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authorRémi Verschelde <rverschelde@gmail.com>2020-02-21 23:26:13 +0100
committerRémi Verschelde <rverschelde@gmail.com>2020-02-28 14:24:09 +0100
commitf742dabafee7f54e1b77148d547e2031d7cc535e (patch)
tree5aab3c9c4b9aca10d190a7efa600afb8c7aef213 /scene/gui
parent01afc442c73661df677c2b93f4037a21992ee45b (diff)
Signals: Manually port most of remaining connect_compat uses
It's tedious work... Some can't be ported as they depend on private or protected methods of different classes, which is not supported by callable_mp (even if it's a class inherited by the current one).
Diffstat (limited to 'scene/gui')
-rw-r--r--scene/gui/color_picker.cpp4
-rw-r--r--scene/gui/dialogs.cpp5
-rw-r--r--scene/gui/graph_edit.cpp2
-rw-r--r--scene/gui/menu_button.cpp5
-rw-r--r--scene/gui/option_button.cpp3
-rw-r--r--scene/gui/popup_menu.cpp5
-rw-r--r--scene/gui/texture_rect.cpp5
7 files changed, 18 insertions, 11 deletions
diff --git a/scene/gui/color_picker.cpp b/scene/gui/color_picker.cpp
index 740cbc3ea4..cbbad79811 100644
--- a/scene/gui/color_picker.cpp
+++ b/scene/gui/color_picker.cpp
@@ -956,8 +956,8 @@ void ColorPickerButton::_update_picker() {
add_child(popup);
picker->connect("color_changed", callable_mp(this, &ColorPickerButton::_color_changed));
popup->connect("modal_closed", callable_mp(this, &ColorPickerButton::_modal_closed));
- popup->connect_compat("about_to_show", this, "set_pressed", varray(true));
- popup->connect_compat("popup_hide", this, "set_pressed", varray(false));
+ popup->connect("about_to_show", callable_mp((BaseButton *)this, &BaseButton::set_pressed), varray(true));
+ popup->connect("popup_hide", callable_mp((BaseButton *)this, &BaseButton::set_pressed), varray(false));
picker->set_pick_color(color);
picker->set_edit_alpha(edit_alpha);
emit_signal("picker_created");
diff --git a/scene/gui/dialogs.cpp b/scene/gui/dialogs.cpp
index 5b7c3fe955..0237be8ad6 100644
--- a/scene/gui/dialogs.cpp
+++ b/scene/gui/dialogs.cpp
@@ -338,6 +338,8 @@ void WindowDialog::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_resizable"), &WindowDialog::get_resizable);
ClassDB::bind_method(D_METHOD("get_close_button"), &WindowDialog::get_close_button);
+ ClassDB::bind_method(D_METHOD("_closed"), &WindowDialog::_closed); // Still used by some connect_compat.
+
ADD_PROPERTY(PropertyInfo(Variant::STRING, "window_title", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT_INTL), "set_title", "get_title");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "resizable", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT_INTL), "set_resizable", "get_resizable");
}
@@ -562,6 +564,9 @@ void AcceptDialog::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_autowrap", "autowrap"), &AcceptDialog::set_autowrap);
ClassDB::bind_method(D_METHOD("has_autowrap"), &AcceptDialog::has_autowrap);
+ ClassDB::bind_method(D_METHOD("_ok"), &AcceptDialog::_ok_pressed); // Still used by some connect_compat.
+ ClassDB::bind_method(D_METHOD("_builtin_text_entered"), &AcceptDialog::_builtin_text_entered); // Still used by some connect_compat.
+
ADD_SIGNAL(MethodInfo("confirmed"));
ADD_SIGNAL(MethodInfo("custom_action", PropertyInfo(Variant::STRING_NAME, "action")));
diff --git a/scene/gui/graph_edit.cpp b/scene/gui/graph_edit.cpp
index f910f6e749..bd29893bdf 100644
--- a/scene/gui/graph_edit.cpp
+++ b/scene/gui/graph_edit.cpp
@@ -259,7 +259,7 @@ void GraphEdit::add_child_notify(Node *p_child) {
gn->set_scale(Vector2(zoom, zoom));
gn->connect("offset_changed", callable_mp(this, &GraphEdit::_graph_node_moved), varray(gn));
gn->connect("raise_request", callable_mp(this, &GraphEdit::_graph_node_raised), varray(gn));
- gn->connect_compat("item_rect_changed", connections_layer, "update");
+ gn->connect("item_rect_changed", callable_mp((CanvasItem *)connections_layer, &CanvasItem::update));
_graph_node_moved(gn);
gn->set_mouse_filter(MOUSE_FILTER_PASS);
}
diff --git a/scene/gui/menu_button.cpp b/scene/gui/menu_button.cpp
index a211ee02ed..2b163187c5 100644
--- a/scene/gui/menu_button.cpp
+++ b/scene/gui/menu_button.cpp
@@ -29,6 +29,7 @@
/*************************************************************************/
#include "menu_button.h"
+
#include "core/os/keyboard.h"
#include "scene/main/viewport.h"
@@ -137,8 +138,8 @@ MenuButton::MenuButton() {
popup->hide();
add_child(popup);
popup->set_pass_on_modal_close_click(false);
- popup->connect_compat("about_to_show", this, "set_pressed", varray(true)); // For when switching from another MenuButton.
