.cpp +++ b/scene/gui/box_container.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/box_container.h b/scene/gui/box_container.h index fb305f0423..d461b4aebe 100644 --- a/scene/gui/box_container.h +++ b/scene/gui/box_container.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/button.cpp b/scene/gui/button.cpp index 0532ab22da..57dd29ad07 100644 --- a/scene/gui/button.cpp +++ b/scene/gui/button.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/button.h b/scene/gui/button.h index cf79e23579..690179b90c 100644 --- a/scene/gui/button.h +++ b/scene/gui/button.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/button_array.cpp b/scene/gui/button_array.cpp index e3a2b7b290..7f565de244 100644 --- a/scene/gui/button_array.cpp +++ b/scene/gui/button_array.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/button_array.h b/scene/gui/button_array.h index f536040039..ea2c1e4968 100644 --- a/scene/gui/button_array.h +++ b/scene/gui/button_array.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -26,98 +26,98 @@ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#ifndef BUTTON_ARRAY_H
-#define BUTTON_ARRAY_H
-
-#include "scene/gui/control.h"
-
-class ButtonArray : public Control {
-
- OBJ_TYPE(ButtonArray, Control);
-public:
- enum Align {
- ALIGN_BEGIN,
- ALIGN_CENTER,
- ALIGN_END,
- ALIGN_FILL,
- ALIGN_EXPAND_FILL
- };
-private:
-
- Orientation orientation;
- Align align;
-
- struct Button {
-
- String text;
- Ref<Texture> icon;
- mutable int _ms_cache;
- mutable int _pos_cache;
- mutable int _size_cache;
- };
-
- int selected;
- int hover;
- double min_button_size;
-
- Vector<Button> buttons;
-protected:
-
- bool _set(const StringName& p_name, const Variant& p_value);
- bool _get(const StringName& p_name,Variant &r_ret) const;
- void _get_property_list( List<PropertyInfo> *p_list) const;
-
- void _notification(int p_what);
- static void _bind_methods();
-
-public:
-
- void _input_event(const InputEvent& p_event);
-
-
- void set_align(Align p_align);
- Align get_align() const;
-
- void add_button(const String& p_button);
- void add_icon_button(const Ref<Texture>& p_icon,const String& p_button="");
-
- void set_button_text(int p_button, const String& p_text);
- void set_button_icon(int p_button, const Ref<Texture>& p_icon);
-
-
- String get_button_text(int p_button) const;
- Ref<Texture> get_button_icon(int p_button) const;
-
- int get_selected() const;
- int get_hovered() const;
- void set_selected(int p_selected);
-
- int get_button_count() const;
-
- void erase_button(int p_button);
- void clear();
-
- virtual Size2 get_minimum_size() const;
-
- virtual void get_translatable_strings(List<String> *p_strings) const;
-
-
- ButtonArray(Orientation p_orientation=HORIZONTAL);
-};
-
-class HButtonArray : public ButtonArray {
- OBJ_TYPE(HButtonArray,ButtonArray);
-public:
-
- HButtonArray() : ButtonArray(HORIZONTAL) {};
-};
-
-class VButtonArray : public ButtonArray {
- OBJ_TYPE(VButtonArray,ButtonArray);
-public:
-
- VButtonArray() : ButtonArray(VERTICAL) {};
-};
-
-
-#endif // BUTTON_ARRAY_H
+#ifndef BUTTON_ARRAY_H +#define BUTTON_ARRAY_H + +#include "scene/gui/control.h" + +class ButtonArray : public Control { + + OBJ_TYPE(ButtonArray, Control); +public: + enum Align { + ALIGN_BEGIN, + ALIGN_CENTER, + ALIGN_END, + ALIGN_FILL, + ALIGN_EXPAND_FILL + }; +private: + + Orientation orientation; + Align align; + + struct Button { + + String text; + Ref<Texture> icon; + mutable int _ms_cache; + mutable int _pos_cache; + mutable int _size_cache; + }; + + int selected; + int hover; + double min_button_size; + + Vector<Button> buttons; +protected: + + bool _set(const StringName& p_name, const Variant& p_value); + bool _get(const StringName& p_name,Variant &r_ret) const; + void _get_property_list( List<PropertyInfo> *p_list) const; + + void _notification(int p_what); + static void _bind_methods(); + +public: + + void _input_event(const InputEvent& p_event); + + + void set_align(Align p_align); + Align get_align() const; + + void add_button(const String& p_button); + void add_icon_button(const Ref<Texture>& p_icon,const String& p_button=""); + + void set_button_text(int p_button, const String& p_text); + void set_button_icon(int p_button, const Ref<Texture>& p_icon); + + + String get_button_text(int p_button) const; + Ref<Texture> get_button_icon(int p_button) const; + + int get_selected() const; + int get_hovered() const; + void set_selected(int p_selected); + + int get_button_count() const; + + void erase_button(int p_button); + void clear(); + + virtual Size2 get_minimum_size() const; + + virtual void get_translatable_strings(List<String> *p_strings) const; + + + ButtonArray(Orientation p_orientation=HORIZONTAL); +}; + +class HButtonArray : public ButtonArray { + OBJ_TYPE(HButtonArray,ButtonArray); +public: + + HButtonArray() : ButtonArray(HORIZONTAL) {}; +}; + +class VButtonArray : public ButtonArray { + OBJ_TYPE(VButtonArray,ButtonArray); +public: + + VButtonArray() : ButtonArray(VERTICAL) {}; +}; + + +#endif // BUTTON_ARRAY_H diff --git a/scene/gui/button_group.cpp b/scene/gui/button_group.cpp index 94cc0a8d51..8d1fa80b84 100644 --- a/scene/gui/button_group.cpp +++ b/scene/gui/button_group.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/button_group.h b/scene/gui/button_group.h index e154f609a8..24edf94994 100644 --- a/scene/gui/button_group.h +++ b/scene/gui/button_group.