diff options
author | Rémi Verschelde <rverschelde@gmail.com> | 2022-10-31 10:37:27 +0100 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2022-10-31 10:37:27 +0100 |
commit | d831ba1d6f32088abae0de00962f502ff93a0760 (patch) | |
tree | fb51fff3c359fe2f9e41a1bfa95186de61d7514a /scene/gui | |
parent | 638dfe25285eba379c9b9b01e0d972d60d30f5c5 (diff) | |
parent | b42c1f82fc31cae95dc35b97591da31a0f760c85 (diff) |
Merge pull request #67534 from KoBeWi/more_OK_in_OKHSL
Improve ColorPicker sliders in OKHSL mode
Diffstat (limited to 'scene/gui')
-rw-r--r-- | scene/gui/color_mode.cpp | 84 | ||||
-rw-r--r-- | scene/gui/color_picker.cpp | 22 |
2 files changed, 68 insertions, 38 deletions
diff --git a/scene/gui/color_mode.cpp b/scene/gui/color_mode.cpp index 3a5013dabe..a063cd344a 100644 --- a/scene/gui/color_mode.cpp +++ b/scene/gui/color_mode.cpp @@ -284,46 +284,68 @@ Color ColorModeOKHSL::get_color() const { } void ColorModeOKHSL::slider_draw(int p_which) { - Vector<Vector2> pos; - pos.resize(4); - Vector<Color> col; - col.resize(4); HSlider *slider = color_picker->get_slider(p_which); Size2 size = slider->get_size(); - Color left_color; - Color right_color; - Color color = color_picker->get_pick_color(); const real_t margin = 16 * color_picker->get_theme_default_base_scale(); - if (p_which == ColorPicker::SLIDER_COUNT) { - slider->draw_texture_rect(color_picker->get_theme_icon(SNAME("sample_bg"), SNAME("ColorPicker")), Rect2(Point2(0, 0), Size2(size.x, margin)), true); - - left_color = color; - left_color.a = 0; - right_color = color; - right_color.a = 1; - } else if (p_which == 0) { + if (p_which == 0) { // H Ref<Texture2D> hue = color_picker->get_theme_icon(SNAME("color_hue"), SNAME("ColorPicker")); slider->draw_set_transform(Point2(), -Math_PI / 2, Size2(1.0, 1.0)); slider->draw_texture_rect(hue, Rect2(Vector2(margin * -1, 0), Vector2(margin, size.x)), false); return; - } else { - Color s_col; - Color v_col; - s_col.set_ok_hsl(color.get_h(), 0, color.get_v()); - left_color = (p_which == 1) ? s_col : Color(0, 0, 0); - s_col.set_ok_hsl(color.get_h(), 1, color.get_v()); - v_col.set_ok_hsl(color.get_h(), color.get_s(), 1); - right_color = (p_which == 1) ? s_col : v_col; } - col.set(0, left_color); - col.set(1, right_color); - col.set(2, right_color); - col.set(3, left_color); - pos.set(0, Vector2(0, 0)); - pos.set(1, Vector2(size.x, 0)); - pos.set(2, Vector2(size.x, margin)); - pos.set(3, Vector2(0, margin)); + + Vector<Vector2> pos; + Vector<Color> col; + Color left_color; + Color right_color; + Color color = color_picker->get_pick_color(); + + if (p_which == 2) { // L + pos.resize(6); + col.resize(6); + left_color = Color(0, 0, 0); + Color middle_color; + middle_color.set_ok_hsl(color.get_ok_hsl_h(), color.get_ok_hsl_s(), 0.5); + right_color.set_ok_hsl(color.get_ok_hsl_h(), color.get_ok_hsl_s(), 1); + + col.set(0, left_color); + col.set(1, middle_color); + col.set(2, right_color); + col.set(3, right_color); + col.set(4, middle_color); + col.set(5, left_color); + pos.set(0, Vector2(0, 0)); + pos.set(1, Vector2(size.x * 0.5, 0)); + pos.set(2, Vector2(size.x, 0)); + pos.set(3, Vector2(size.x, margin)); + pos.set(4, Vector2(size.x * 0.5, margin)); + pos.set(5, Vector2(0, margin)); + } else { // A / S + pos.resize(4); + col.resize(4); + + if (p_which == ColorPicker::SLIDER_COUNT) { + slider->draw_texture_rect(color_picker->get_theme_icon(SNAME("sample_bg"), SNAME("ColorPicker")), Rect2(Point2(0, 0), Size2(size.x, margin)), true); + + left_color = color; + left_color.a = 0; + right_color = color; + right_color.a = 1; + } else { + left_color.set_ok_hsl(color.get_ok_hsl_h(), 0, color.get_ok_hsl_l()); + right_color.set_ok_hsl(color.get_ok_hsl_h(), 1, color.get_ok_hsl_l()); + } + + col.set(0, left_color); + col.set(1, right_color); + col.set(2, right_color); + col.set(3, left_color); + pos.set(0, Vector2(0, 0)); + pos.set(1, Vector2(size.x, 0)); + pos.set(2, Vector2(size.x, margin)); + pos.set(3, Vector2(0, margin)); + } slider->draw_polygon(pos, col); } diff --git a/scene/gui/color_picker.cpp b/scene/gui/color_picker.cpp index 929bf27be6..fbae0ff093 100644 --- a/scene/gui/color_picker.cpp +++ b/scene/gui/color_picker.cpp @@ -1087,16 +1087,24 @@ void ColorPicker::_hsv_draw(int p_which, Control *c) { Vector<Color> colors; Color col; col.set_ok_hsl(h, s, 1); - points.resize(4); - colors.resize(4); - points.set(0, Vector2()); - points.set(1, Vector2(c->get_size().x, 0)); + Color col2; + col2.set_ok_hsl(h, s, 0.5); + Color col3; + col3.set_ok_hsl(h, s, 0); + points.resize(6); + colors.resize(6); + points.set(0, Vector2(c->get_size().x, 0)); + points.set(1, Vector2(c->get_size().x, c->get_size().y * 0.5)); points.set(2, c->get_size()); points.set(3, Vector2(0, c->get_size().y)); + points.set(4, Vector2(0, c->get_size().y * 0.5)); + points.set(5, Vector2()); colors.set(0, col); - colors.set(1, col); - colors.set(2, Color(0, 0, 0)); - colors.set(3, Color(0, 0, 0)); + colors.set(1, col2); + colors.set(2, col3); + colors.set(3, col3); + colors.set(4, col2); + colors.set(5, col); c->draw_polygon(points, colors); int y = c->get_size().y - c->get_size().y * CLAMP(v, 0, 1); col.set_ok_hsl(h, 1, v); |