- popup->connect_compat("popup_hide", this, "set_pressed", varray(false));
+ popup->connect("about_to_show", callable_mp((BaseButton *)this, &BaseButton::set_pressed), varray(true)); // For when switching from another MenuButton.
+ popup->connect("popup_hide", callable_mp((BaseButton *)this, &BaseButton::set_pressed), varray(false));
}
MenuButton::~MenuButton() {
diff --git a/scene/gui/option_button.cpp b/scene/gui/option_button.cpp
index 39ceb06ef9..c185761beb 100644
--- a/scene/gui/option_button.cpp
+++ b/scene/gui/option_button.cpp
@@ -29,6 +29,7 @@
/*************************************************************************/
#include "option_button.h"
+
#include "core/print_string.h"
Size2 OptionButton::get_minimum_size() const {
@@ -362,7 +363,7 @@ OptionButton::OptionButton() {
popup->set_allow_search(true);
popup->connect("index_pressed", callable_mp(this, &OptionButton::_selected));
popup->connect("id_focused", callable_mp(this, &OptionButton::_focused));
- popup->connect_compat("popup_hide", this, "set_pressed", varray(false));
+ popup->connect("popup_hide", callable_mp((BaseButton *)this, &BaseButton::set_pressed), varray(false));
}
OptionButton::~OptionButton() {
diff --git a/scene/gui/popup_menu.cpp b/scene/gui/popup_menu.cpp
index 2d2ae7aac1..c80a8b5f03 100644
--- a/scene/gui/popup_menu.cpp
+++ b/scene/gui/popup_menu.cpp
@@ -29,6 +29,7 @@
/*************************************************************************/
#include "popup_menu.h"
+
#include "core/os/input.h"
#include "core/os/keyboard.h"
#include "core/os/os.h"
@@ -1233,7 +1234,7 @@ void PopupMenu::_ref_shortcut(Ref<ShortCut> p_sc) {
if (!shortcut_refcount.has(p_sc)) {
shortcut_refcount[p_sc] = 1;
- p_sc->connect_compat("changed", this, "update");
+ p_sc->connect("changed", callable_mp((CanvasItem *)this, &CanvasItem::update));
} else {
shortcut_refcount[p_sc] += 1;
}
@@ -1244,7 +1245,7 @@ void PopupMenu::_unref_shortcut(Ref<ShortCut> p_sc) {
ERR_FAIL_COND(!shortcut_refcount.has(p_sc));
shortcut_refcount[p_sc]--;
if (shortcut_refcount[p_sc] == 0) {
- p_sc->disconnect_compat("changed", this, "update");
+ p_sc->disconnect("changed", callable_mp((CanvasItem *)this, &CanvasItem::update));
shortcut_refcount.erase(p_sc);
}
}
diff --git a/scene/gui/texture_rect.cpp b/scene/gui/texture_rect.cpp
index 87442f32e8..6dafd3bf4f 100644
--- a/scene/gui/texture_rect.cpp
+++ b/scene/gui/texture_rect.cpp
@@ -127,7 +127,6 @@ void TextureRect::_bind_methods() {
ClassDB::bind_method(D_METHOD("is_flipped_v"), &TextureRect::is_flipped_v);
ClassDB::bind_method(D_METHOD("set_stretch_mode", "stretch_mode"), &TextureRect::set_stretch_mode);
ClassDB::bind_method(D_METHOD("get_stretch_mode"), &TextureRect::get_stretch_mode);
- ClassDB::bind_method(D_METHOD("_texture_changed"), &TextureRect::_texture_changed);
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), "set_texture", "get_texture");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "expand"), "set_expand", "has_expand");
@@ -160,13 +159,13 @@ void TextureRect::set_texture(const Ref<Texture2D> &p_tex) {
}
if (texture.is_valid()) {
- texture->disconnect_compat(CoreStringNames::get_singleton()->changed, this, "_texture_changed");
+ texture->disconnect(CoreStringNames::get_singleton()->changed, callable_mp(this, &TextureRect::_texture_changed));
}
texture = p_tex;
if (texture.is_valid()) {
- texture->connect_compat(CoreStringNames::get_singleton()->changed, this, "_texture_changed");
+ texture->connect(CoreStringNames::get_singleton()->changed, callable_mp(this, &TextureRect::_texture_changed));
}
update();