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/center_container.cpp b/scene/gui/center_container.cpp index 4f8f50781c..8a22a38980 100644 --- a/scene/gui/center_container.cpp +++ b/scene/gui/center_container.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/center_container.h b/scene/gui/center_container.h index 9cd9173fab..4d8d06ac8c 100644 --- a/scene/gui/center_container.h +++ b/scene/gui/center_container.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/check_button.cpp b/scene/gui/check_button.cpp index 10dca67053..d765aefe5e 100644 --- a/scene/gui/check_button.cpp +++ b/scene/gui/check_button.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/check_button.h b/scene/gui/check_button.h index a4ebe5b8af..b90bb31c2d 100644 --- a/scene/gui/check_button.h +++ b/scene/gui/check_button.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/color_picker.cpp b/scene/gui/color_picker.cpp index d944b804a5..c30d473610 100644 --- a/scene/gui/color_picker.cpp +++ b/scene/gui/color_picker.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/color_picker.h b/scene/gui/color_picker.h index e45b4b131e..0756e88cf2 100644 --- a/scene/gui/color_picker.h +++ b/scene/gui/color_picker.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/container.cpp b/scene/gui/container.cpp index bb61723acf..6c74bc3977 100644 --- a/scene/gui/container.cpp +++ b/scene/gui/container.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/container.h b/scene/gui/container.h index 841244fb9a..ba9bf2d60f 100644 --- a/scene/gui/container.h +++ b/scene/gui/container.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/control.cpp b/scene/gui/control.cpp index 86f442fd8c..22559c238c 100644 --- a/scene/gui/control.cpp +++ b/scene/gui/control.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -138,22 +138,27 @@ bool Control::_set(const StringName& p_name, const Variant& p_value) { if (name.begins_with("custom_icons/")) { String dname = name.get_slice("/",1); data.icon_override.erase(dname); + notification(NOTIFICATION_THEME_CHANGED); update(); } else if (name.begins_with("custom_styles/")) { String dname = name.get_slice("/",1); data.style_override.erase(dname); + notification(NOTIFICATION_THEME_CHANGED); update(); } else if (name.begins_with("custom_fonts/")) { String dname = name.get_slice("/",1); data.font_override.erase(dname); + notification(NOTIFICATION_THEME_CHANGED); update(); } else if (name.begins_with("custom_colors/")) { String dname = name.get_slice("/",1); data.color_override.erase(dname); + notification(NOTIFICATION_THEME_CHANGED); update(); } else if (name.begins_with("custom_constants/")) { String dname = name.get_slice("/",1); data.constant_override.erase(dname); + notification(NOTIFICATION_THEME_CHANGED); update(); } else return false; @@ -161,19 +166,24 @@ bool Control::_set(const StringName& p_name, const Variant& p_value) { } else { if (name.begins_with("custom_icons/")) { String dname = name.get_slice("/",1); + notification(NOTIFICATION_THEME_CHANGED); add_icon_override(dname,p_value); } else if (name.begins_with("custom_styles/")) { String dname = name.get_slice("/",1); add_style_override(dname,p_value); + notification(NOTIFICATION_THEME_CHANGED); } else if (name.begins_with("custom_fonts/")) { String dname = name.get_slice("/",1); add_font_override(dname,p_value); + notification(NOTIFICATION_THEME_CHANGED); } else if (name.begins_with("custom_colors/")) { String dname = name.get_slice("/",1); add_color_override(dname,p_value); + notification(NOTIFICATION_THEME_CHANGED); } else if (name.begins_with("custom_constants/")) { String dname = name.get_slice("/",1); add_constant_override(dname,p_value); + notification(NOTIFICATION_THEME_CHANGED); } else return false; } @@ -514,13 +524,15 @@ void Control::_notification(int p_notification) { if (data.MI) { - data.window->window->modal_stack.erase(data.MI); + if (data.window && data.window->window) + data.window->window->modal_stack.erase(data.MI); data.MI=NULL; } if (data.SI) { //erase from subwindows - data.window->window->subwindows.erase(data.SI); + if (data.window && data.window->window) + data.window->window->subwindows.erase(data.SI); data.SI=NULL; } @@ -2869,7 +2881,7 @@ void Control::_bind_methods() { BIND_CONSTANT( SIZE_EXPAND_FILL ); ADD_SIGNAL( MethodInfo("resized") ); - ADD_SIGNAL( MethodInfo("input_event") ); + ADD_SIGNAL( MethodInfo("input_event",PropertyInfo(Variant::INPUT_EVENT,"ev")) ); ADD_SIGNAL( MethodInfo("mouse_enter") ); ADD_SIGNAL( MethodInfo("mouse_exit") ); ADD_SIGNAL( MethodInfo("focus_enter") ); diff --git a/scene/gui/control.h b/scene/gui/control.h index 7e14bff098..a759fafbc9 100644 --- a/scene/gui/control.h +++ b/scene/gui/control.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/custom_button.cpp b/scene/gui/custom_button.cpp index ed3f01e5fa..53a3bf0914 100644 --- a/scene/gui/custom_button.cpp +++ b/scene/gui/custom_button.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/custom_button.h b/scene/gui/custom_button.h index 1f0f0470ed..49fcf7408f 100644 --- a/scene/gui/custom_button.h +++ b/scene/gui/custom_button.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/dialogs.cpp b/scene/gui/dialogs.cpp index 30e0241f23..3ddf23fc4a 100644 --- a/scene/gui/dialogs.cpp +++ b/scene/gui/dialogs.