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authorRĂ©mi Verschelde <rverschelde@gmail.com>2019-10-23 07:33:13 +0200
committerGitHub <noreply@github.com>2019-10-23 07:33:13 +0200
commitd7057377955234b255bfbef8974a8bab3a48317c (patch)
tree65adafe387271d25a367a9e831b1d3462cd19a1b /scene/gui
parent29990d0b1efb264618ef334e573d5f62ece1d0b2 (diff)
parent601b216605412d8db3f40e4dcbd246d9b7bd7f5c (diff)
Merge pull request #32999 from Eoin-ONeill-Yokai/rich-text-label-shadow
Shadows Now Properly Translate by RichTextEffect Offset.
Diffstat (limited to 'scene/gui')
-rw-r--r--scene/gui/rich_text_label.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/scene/gui/rich_text_label.cpp b/scene/gui/rich_text_label.cpp
index 0ce63a7c6f..8c19255fd0 100644
--- a/scene/gui/rich_text_label.cpp
+++ b/scene/gui/rich_text_label.cpp
@@ -555,12 +555,12 @@ int RichTextLabel::_process_line(ItemFrame *p_frame, const Vector2 &p_ofs, int &
if (p_font_color_shadow.a > 0) {
float x_ofs_shadow = align_ofs + pofs;
float y_ofs_shadow = y + lh - line_descent;
- font->draw_char(ci, Point2(x_ofs_shadow, y_ofs_shadow) + shadow_ofs, fx_char, c[i + 1], p_font_color_shadow);
+ font->draw_char(ci, Point2(x_ofs_shadow, y_ofs_shadow) + shadow_ofs + fx_offset, fx_char, c[i + 1], p_font_color_shadow);
if (p_shadow_as_outline) {
- font->draw_char(ci, Point2(x_ofs_shadow, y_ofs_shadow) + Vector2(-shadow_ofs.x, shadow_ofs.y), fx_char, c[i + 1], p_font_color_shadow);
- font->draw_char(ci, Point2(x_ofs_shadow, y_ofs_shadow) + Vector2(shadow_ofs.x, -shadow_ofs.y), fx_char, c[i + 1], p_font_color_shadow);
- font->draw_char(ci, Point2(x_ofs_shadow, y_ofs_shadow) + Vector2(-shadow_ofs.x, -shadow_ofs.y), fx_char, c[i + 1], p_font_color_shadow);
+ font->draw_char(ci, Point2(x_ofs_shadow, y_ofs_shadow) + Vector2(-shadow_ofs.x, shadow_ofs.y) + fx_offset, fx_char, c[i + 1], p_font_color_shadow);
+ font->draw_char(ci, Point2(x_ofs_shadow, y_ofs_shadow) + Vector2(shadow_ofs.x, -shadow_ofs.y) + fx_offset, fx_char, c[i + 1], p_font_color_shadow);
+ font->draw_char(ci, Point2(x_ofs_shadow, y_ofs_shadow) + Vector2(-shadow_ofs.x, -shadow_ofs.y) + fx_offset, fx_char, c[i + 1], p_font_color_shadow);
}
}