diff options
author | Juan Linietsky <reduzio@gmail.com> | 2015-08-24 09:39:16 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2015-08-24 09:39:16 -0300 |
commit | f6e17e37e86ff7e003983fe0d5f35b25c2c31ac8 (patch) | |
tree | 68b94edba703b6e6220d08d8e2c3c3186e29fe41 /scene/gui | |
parent | 5850b6b58a4ca80d2c3c6e7b8a8bf94c0ecdc5f9 (diff) |
Added new NinePatch control (could be done before with Panel and Stylebox but this is easier)
Will you be brave enough to try it? :)
Diffstat (limited to 'scene/gui')
-rw-r--r-- | scene/gui/patch_9_frame.cpp | 132 | ||||
-rw-r--r-- | scene/gui/patch_9_frame.h | 40 |
2 files changed, 172 insertions, 0 deletions
diff --git a/scene/gui/patch_9_frame.cpp b/scene/gui/patch_9_frame.cpp new file mode 100644 index 0000000000..b6e261714c --- /dev/null +++ b/scene/gui/patch_9_frame.cpp @@ -0,0 +1,132 @@ +#include "patch_9_frame.h" + +#include "servers/visual_server.h" + +void Patch9Frame::_notification(int p_what) { + + if (p_what==NOTIFICATION_DRAW) { + + if (texture.is_null()) + return; + + + Size2 s=get_size(); + RID ci = get_canvas_item(); + VS::get_singleton()->canvas_item_add_style_box(ci,Rect2(Point2(),s),texture->get_rid(),Vector2(margin[MARGIN_LEFT],margin[MARGIN_TOP]),Vector2(margin[MARGIN_RIGHT],margin[MARGIN_BOTTOM]),draw_center,modulate); +// draw_texture_rect(texture,Rect2(Point2(),s),false,modulate); + +/* + Vector<Point2> points; + points.resize(4); + points[0]=Point2(0,0); + points[1]=Point2(s.x,0); + points[2]=Point2(s.x,s.y); + points[3]=Point2(0,s.y); + Vector<Point2> uvs; + uvs.resize(4); + uvs[0]=Point2(0,0); + uvs[1]=Point2(1,0); + uvs[2]=Point2(1,1); + uvs[3]=Point2(0,1); + + VisualServer::get_singleton()->canvas_item_add_primitive(ci,points,Vector<Color>(),uvs,texture->get_rid()); +*/ + } +} + +Size2 Patch9Frame::get_minimum_size() const { + + return Size2(margin[MARGIN_LEFT]+margin[MARGIN_RIGHT],margin[MARGIN_TOP]+margin[MARGIN_BOTTOM]); +} +void Patch9Frame::_bind_methods() { + + + ObjectTypeDB::bind_method(_MD("set_texture","texture"), & Patch9Frame::set_texture ); + ObjectTypeDB::bind_method(_MD("get_texture"), & Patch9Frame::get_texture ); + ObjectTypeDB::bind_method(_MD("set_modulate","modulate"), & Patch9Frame::set_modulate ); + ObjectTypeDB::bind_method(_MD("get_modulate"), & Patch9Frame::get_modulate ); + ObjectTypeDB::bind_method(_MD("set_patch_margin","margin","value"), & Patch9Frame::set_patch_margin ); + ObjectTypeDB::bind_method(_MD("get_patch_margin","margin"), & Patch9Frame::get_patch_margin ); + ObjectTypeDB::bind_method(_MD("set_draw_center","draw_center"), & Patch9Frame::set_draw_center ); + ObjectTypeDB::bind_method(_MD("get_draw_center"), & Patch9Frame::get_draw_center ); + + ADD_PROPERTYNZ( PropertyInfo( Variant::OBJECT, "texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), _SCS("set_texture"),_SCS("get_texture") ); + ADD_PROPERTYNO( PropertyInfo( Variant::COLOR, "modulate"), _SCS("set_modulate"),_SCS("get_modulate") ); + ADD_PROPERTYNO( PropertyInfo( Variant::BOOL, "draw_center"), _SCS("set_draw_center"),_SCS("get_draw_center") ); + ADD_PROPERTYINZ( PropertyInfo( Variant::INT, "patch_margin/left",PROPERTY_HINT_RANGE,"0,16384,1"), _SCS("set_patch_margin"),_SCS("get_patch_margin"),MARGIN_LEFT ); + ADD_PROPERTYINZ( PropertyInfo( Variant::INT, "patch_margin/top",PROPERTY_HINT_RANGE,"0,16384,1"), _SCS("set_patch_margin"),_SCS("get_patch_margin"),MARGIN_TOP ); + ADD_PROPERTYINZ( PropertyInfo( Variant::INT, "patch_margin/right",PROPERTY_HINT_RANGE,"0,16384,1"), _SCS("set_patch_margin"),_SCS("get_patch_margin"),MARGIN_RIGHT ); + ADD_PROPERTYINZ( PropertyInfo( Variant::INT, "patch_margin/bottom",PROPERTY_HINT_RANGE,"0,16384,1"), _SCS("set_patch_margin"),_SCS("get_patch_margin"),MARGIN_BOTTOM ); + +} + + +void Patch9Frame::set_texture(const Ref<Texture>& p_tex) { + + texture=p_tex; + update(); + //if (texture.is_valid()) + // texture->set_flags(texture->get_flags()&(~Texture::FLAG_REPEAT)); //remove repeat from texture, it looks bad in sprites + minimum_size_changed(); +} + +Ref<Texture> Patch9Frame::get_texture() const { + + return texture; +} + +void Patch9Frame::set_modulate(const Color& p_tex) { + + modulate=p_tex; + update(); +} + +Color Patch9Frame::get_modulate() const{ + + return modulate; +} + + +void Patch9Frame::set_patch_margin(Margin p_margin,int p_size) { + + ERR_FAIL_INDEX(p_margin,4); + margin[p_margin]=p_size; + update(); + minimum_size_changed(); +} + +int Patch9Frame::get_patch_margin(Margin p_margin) const{ + + ERR_FAIL_INDEX_V(p_margin,4,0); + return margin[p_margin]; +} + +void Patch9Frame::set_draw_center(bool p_draw) { + + draw_center=p_draw; + update(); +} + +bool Patch9Frame::get_draw_center() const{ + + return draw_center; +} + +Patch9Frame::Patch9Frame() { + + + margin[MARGIN_LEFT]=0; + margin[MARGIN_RIGHT]=0; + margin[MARGIN_BOTTOM]=0; + margin[MARGIN_TOP]=0; + modulate=Color(1,1,1,1); + set_ignore_mouse(true); + draw_center=true; +} + + +Patch9Frame::~Patch9Frame() +{ +} + + diff --git a/scene/gui/patch_9_frame.h b/scene/gui/patch_9_frame.h new file mode 100644 index 0000000000..562a5b1d77 --- /dev/null +++ b/scene/gui/patch_9_frame.h @@ -0,0 +1,40 @@ +#ifndef PATCH_9_FRAME_H +#define PATCH_9_FRAME_H + +#include "scene/gui/control.h" +/** + @author Juan Linietsky <reduzio@gmail.com> +*/ +class Patch9Frame : public Control { + + OBJ_TYPE(Patch9Frame,Control); + + bool draw_center; + int margin[4]; + Color modulate; + Ref<Texture> texture; +protected: + + void _notification(int p_what); + virtual Size2 get_minimum_size() const; + static void _bind_methods(); + +public: + + void set_texture(const Ref<Texture>& p_tex); + Ref<Texture> get_texture() const; + + void set_modulate(const Color& p_tex); + Color get_modulate() const; + + void set_patch_margin(Margin p_margin,int p_size); + int get_patch_margin(Margin p_margin) const; + + void set_draw_center(bool p_enable); + bool get_draw_center() const; + + Patch9Frame(); + ~Patch9Frame(); + +}; +#endif // PATCH_9_FRAME_H |