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/dialogs.h b/scene/gui/dialogs.h index e547d5f2af..67c574a420 100644 --- a/scene/gui/dialogs.h +++ b/scene/gui/dialogs.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/file_dialog.cpp b/scene/gui/file_dialog.cpp index 2e8a84e39b..50ce657d2e 100644 --- a/scene/gui/file_dialog.cpp +++ b/scene/gui/file_dialog.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/file_dialog.h b/scene/gui/file_dialog.h index 6b35035829..ec42c7744a 100644 --- a/scene/gui/file_dialog.h +++ b/scene/gui/file_dialog.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/grid_container.cpp b/scene/gui/grid_container.cpp index 582693eb3a..214d874675 100644 --- a/scene/gui/grid_container.cpp +++ b/scene/gui/grid_container.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -69,6 +69,7 @@ void GridContainer::_notification(int p_what) { else row_minh[row]=ms.height; + // print_line("store row "+itos(row)+" mw "+itos(ms.height)); if (c->get_h_size_flags()&SIZE_EXPAND) col_expanded.insert(col); @@ -121,23 +122,22 @@ void GridContainer::_notification(int p_what) { row_ofs+=row_minh[row-1]+sep+(row_expanded.has(row-1)?row_expand:0); } - if (c->is_visible()) { - Size2 s; - if (col_minw.has(col)) - s.width=col_minw[col]; - if (row_minh.has(row)) - s.height=row_minh[col]; - - if (row_expanded.has(row)) - s.height+=row_expand; - if (col_expanded.has(col)) - s.width+=col_expand; + Size2 s; + if (col_minw.has(col)) + s.width=col_minw[col]; + if (row_minh.has(row)) + s.height=row_minh[row]; - Point2 p(col_ofs,row_ofs); + if (row_expanded.has(row)) + s.height+=row_expand; + if (col_expanded.has(col)) + s.width+=col_expand; - fit_child_in_rect(c,Rect2(p,s)); + Point2 p(col_ofs,row_ofs); - } +// print_line("col: "+itos(col)+" row: "+itos(row)+" col_ofs: "+itos(col_ofs)+" row_ofs: "+itos(row_ofs)); + fit_child_in_rect(c,Rect2(p,s)); + //print_line("col: "+itos(col)+" row: "+itos(row)+" rect: "+Rect2(p,s)); if (col_minw.has(col)) { col_ofs+=col_minw[col]+sep+(col_expanded.has(col)?col_expand:0); diff --git a/scene/gui/grid_container.h b/scene/gui/grid_container.h index f74ad6c66a..8d8bc27293 100644 --- a/scene/gui/grid_container.h +++ b/scene/gui/grid_container.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/label.cpp b/scene/gui/label.cpp index 892e4c9bc7..1751d335ee 100644 --- a/scene/gui/label.cpp +++ b/scene/gui/label.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -99,7 +99,7 @@ void Label::_notification(int p_what) { int chars_total=0; int vbegin=0,vsep=0; - + if (lines_total && lines_total < lines_visible) { @@ -136,10 +136,9 @@ void Label::_notification(int p_what) { if (!wc) return; - + int c = 0; int line=0; while(wc) { - /* handle lines not meant to be drawn quickly */ if (line>line_to) break; @@ -170,8 +169,8 @@ void Label::_notification(int p_what) { while(to && to->char_pos>=0) { taken+=to->pixel_width; - if (to!=from) { - spaces++; + if (to!=from && to->space_count) { + spaces+=to->space_count; } to=to->next; } @@ -212,15 +211,15 @@ void Label::_notification(int p_what) { ERR_PRINT("BUG"); return; } - if (from!=wc) { + if (from->space_count) { /* spacing */ - x_ofs+=space_w; + x_ofs+=space_w*from->space_count; if (can_fill && align==ALIGN_FILL && spaces) { - + x_ofs+=int((size.width-(taken+space_w*spaces))/spaces); } - - + + } @@ -253,7 +252,7 @@ void Label::_notification(int p_what) { } for (int i=0;i<from->word_len;i++) { - + if (visible_chars < 0 || chars_total<visible_chars) { CharType c = text[i+pos]; CharType n = text[i+pos+1]; @@ -361,11 +360,12 @@ void Label::regenerate_word_cache() { int width=autowrap?get_size().width:get_longest_line_width(); Ref<Font> font = get_font("font"); - + int current_word_size=0; int word_pos=0; int line_width=0; - int last_width=0; + int space_count=0; + int space_width=font->get_char_size(' ').width; line_count=1; total_char_cache=0; @@ -374,16 +374,17 @@ void Label::regenerate_word_cache() { for (int i=0;i<text.size()+1;i++) { CharType current=i<text.length()?text[i]:' '; //always a space at the end, so the algo works - + if (uppercase) current=String::char_uppercase(current); + bool not_latin = current>=33 && (current < 65||current >90) && (current<97||current>122) && (current<48||current>57); bool insert_newline=false; - + int char_width; + if (current<33) { - + if (current_word_size>0) { - WordCache *wc = memnew( WordCache ); if (word_cache) { last->next=wc; @@ -391,14 +392,16 @@ void Label::regenerate_word_cache() { word_cache=wc; } last=wc; - + wc->pixel_width=current_word_size; wc->char_pos=word_pos; wc->word_len=i-word_pos; + wc->space_count = space_count; current_word_size=0; - + space_count=0; + } - + if (current=='\n') { insert_newline=true; @@ -408,26 +411,49 @@ void Label::regenerate_word_cache() { if (i<text.length() && text[i] == ' ') { total_char_cache--; // do not count spaces + if (line_width > 0 || last==NULL || last->char_pos!