diff options
author | Rémi Verschelde <rverschelde@gmail.com> | 2023-01-26 01:05:56 +0100 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2023-01-26 01:05:56 +0100 |
commit | cb8aeca1caff50459d319072904201e0f63bf768 (patch) | |
tree | e2ff1020144dfd79306139270a1a52bcc3210990 /scene/gui | |
parent | 944b44243de9ca74160f534b79987e5d01db1a36 (diff) | |
parent | 7d14c44025cf003235bbc48f5f8c51e39eefa107 (diff) |
Merge pull request #72046 from MewPurPur/buttons-inspector-clutter-reduction
Add groups to Button and BaseButton to reduce inspector clutter
Diffstat (limited to 'scene/gui')
-rw-r--r-- | scene/gui/base_button.cpp | 6 | ||||
-rw-r--r-- | scene/gui/button.cpp | 6 |
2 files changed, 9 insertions, 3 deletions
diff --git a/scene/gui/base_button.cpp b/scene/gui/base_button.cpp index 472299b135..c26a00221a 100644 --- a/scene/gui/base_button.cpp +++ b/scene/gui/base_button.cpp @@ -479,14 +479,16 @@ void BaseButton::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::BOOL, "disabled"), "set_disabled", "is_disabled"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "toggle_mode"), "set_toggle_mode", "is_toggle_mode"); - ADD_PROPERTY(PropertyInfo(Variant::BOOL, "shortcut_in_tooltip"), "set_shortcut_in_tooltip", "is_shortcut_in_tooltip_enabled"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "button_pressed"), "set_pressed", "is_pressed"); ADD_PROPERTY(PropertyInfo(Variant::INT, "action_mode", PROPERTY_HINT_ENUM, "Button Press,Button Release"), "set_action_mode", "get_action_mode"); ADD_PROPERTY(PropertyInfo(Variant::INT, "button_mask", PROPERTY_HINT_FLAGS, "Mouse Left, Mouse Right, Mouse Middle"), "set_button_mask", "get_button_mask"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "keep_pressed_outside"), "set_keep_pressed_outside", "is_keep_pressed_outside"); + ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "button_group", PROPERTY_HINT_RESOURCE_TYPE, "ButtonGroup"), "set_button_group", "get_button_group"); + + ADD_GROUP("Shortcut", ""); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "shortcut", PROPERTY_HINT_RESOURCE_TYPE, "Shortcut"), "set_shortcut", "get_shortcut"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "shortcut_feedback"), "set_shortcut_feedback", "is_shortcut_feedback"); - ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "button_group", PROPERTY_HINT_RESOURCE_TYPE, "ButtonGroup"), "set_button_group", "get_button_group"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "shortcut_in_tooltip"), "set_shortcut_in_tooltip", "is_shortcut_in_tooltip_enabled"); BIND_ENUM_CONSTANT(DRAW_NORMAL); BIND_ENUM_CONSTANT(DRAW_PRESSED); diff --git a/scene/gui/button.cpp b/scene/gui/button.cpp index 1e07a53642..2a8b1cd8c4 100644 --- a/scene/gui/button.cpp +++ b/scene/gui/button.cpp @@ -575,9 +575,13 @@ void Button::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::STRING, "text", PROPERTY_HINT_MULTILINE_TEXT), "set_text", "get_text"); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "icon", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), "set_button_icon", "get_button_icon"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "flat"), "set_flat", "is_flat"); - ADD_PROPERTY(PropertyInfo(Variant::BOOL, "clip_text"), "set_clip_text", "get_clip_text"); + + ADD_GROUP("Text Behavior", ""); ADD_PROPERTY(PropertyInfo(Variant::INT, "alignment", PROPERTY_HINT_ENUM, "Left,Center,Right"), "set_text_alignment", "get_text_alignment"); ADD_PROPERTY(PropertyInfo(Variant::INT, "text_overrun_behavior", PROPERTY_HINT_ENUM, "Trim Nothing,Trim Characters,Trim Words,Ellipsis,Word Ellipsis"), "set_text_overrun_behavior", "get_text_overrun_behavior"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "clip_text"), "set_clip_text", "get_clip_text"); + + ADD_GROUP("Icon Behavior", ""); ADD_PROPERTY(PropertyInfo(Variant::INT, "icon_alignment", PROPERTY_HINT_ENUM, "Left,Center,Right"), "set_icon_alignment", "get_icon_alignment"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "expand_icon"), "set_expand_icon", "is_expand_icon"); |