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author | RĂ©mi Verschelde <rverschelde@gmail.com> | 2019-10-23 07:33:13 +0200 |
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committer | GitHub <noreply@github.com> | 2019-10-23 07:33:13 +0200 |
commit | d7057377955234b255bfbef8974a8bab3a48317c (patch) | |
tree | 65adafe387271d25a367a9e831b1d3462cd19a1b /scene/gui | |
parent | 29990d0b1efb264618ef334e573d5f62ece1d0b2 (diff) | |
parent | 601b216605412d8db3f40e4dcbd246d9b7bd7f5c (diff) |
Merge pull request #32999 from Eoin-ONeill-Yokai/rich-text-label-shadow
Shadows Now Properly Translate by RichTextEffect Offset.
Diffstat (limited to 'scene/gui')
-rw-r--r-- | scene/gui/rich_text_label.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/scene/gui/rich_text_label.cpp b/scene/gui/rich_text_label.cpp index 0ce63a7c6f..8c19255fd0 100644 --- a/scene/gui/rich_text_label.cpp +++ b/scene/gui/rich_text_label.cpp @@ -555,12 +555,12 @@ int RichTextLabel::_process_line(ItemFrame *p_frame, const Vector2 &p_ofs, int & if (p_font_color_shadow.a > 0) { float x_ofs_shadow = align_ofs + pofs; float y_ofs_shadow = y + lh - line_descent; - font->draw_char(ci, Point2(x_ofs_shadow, y_ofs_shadow) + shadow_ofs, fx_char, c[i + 1], p_font_color_shadow); + font->draw_char(ci, Point2(x_ofs_shadow, y_ofs_shadow) + shadow_ofs + fx_offset, fx_char, c[i + 1], p_font_color_shadow); if (p_shadow_as_outline) { - font->draw_char(ci, Point2(x_ofs_shadow, y_ofs_shadow) + Vector2(-shadow_ofs.x, shadow_ofs.y), fx_char, c[i + 1], p_font_color_shadow); - font->draw_char(ci, Point2(x_ofs_shadow, y_ofs_shadow) + Vector2(shadow_ofs.x, -shadow_ofs.y), fx_char, c[i + 1], p_font_color_shadow); - font->draw_char(ci, Point2(x_ofs_shadow, y_ofs_shadow) + Vector2(-shadow_ofs.x, -shadow_ofs.y), fx_char, c[i + 1], p_font_color_shadow); + font->draw_char(ci, Point2(x_ofs_shadow, y_ofs_shadow) + Vector2(-shadow_ofs.x, shadow_ofs.y) + fx_offset, fx_char, c[i + 1], p_font_color_shadow); + font->draw_char(ci, Point2(x_ofs_shadow, y_ofs_shadow) + Vector2(shadow_ofs.x, -shadow_ofs.y) + fx_offset, fx_char, c[i + 1], p_font_color_shadow); + font->draw_char(ci, Point2(x_ofs_shadow, y_ofs_shadow) + Vector2(-shadow_ofs.x, -shadow_ofs.y) + fx_offset, fx_char, c[i + 1], p_font_color_shadow); } } |