=WordCache::CHAR_WRAPLINE) { + space_count++; + line_width+=space_width; + }else { + space_count=0; + } } } else { - + // latin characters if (current_word_size==0) { - if (line_width>0) // add a space before the new word if a word existed before - line_width+=font->get_char_size(' ').width; word_pos=i; } - int char_width=font->get_char_size(current).width; + char_width=font->get_char_size(current).width; current_word_size+=char_width; line_width+=char_width; total_char_cache++; } - - if ((autowrap && line_width>=width && last_width<width) || insert_newline) { - + + if ((autowrap && line_width>=width && (last && last->char_pos >= 0 || not_latin)) || insert_newline) { + if (not_latin) { + if (current_word_size>0) { + WordCache *wc = memnew( WordCache ); + if (word_cache) { + last->next=wc; + } else { + word_cache=wc; + } + last=wc; + + wc->pixel_width=current_word_size-char_width; + wc->char_pos=word_pos; + wc->word_len=i-word_pos; + wc->space_count = space_count; + current_word_size=char_width; + space_count=0; + word_pos=i; + } + } + WordCache *wc = memnew( WordCache ); if (word_cache) { last->next=wc; @@ -435,18 +461,16 @@ void Label::regenerate_word_cache() { word_cache=wc; } last=wc; - + wc->pixel_width=0; wc->char_pos=insert_newline?WordCache::CHAR_NEWLINE:WordCache::CHAR_WRAPLINE; line_width=current_word_size; line_count++; + space_count=0; - } - last_width=line_width; - } //total_char_cache -= line_count + 1; // do not count new lines (including the first one) @@ -465,7 +489,7 @@ void Label::regenerate_word_cache() { set_max(line_count); word_cache_dirty=false; - + } diff --git a/scene/gui/label.h b/scene/gui/label.h index 131ee3a944..81e3ab5676 100644 --- a/scene/gui/label.h +++ b/scene/gui/label.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -75,8 +75,9 @@ private: int char_pos; // if -1, then newline int word_len; int pixel_width; + int space_count; WordCache *next; - WordCache() { char_pos=0; word_len=0; pixel_width=0; next=0; } + WordCache() { char_pos=0; word_len=0; pixel_width=0; next=0; space_count=0;} }; bool word_cache_dirty; diff --git a/scene/gui/line_edit.cpp b/scene/gui/line_edit.cpp index 68c990033a..14aa3da85f 100644 --- a/scene/gui/line_edit.cpp +++ b/scene/gui/line_edit.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/line_edit.h b/scene/gui/line_edit.h index 6c18594cda..c19043e826 100644 --- a/scene/gui/line_edit.h +++ b/scene/gui/line_edit.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/margin_container.cpp b/scene/gui/margin_container.cpp index 54373b7592..f10ca6353a 100644 --- a/scene/gui/margin_container.cpp +++ b/scene/gui/margin_container.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/margin_container.h b/scene/gui/margin_container.h index 7f0a1f53e3..56f2344ea7 100644 --- a/scene/gui/margin_container.h +++ b/scene/gui/margin_container.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/menu_button.cpp b/scene/gui/menu_button.cpp index d10ca20fc3..68fcb4bda8 100644 --- a/scene/gui/menu_button.cpp +++ b/scene/gui/menu_button.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/menu_button.h b/scene/gui/menu_button.h index 52c9a9aea5..47e7382d34 100644 --- a/scene/gui/menu_button.h +++ b/scene/gui/menu_button.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/option_button.cpp b/scene/gui/option_button.cpp index 78cc1bcdef..ff94a37be0 100644 --- a/scene/gui/option_button.cpp +++ b/scene/gui/option_button.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/option_button.h b/scene/gui/option_button.h index 295127175d..7d850479aa 100644 --- a/scene/gui/option_button.h +++ b/scene/gui/option_button.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/panel.cpp b/scene/gui/panel.cpp index fd1d5d2de6..d9ba20810b 100644 --- a/scene/gui/panel.cpp +++ b/scene/gui/panel.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/panel.h b/scene/gui/panel.h index 8dab05f1a6..7e6be62923 100644 --- a/scene/gui/panel.h +++ b/scene/gui/panel.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/panel_container.cpp b/scene/gui/panel_container.cpp index 91581ecccd..5ee061356e 100644 --- a/scene/gui/panel_container.cpp +++ b/scene/gui/panel_container.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/panel_container.h b/scene/gui/panel_container.h index ac67b52be8..c09479241c 100644 --- a/scene/gui/panel_container.h +++ b/scene/gui/panel_container.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/popup.cpp b/scene/gui/popup.cpp index d58cb3da79..c73af74426 100644 --- a/scene/gui/popup.cpp +++ b/scene/gui/popup.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/popup.h b/scene/gui/popup.h index 072b66c2c7..c2de6c8cf7 100644 --- a/scene/gui/popup.h +++ b/scene/gui/popup.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/popup_menu.cpp b/scene/gui/popup_menu.cpp index 1fd1d8adc8..e706053592 100644 --- a/scene/gui/popup_menu.cpp +++ b/scene/gui/popup_menu.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/popup_menu.h b/scene/gui/popup_menu.h index d825ea2b68..ed78fe6738 100644 --- a/scene/gui/popup_menu.h +++ b/scene/gui/popup_menu.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/progress_bar.cpp b/scene/gui/progress_bar.cpp index 73fa1fbb98..e7e2c88f4a 100644 --- a/scene/gui/progress_bar.cpp +++ b/scene/gui/progress_bar.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/progress_bar.h b/scene/gui/progress_bar.h index fd34c67fae..33b0d5c185 100644 --- a/scene/gui/progress_bar.h +++ b/scene/gui/progress_bar.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/range.cpp b/scene/gui/range.cpp index 4d0b678925..ad708d16f0 100644 --- a/scene/gui/range.cpp +++ b/scene/gui/range.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/range.h b/scene/gui/range.h index e33a71e6ab..48361ddb0e 100644 --- a/scene/gui/range.h +++ b/scene/gui/range.