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authorRémi Verschelde <rverschelde@gmail.com>2020-03-17 07:33:00 +0100
committerRémi Verschelde <rverschelde@gmail.com>2020-03-17 07:36:24 +0100
commitcb282c6ef0bb91957f8a6f422705813bd47c788c (patch)
tree7eba92b08fc89f46f1b7402b86372cfcc82486db /scene/gui
parentc5d76139dc9c5721e09e0e782bed5ccf1789554b (diff)
Style: Set clang-format Standard to Cpp11
For us, it practically only changes the fact that `A<A<int>>` is now used instead of the C++03 compatible `A<A<int> >`. Note: clang-format 10+ changed the `Standard` arguments to fully specified `c++11`, `c++14`, etc. versions, but we can't use `c++17` now if we want to preserve compatibility with clang-format 8 and 9. `Cpp11` is still supported as deprecated alias for `Latest`.
Diffstat (limited to 'scene/gui')
-rw-r--r--scene/gui/control.h8
-rw-r--r--scene/gui/rich_text_label.h2
-rw-r--r--scene/gui/text_edit.h2
3 files changed, 6 insertions, 6 deletions
diff --git a/scene/gui/control.h b/scene/gui/control.h
index 67e8ed0d27..15a32b8f67 100644
--- a/scene/gui/control.h
+++ b/scene/gui/control.h
@@ -198,10 +198,10 @@ private:
NodePath focus_next;
NodePath focus_prev;
- HashMap<StringName, Ref<Texture2D> > icon_override;
- HashMap<StringName, Ref<Shader> > shader_override;
- HashMap<StringName, Ref<StyleBox> > style_override;
- HashMap<StringName, Ref<Font> > font_override;
+ HashMap<StringName, Ref<Texture2D>> icon_override;
+ HashMap<StringName, Ref<Shader>> shader_override;
+ HashMap<StringName, Ref<StyleBox>> style_override;
+ HashMap<StringName, Ref<Font>> font_override;
HashMap<StringName, Color> color_override;
HashMap<StringName, int> constant_override;
diff --git a/scene/gui/rich_text_label.h b/scene/gui/rich_text_label.h
index 409aec0ca6..dd439208af 100644
--- a/scene/gui/rich_text_label.h
+++ b/scene/gui/rich_text_label.h
@@ -330,7 +330,7 @@ private:
ItemMeta *meta_hovering;
Variant current_meta;
- Vector<Ref<RichTextEffect> > custom_effects;
+ Vector<Ref<RichTextEffect>> custom_effects;
void _invalidate_current_line(ItemFrame *p_frame);
void _validate_line_caches(ItemFrame *p_frame);
diff --git a/scene/gui/text_edit.h b/scene/gui/text_edit.h
index 3c9d1a5c85..7d096f7897 100644
--- a/scene/gui/text_edit.h
+++ b/scene/gui/text_edit.h
@@ -268,7 +268,7 @@ private:
} cache;
Map<int, int> color_region_cache;
- Map<int, Map<int, HighlighterInfo> > syntax_highlighting_cache;
+ Map<int, Map<int, HighlighterInfo>> syntax_highlighting_cache;
struct TextOperation {