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authorMark Kuo <starryalley@gmail.com>2020-06-29 12:56:10 +1000
committerMark Kuo <starryalley@gmail.com>2020-06-29 13:01:54 +1000
commite435d57758017ae7e92b052dcdd64488934998c1 (patch)
tree81175eb5946b2738240d4466eb55e2b4bc18b355 /scene/gui
parent481151be09108a30002ae0a9df118eeddd3987be (diff)
VideoPlayer: fix possible race condition
In set_stream() we write to 'playback' while accessing the same object in _mix_audio() in audio thread. Protect the 'write' part in set_stream() to avoid possible crash in _mix_audio() function.
Diffstat (limited to 'scene/gui')
-rw-r--r--scene/gui/video_player.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/scene/gui/video_player.cpp b/scene/gui/video_player.cpp
index 881df06d8f..e118cb0d8d 100644
--- a/scene/gui/video_player.cpp
+++ b/scene/gui/video_player.cpp
@@ -201,10 +201,9 @@ bool VideoPlayer::has_expand() const {
void VideoPlayer::set_stream(const Ref<VideoStream> &p_stream) {
stop();
+
AudioServer::get_singleton()->lock();
mix_buffer.resize(AudioServer::get_singleton()->thread_get_mix_buffer_size());
- AudioServer::get_singleton()->unlock();
-
stream = p_stream;
if (stream.is_valid()) {
stream->set_audio_track(audio_track);
@@ -212,6 +211,7 @@ void VideoPlayer::set_stream(const Ref<VideoStream> &p_stream) {
} else {
playback = Ref<VideoStreamPlayback>();
}
+ AudioServer::get_singleton()->unlock();
if (!playback.is_null()) {
playback->set_loop(loops);