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/reference_frame.cpp b/scene/gui/reference_frame.cpp index 44ba3a8972..b90ea8292d 100644 --- a/scene/gui/reference_frame.cpp +++ b/scene/gui/reference_frame.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/reference_frame.h b/scene/gui/reference_frame.h index 954b17b5c8..8915b1df0c 100644 --- a/scene/gui/reference_frame.h +++ b/scene/gui/reference_frame.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/rich_text_label.cpp b/scene/gui/rich_text_label.cpp index 94df42fc8f..4be53839be 100644 --- a/scene/gui/rich_text_label.cpp +++ b/scene/gui/rich_text_label.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -78,6 +78,7 @@ void RichTextLabel::_process_line(int &y, int p_width, int p_line, ProcessMode p int margin=_find_margin(it,p_base_font); Align align=_find_align(it);; int line=0; + int spaces=0; if (p_mode!=PROCESS_CACHE) { @@ -85,7 +86,13 @@ void RichTextLabel::_process_line(int &y, int p_width, int p_line, ProcessMode p line_ofs = l.offset_caches[line]; } + if (p_mode==PROCESS_CACHE) { + l.offset_caches.clear(); + l.height_caches.clear(); + } + int wofs=margin; + int spaces_size=0; if (p_mode!=PROCESS_CACHE && align!=ALIGN_FILL) wofs+=line_ofs; @@ -101,7 +108,6 @@ void RichTextLabel::_process_line(int &y, int p_width, int p_line, ProcessMode p Variant meta; - #define NEW_LINE \ {\ if (p_mode!=PROCESS_CACHE) {\ @@ -117,12 +123,15 @@ void RichTextLabel::_process_line(int &y, int p_width, int p_line, ProcessMode p case ALIGN_LEFT: l.offset_caches.push_back(0); break;\ case ALIGN_CENTER: l.offset_caches.push_back(((p_width-margin)-used)/2); break;\ case ALIGN_RIGHT: l.offset_caches.push_back(((p_width-margin)-used)); break;\ - case ALIGN_FILL: l.offset_caches.push_back(p_width-wofs); break;\ + case ALIGN_FILL: l.offset_caches.push_back((p_width-margin)-used+spaces_size); break;\ }\ l.height_caches.push_back(line_height);\ + l.space_caches.push_back(spaces);\ }\ y+=line_height+get_constant(SceneStringNames::get_singleton()->line_separation);\ line_height=0;\ + spaces=0;\ + spaces_size=0;\ wofs=begin;\ if (p_mode!=PROCESS_CACHE) {\ lh=line<l.height_caches.size()?l.height_caches[line]:1;\ @@ -138,6 +147,10 @@ void RichTextLabel::_process_line(int &y, int p_width, int p_line, ProcessMode p #define ENSURE_WIDTH(m_width) \ if (wofs + m_width > p_width) {\ + if (p_mode==PROCESS_CACHE) {\ + if (spaces>0) \ + spaces-=1;\ + }\ if (p_mode==PROCESS_POINTER && r_click_item && p_click_pos.y>=y && p_click_pos.y<=y+lh && p_click_pos.x>wofs) {\ if (r_outside) *r_outside=true; \ *r_click_item=it;\ @@ -206,30 +219,66 @@ if (m_height > line_height) {\ } rchar=0; + while(*c) { int end=0; int w=0; + int fw=0; lh=0; if (p_mode!=PROCESS_CACHE) { lh=line<l.height_caches.size()?l.height_caches[line]:1; } + bool found_space=false; while (c[end]!=0 && !(end && c[end-1]==' ' && c[end]!=' ')) { + int cw = font->get_char_size(c[end],c[end+1]).width; w+=cw; - end++; + + if (c[end]==' ') { + + if (p_mode==PROCESS_CACHE) { + fw+=cw; + } else if (align==ALIGN_FILL && line<l.space_caches.size() && l.space_caches[line]>0) { + //print_line(String(c,end)+": "+itos(l.offset_caches[line])+"/"+itos(l.space_caches[line])); + //sub_space=cw; + found_space=true; + } else { + fw+=cw; + } + } else { + fw+=cw; + } + + end++; } - ENSURE_WIDTH(w); + ENSURE_WIDTH(w); + + + //print_line("END: "+String::chr(c[end])+"."); + if (end && c[end-1]==' ') { + spaces++; + if (p_mode==PROCESS_CACHE) { + spaces_size+=font->get_char_size(' ').width; + } + + if (found_space) { + fw+=l.offset_caches[line]/l.space_caches[line]; + } + + } + { int ofs=0; + for(int i=0;i<end;i++) { int pofs=wofs+ofs; @@ -239,6 +288,7 @@ if (m_height > line_height) {\ if (p_mode==PROCESS_POINTER && r_click_char && p_click_pos.y>=y && p_click_pos.y<=y+lh) { //int o = (wofs+w)-p_click_pos.x; + int cw=font->get_char_size(c[i],c[i+1]).x; if (p_click_pos.x-cw/2>pofs) { @@ -280,10 +330,15 @@ if (m_height > line_height) {\ cw=font->draw_char(ci,Point2(pofs,y+lh-(fh-ascent)),c[i],c[i+1],color); } + + //print_line("draw char: "+String::chr(c[i])); + if (underline) { Color uc=color; - uc.a*=0.3; - VS::get_singleton()->canvas_item_add_line(ci,Point2(pofs,y+ascent+2),Point2(pofs+cw,y+ascent+2),uc); + uc.a*=0.5; + //VS::get_singleton()->canvas_item_add_line(ci,Point2(pofs,y+ascent+2),Point2(pofs+cw,y+ascent+2),uc); + int uy = y+lh-fh+ascent+2; + VS::get_singleton()->canvas_item_add_line(ci,Point2(pofs,uy),Point2(pofs+cw,uy),uc); } ofs+=cw; } @@ -292,7 +347,7 @@ if (m_height > line_height) {\ } - ADVANCE(w); + ADVANCE(fw); CHECK_HEIGHT(fh); //must be done somewhere c=&c[end]; } @@ -450,6 +505,23 @@ void RichTextLabel::_notification(int p_what) { update(); } break; + case NOTIFICATION_ENTER_TREE: { + + if (use_bbcode) + parse_bbcode(bbcode); + first_invalid_line=0; //invalidate ALL + update(); + + } break; + case NOTIFICATION_THEME_CHANGED: { + + if (is_inside_tree() && use_bbcode) { + parse_bbcode(bbcode); + //first_invalid_line=0; //invalidate ALL + //update(); + } + + } break; case NOTIFICATION_DRAW: { _validate_line_caches(); @@ -483,7 +555,7 @@ void RichTextLabel::_notification(int p_what) { break; //nothing to draw int y = (lines[from_line].height_accum_cache - lines[from_line].height_cache) - ofs; - Ref<Font> base_font=get_font("default_font"); + Ref<Font> base_font=get_font("normal_font"); Color base_color=get_color("default_color"); while (y<size.height && from_line<lines.size()) { @@ -521,7 +593,7 @@ void RichTextLabel::_find_click(const Point2i& p_click,Item **r_click_item,int * int y = (lines[from_line].height_accum_cache - lines[from_line].height_cache) - ofs; - Ref<Font> base_font=get_font("default_font"); + Ref<Font> base_font=get_font("normal_font"); Color base_color=get_color("default_color"); @@ -634,12 +706,12 @@ void RichTextLabel::_input_event(InputEvent p_event) { case KEY_UP: { if (vscroll->is_visible()) - vscroll->set_val( vscroll->get_val() - get_font("default_font")->get_height() ); + vscroll->set_val( vscroll->get_val() - get_font("normal_font")->get_height() ); } break; case KEY_DOWN: { if (vscroll->is_visible()) - vscroll->set_val( vscroll->get_val() + get_font("default_font")->get_height() ); + vscroll->set_val( vscroll->get_val() + get_font("normal_font")->get_height() ); } break; case KEY_HOME: { @@ -856,13 +928,12 @@ void RichTextLabel::_validate_line_caches() { //validate invalid lines!s Size2 size = get_size(); - Ref<Font> base_font=get_font("default_font"); + Ref<Font> base_font=get_font("normal_font"); for(int i=first_invalid_line;i<lines.size();i++) { int y=0; _process_line(y,size.width-scroll_w,i,PROCESS_CACHE,base_font,Color()); - lines[i].height_cache=y; lines[i].height_accum_cache=y; @@ -1152,9 +1223,19 @@ Error RichTextLabel::append_bbcode(const String& p_bbcode) { int pos = 0; List<String> tag_stack; - Ref<Font> base_font=get_font("default_font"); + Ref<Font> normal_font=get_font("normal_font"); + Ref<Font> bold_font=get_font("bold_font"); + Ref<Font> italics_font=get_font("italics_font"); + Ref<Font> bold_italics_font=get_font("bold_italics_font"); + Ref<Font> mono_font=get_font("mono_font"); + Color base_color=get_color("default_color"); + int indent_level=0; + + bool in_bold=false; + bool in_italics=false; + while(pos < p_bbcode.length()) { @@ -1182,12 +1263,18 @@ Error RichTextLabel::append_bbcode(const String& p_bbcode) { String tag = p_bbcode.substr(brk_pos+1,brk_end-brk_pos-1); - if (tag.begins_with("/")) { + if (tag.begins_with("/") && tag_stack.size()) { bool tag_ok = tag_stack.size() && tag_stack.front()->get()==tag.substr(1,tag.length()); + if (tag_stack.front()->get()=="b") + in_bold=false; + if (tag_stack.front()->get()=="i") + in_italics=false; + if (tag_stack.front()->get()=="indent") + indent_level--; if (!tag_ok) { @@ -1205,19 +1292,27 @@ Error RichTextLabel::append_bbcode(const String& p_bbcode) { } else if (tag=="b") { //use bold font - push_font(base_font); + in_bold=true; + if (in_italics) + push_font(bold_italics_font); + else + push_font(bold_font); pos=brk_end+1; tag_stack.push_front(tag); } else if (tag=="i") { //use italics font - push_font(base_font); + in_italics=true; + if (in_bold) + push_font(bold_italics_font); + else + push_font(italics_font); pos=brk_end+1; tag_stack.push_front(tag); } else if (tag=="code") { //use monospace font - push_font(base_font); + push_font(mono_font); pos=brk_end+1; tag_stack.push_front(tag); } else if (tag=="u") { @@ -1232,6 +1327,43 @@ Error RichTextLabel::append_bbcode(const String& p_bbcode) { push_underline(); pos=brk_end+1; tag_stack.push_front(tag); + } else if (tag=="center") { + + //use underline + push_align(ALIGN_CENTER); + pos=brk_end+1; + tag_stack.push_front(tag); + } else if (tag=="fill") { + + //use underline + push_align(ALIGN_FILL); + pos=brk_end+1; + tag_stack.push_front(tag); + } else if (tag=="right") { + + //use underline + push_align(ALIGN_RIGHT); + pos=brk_end+1; + tag_stack.push_front(tag); + } else if (tag=="ul") { + + //use underline + push_list(LIST_DOTS); + pos=brk_end+1; + tag_stack.push_front(tag); + } else if (tag=="ol") { + + //use underline + push_list(LIST_NUMBERS); + pos=brk_end+1; + tag_stack.push_front(tag); + } else if (tag=="indent") { + + //use underline + indent_level++; + push_indent(indent_level); + pos=brk_end+1; + tag_stack.push_front(tag); } else if (tag=="url") { @@ -1244,6 +1376,7 @@ Error RichTextLabel::append_bbcode(const String& p_bbcode) { pos=brk_end+1; tag_stack.push_front(tag); + } else if (tag.begins_with("url=")) { String url = tag.substr(4,tag.length()); @@ -1321,7 +1454,7 @@ Error RichTextLabel::append_bbcode(const String& p_bbcode) { if (font.is_valid()) push_font(font); else - push_font(base_font); + push_font(normal_font); pos=brk_end+1; tag_stack.push_front("font"); @@ -1467,7 +1600,7 @@ void RichTextLabel::selection_copy() { if (text!