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authoriwek <miwanczuk7@gmail.com>2022-06-09 20:04:21 +0200
committeriwek7 <miwanczuk7@gmail.com>2022-08-04 19:19:33 +0200
commitefcdfc2332a4b59ae8d42986932a06bf3d834c76 (patch)
tree6a2bd693685e0e38e71c5748fd423e62f5f9780a /scene/gui
parente9f8b2d1908f3dcfda945d20bb6cb86654d80277 (diff)
Fix issue with overlaping text label text
Diffstat (limited to 'scene/gui')
-rw-r--r--scene/gui/rich_text_label.cpp10
1 files changed, 6 insertions, 4 deletions
diff --git a/scene/gui/rich_text_label.cpp b/scene/gui/rich_text_label.cpp
index 8e424977c4..984f20ee58 100644
--- a/scene/gui/rich_text_label.cpp
+++ b/scene/gui/rich_text_label.cpp
@@ -821,17 +821,18 @@ int RichTextLabel::_draw_line(ItemFrame *p_frame, int p_line, const Vector2 &p_o
off.y += line_spacing;
}
- RID rid = l.text_buf->get_line_rid(line);
if (p_ofs.y + off.y >= ctrl_size.height) {
break;
}
- if (p_ofs.y + off.y + TS->shaped_text_get_size(rid).y <= 0) {
- off.y += TS->shaped_text_get_size(rid).y;
+
+ const Size2 line_size = l.text_buf->get_line_size(line);
+ if (p_ofs.y + off.y + line_size.y <= 0) {
+ off.y += line_size.y;
continue;
}
float width = l.text_buf->get_width();
- float length = TS->shaped_text_get_width(rid);
+ float length = line_size.x;
// Draw line.
line_count++;
@@ -874,6 +875,7 @@ int RichTextLabel::_draw_line(ItemFrame *p_frame, int p_line, const Vector2 &p_o
}
}
+ RID rid = l.text_buf->get_line_rid(line);
//draw_rect(Rect2(p_ofs + off, TS->shaped_text_get_size(rid)), Color(1,0,0), false, 2); //DEBUG_RECTS
off.y += TS->shaped_text_get_ascent(rid);