diff options
author | bruvzg <7645683+bruvzg@users.noreply.github.com> | 2023-02-24 21:17:05 +0200 |
---|---|---|
committer | bruvzg <7645683+bruvzg@users.noreply.github.com> | 2023-02-24 21:17:05 +0200 |
commit | cebfc02d6f1deee4e0a8eafd444e9657a2a86807 (patch) | |
tree | 08043d7571e91c940c0e6cda2414c281fd3c7b0b /scene/gui | |
parent | 6296b46008fb8d8e5cb9b60af05fa1ea26b8f600 (diff) |
Revert "Reordering emitted signals in PopupMenu" and fix editor selection issue in the safer way.
Diffstat (limited to 'scene/gui')
-rw-r--r-- | scene/gui/popup_menu.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/scene/gui/popup_menu.cpp b/scene/gui/popup_menu.cpp index cf73729c0a..1a6adca121 100644 --- a/scene/gui/popup_menu.cpp +++ b/scene/gui/popup_menu.cpp @@ -1715,12 +1715,12 @@ void PopupMenu::activate_item(int p_item) { need_hide = false; } - emit_signal(SNAME("id_pressed"), id); - emit_signal(SNAME("index_pressed"), p_item); - if (need_hide) { hide(); } + + emit_signal(SNAME("id_pressed"), id); + emit_signal(SNAME("index_pressed"), p_item); } void PopupMenu::remove_item(int p_idx) { |