="") { OS::get_singleton()->set_clipboard(text); - print_line("COPY: "+text); + //print_line("COPY: "+text); } } @@ -1477,7 +1610,29 @@ bool RichTextLabel::is_selection_enabled() const { return selection.enabled; } +void RichTextLabel::set_bbcode(const String& p_bbcode) { + bbcode=p_bbcode; + if (is_inside_tree() && use_bbcode) + parse_bbcode(p_bbcode); +} +String RichTextLabel::get_bbcode() const { + + return bbcode; +} + +void RichTextLabel::set_use_bbcode(bool p_enable) { + if (use_bbcode==p_enable) + return; + use_bbcode=p_enable; + if (is_inside_tree() && use_bbcode) + parse_bbcode(bbcode); +} + +bool RichTextLabel::is_using_bbcode() const { + + return use_bbcode; +} void RichTextLabel::_bind_methods() { @@ -1509,12 +1664,21 @@ void RichTextLabel::_bind_methods() { ObjectTypeDB::bind_method(_MD("set_tab_size","spaces"),&RichTextLabel::set_tab_size); ObjectTypeDB::bind_method(_MD("get_tab_size"),&RichTextLabel::get_tab_size); + ObjectTypeDB::bind_method(_MD("set_selection_enabled","enabled"),&RichTextLabel::set_selection_enabled); ObjectTypeDB::bind_method(_MD("is_selection_enabled"),&RichTextLabel::is_selection_enabled); ObjectTypeDB::bind_method(_MD("parse_bbcode", "bbcode"),&RichTextLabel::parse_bbcode); ObjectTypeDB::bind_method(_MD("append_bbcode", "bbcode"),&RichTextLabel::append_bbcode); + ObjectTypeDB::bind_method(_MD("set_bbcode","text"),&RichTextLabel::set_bbcode); + ObjectTypeDB::bind_method(_MD("get_bbcode"),&RichTextLabel::get_bbcode); + + ObjectTypeDB::bind_method(_MD("set_use_bbcode","enable"),&RichTextLabel::set_use_bbcode); + ObjectTypeDB::bind_method(_MD("is_using_bbcode"),&RichTextLabel::is_using_bbcode); + + ADD_PROPERTY(PropertyInfo(Variant::BOOL,"bbcode/enabled"),_SCS("set_use_bbcode"),_SCS("is_using_bbcode")); + ADD_PROPERTY(PropertyInfo(Variant::STRING,"bbcode/bbcode",PROPERTY_HINT_MULTILINE_TEXT),_SCS("set_bbcode"),_SCS("get_bbcode")); ADD_SIGNAL( MethodInfo("meta_clicked",PropertyInfo(Variant::NIL,"meta"))); @@ -1572,6 +1736,7 @@ RichTextLabel::RichTextLabel() { vscroll->set_step(1); vscroll->hide(); current_idx=1; + use_bbcode=false; selection.click=NULL; selection.active=false; diff --git a/scene/gui/rich_text_label.h b/scene/gui/rich_text_label.h index 228d607049..7172e8e500 100644 --- a/scene/gui/rich_text_label.h +++ b/scene/gui/rich_text_label.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -168,6 +168,7 @@ private: Item *from; Vector<int> offset_caches; Vector<int> height_caches; + Vector<int> space_caches; int height_cache; int height_accum_cache; @@ -242,6 +243,8 @@ private: void _input_event(InputEvent p_event); Item *_get_next_item(Item* p_item); + bool use_bbcode; + String bbcode; protected: void _notification(int p_what); @@ -291,9 +294,16 @@ public: bool is_selection_enabled() const; void selection_copy(); + Error parse_bbcode(const String& p_bbcode); Error append_bbcode(const String& p_bbcode); + void set_use_bbcode(bool p_enable); + bool is_using_bbcode() const; + + void set_bbcode(const String& p_bbcode); + String get_bbcode() const; + RichTextLabel(); ~RichTextLabel(); }; diff --git a/scene/gui/scroll_bar.cpp b/scene/gui/scroll_bar.cpp index aaf96114c6..b1fd914fcd 100644 --- a/scene/gui/scroll_bar.cpp +++ b/scene/gui/scroll_bar.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -51,20 +51,20 @@ void ScrollBar::_input_event(InputEvent p_event) { if (b.button_index==5 && b.pressed) { - if (orientation==VERTICAL) - set_val( get_val() + get_page() / 4.0 ); - else - set_val( get_val() + get_page() / 4.0 ); + //if (orientation==VERTICAL) + // set_val( get_val() + get_page() / 4.0 ); + //else + set_val( get_val() + get_page() / 4.0 ); accept_event(); } if (b.button_index==4 && b.pressed) { - if (orientation==HORIZONTAL) - set_val( get_val() - get_page() / 4.0 ); - else - set_val( get_val() - get_page() / 4.0 ); + //if (orientation==HORIZONTAL) + // set_val( get_val() - get_page() / 4.0 ); + //else + set_val( get_val() - get_page() / 4.0 ); accept_event(); } diff --git a/scene/gui/scroll_bar.h b/scene/gui/scroll_bar.h index ad3d1a7f58..367bc3eb53 100644 --- a/scene/gui/scroll_bar.h +++ b/scene/gui/scroll_bar.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/scroll_container.cpp b/scene/gui/scroll_container.cpp index 95354df519..8f753f51bc 100644 --- a/scene/gui/scroll_container.cpp +++ b/scene/gui/scroll_container.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/scroll_container.h b/scene/gui/scroll_container.h index c8b03b3671..b8d37be08c 100644 --- a/scene/gui/scroll_container.h +++ b/scene/gui/scroll_container.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/separator.cpp b/scene/gui/separator.cpp index aac9ac0d03..5e822a10ad 100644 --- a/scene/gui/separator.cpp +++ b/scene/gui/separator.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/separator.h b/scene/gui/separator.h index 177e69cffe..17e9c11e34 100644 --- a/scene/gui/separator.h +++ b/scene/gui/separator.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/slider.cpp b/scene/gui/slider.cpp index 39d0ccfd10..b6292c544b 100644 --- a/scene/gui/slider.cpp +++ b/scene/gui/slider.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/slider.h b/scene/gui/slider.h index d9cb7e754b..5850c48ce3 100644 --- a/scene/gui/slider.h +++ b/scene/gui/slider.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/spin_box.cpp b/scene/gui/spin_box.cpp index 9ac67e92f5..41e775bbff 100644 --- a/scene/gui/spin_box.cpp +++ b/scene/gui/spin_box.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/spin_box.h b/scene/gui/spin_box.h index 70121c9088..6ebe14631e 100644 --- a/scene/gui/spin_box.h +++ b/scene/gui/spin_box.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/split_container.cpp b/scene/gui/split_container.cpp index 49a7957d7c..d02c833be9 100644 --- a/scene/gui/split_container.cpp +++ b/scene/gui/split_container.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/split_container.h b/scene/gui/split_container.h index 4065b7818c..d7f56c6fb4 100644 --- a/scene/gui/split_container.h +++ b/scene/gui/split_container.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/tab_container.cpp b/scene/gui/tab_container.cpp index 12a8a83f26..1db4998a27 100644 --- a/scene/gui/tab_container.cpp +++ b/scene/gui/tab_container.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/tab_container.h b/scene/gui/tab_container.h index df7b03e040..43314b026d 100644 --- a/scene/gui/tab_container.h +++ b/scene/gui/tab_container.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/tabs.cpp b/scene/gui/tabs.cpp index ae7a4d59a7..37369a7e6c 100644 --- a/scene/gui/tabs.cpp +++ b/scene/gui/tabs.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/tabs.h b/scene/gui/tabs.h index 72c077a8b0..4a969928ff 100644 --- a/scene/gui/tabs.h +++ b/scene/gui/tabs.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp index b26b55f076..6cdff20aaf 100644 --- a/scene/gui/text_edit.cpp +++ b/scene/gui/text_edit.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -26,16 +26,6 @@ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -/*****f********************************************/ -/* text_edit.cpp */ -/*************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/*************************************************/ -/* Source code within this file is: */ -/* (c) 2007-2010 Juan Linietsky, Ariel Manzur */ -/* All Rights Reserved. */ -/*************************************************/ #include "text_edit.h" #include "os/keyboard.h" @@ -1259,7 +1249,7 @@ void TextEdit::_input_event(const InputEvent& p_input_event) { } - if (!mb.doubleclick && (OS::get_singleton()->get_ticks_msec()-last_dblclk)<600) { + if (!mb.doubleclick && (OS::get_singleton()->get_ticks_msec()-last_dblclk)<600 && cursor.line==prev_line) { //tripleclick select line select(cursor.line,0,cursor.line,text[cursor.line].length()); last_dblclk=0; @@ -1562,7 +1552,7 @@ void TextEdit::_input_event(const InputEvent& p_input_event) { case KEY_HOME: case KEY_END: // ignore arrows if any modifiers are held (shift = selecting, others may be used for editor hotkeys) - if (k.mod.command || k.mod.shift || k.mod.alt || k.mod.command) + if (k.mod.command || k.mod.shift || k.mod.alt) break; unselect=true; break; @@ -2596,9 +2586,9 @@ Control::CursorShape TextEdit::get_cursor_shape(const Point2& p_pos) const { void TextEdit::set_text(String p_text){ setting_text=true; - _clear(); + clear(); _insert_text_at_cursor(p_text); - + clear_undo_history(); cursor.column=0; cursor.line=0; cursor.x_ofs=0; diff --git a/scene/gui/text_edit.h b/scene/gui/text_edit.h index 1d57aef416..1b448bb782 100644 --- a/scene/gui/text_edit.h +++ b/scene/gui/text_edit.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/texture_button.cpp b/scene/gui/texture_button.cpp index 1a7087b7ef..823fd55c6e 100644 --- a/scene/gui/texture_button.cpp +++ b/scene/gui/texture_button.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/texture_button.h b/scene/gui/texture_button.h index 94bc53b3ff..01924c1c15 100644 --- a/scene/gui/texture_button.h +++ b/scene/gui/texture_button.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/texture_frame.cpp b/scene/gui/texture_frame.cpp index 26f4d32965..931fb1cb1a 100644 --- a/scene/gui/texture_frame.cpp +++ b/scene/gui/texture_frame.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -88,8 +88,8 @@ void TextureFrame::set_texture(const Ref<Texture>& p_tex) { texture=p_tex; update(); - if (texture.is_valid()) - texture->set_flags(texture->get_flags()&(~Texture::FLAG_REPEAT)); //remove repeat from texture, it looks bad in sprites + //if (texture.is_valid()) + // texture->set_flags(texture->get_flags()&(~Texture::FLAG_REPEAT)); //remove repeat from texture, it looks bad in sprites minimum_size_changed(); } diff --git a/scene/gui/texture_frame.h b/scene/gui/texture_frame.h index 9f75e1c2c0..0ccbf5a591 100644 --- a/scene/gui/texture_frame.h +++ b/scene/gui/texture_frame.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/texture_progress.cpp b/scene/gui/texture_progress.cpp index 0ce7df5d20..f61d63e4c3 100644 --- a/scene/gui/texture_progress.cpp +++ b/scene/gui/texture_progress.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/texture_progress.h b/scene/gui/texture_progress.h index 93a0d1046c..d97ebf27f5 100644 --- a/scene/gui/texture_progress.h +++ b/scene/gui/texture_progress.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/tool_button.cpp b/scene/gui/tool_button.cpp index e0ba30a202..d5bcb73476 100644 --- a/scene/gui/tool_button.cpp +++ b/scene/gui/tool_button.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/tool_button.h b/scene/gui/tool_button.h index 9b1664c3fb..648d776b51 100644 --- a/scene/gui/tool_button.h +++ b/scene/gui/tool_button.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp index 035dbb8cc4..a09920cb2b 100644 --- a/scene/gui/tree.cpp +++ b/scene/gui/tree.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/tree.h b/scene/gui/tree.h index 3ffbececb2..f03827f542 100644 --- a/scene/gui/tree.h +++ b/scene/gui/tree.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/video_player.cpp b/scene/gui/video_player.cpp index 050fd890f4..c0b971cb33 100644 --- a/scene/gui/video_player.cpp +++ b/scene/gui/video_player.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/video_player.h b/scene/gui/video_player.h index 3eb629ced5..2b850ca509 100644 --- a/scene/gui/video_player.h +++ b/scene/gui/video_player.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ |