diff options
author | Eric M <itsjusteza@gmail.com> | 2020-09-07 22:57:50 +1000 |
---|---|---|
committer | Eric M <itsjusteza@gmail.com> | 2020-11-08 13:28:23 +1000 |
commit | c482e8ec85e75f8900c11ba04213c3e42fd64db6 (patch) | |
tree | 01fbf165015371538e2125f2fcbe9d522f934949 /scene/gui | |
parent | 30b6db99a99a94c64d906c1b828ff44f79a1bc75 (diff) |
Added hysteresis for popup sub-menus
This adds a small lag effect when opening submenus which allow the user to move directly to an item on the submenu without worrying about avoiding the autohide regions.
Diffstat (limited to 'scene/gui')
-rw-r--r-- | scene/gui/popup.cpp | 14 | ||||
-rw-r--r-- | scene/gui/popup.h | 5 | ||||
-rw-r--r-- | scene/gui/popup_menu.cpp | 50 | ||||
-rw-r--r-- | scene/gui/popup_menu.h | 8 |
4 files changed, 66 insertions, 11 deletions
diff --git a/scene/gui/popup.cpp b/scene/gui/popup.cpp index de866fa956..3654034204 100644 --- a/scene/gui/popup.cpp +++ b/scene/gui/popup.cpp @@ -93,7 +93,7 @@ void Popup::_notification(int p_what) { } void Popup::_parent_focused() { - if (popped_up) { + if (popped_up && close_on_parent_focus) { _close_pressed(); } } @@ -112,7 +112,19 @@ void Popup::set_as_minsize() { set_size(get_contents_minimum_size()); } +void Popup::set_close_on_parent_focus(bool p_close) { + close_on_parent_focus = p_close; +} + +bool Popup::get_close_on_parent_focus() { + return close_on_parent_focus; +} + void Popup::_bind_methods() { + ClassDB::bind_method(D_METHOD("set_close_on_parent_focus", "close"), &Popup::set_close_on_parent_focus); + ClassDB::bind_method(D_METHOD("get_close_on_parent_focus"), &Popup::get_close_on_parent_focus); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "close_on_parent_focus"), "set_close_on_parent_focus", "get_close_on_parent_focus"); + ADD_SIGNAL(MethodInfo("popup_hide")); } diff --git a/scene/gui/popup.h b/scene/gui/popup.h index 3e5b89ccf3..605a31e6e1 100644 --- a/scene/gui/popup.h +++ b/scene/gui/popup.h @@ -40,6 +40,7 @@ class Popup : public Window { LocalVector<Window *> visible_parents; bool popped_up = false; + bool close_on_parent_focus = true; void _input_from_window(const Ref<InputEvent> &p_event); @@ -57,6 +58,10 @@ protected: public: void set_as_minsize(); + + void set_close_on_parent_focus(bool p_close); + bool get_close_on_parent_focus(); + Popup(); ~Popup(); }; diff --git a/scene/gui/popup_menu.cpp b/scene/gui/popup_menu.cpp index 578d8a96e8..144cbb291d 100644 --- a/scene/gui/popup_menu.cpp +++ b/scene/gui/popup_menu.cpp @@ -173,11 +173,11 @@ int PopupMenu::_get_mouse_over(const Point2 &p_over) const { return -1; } -void PopupMenu::_activate_submenu(int over) { - Node *n = get_node(items[over].submenu); - ERR_FAIL_COND_MSG(!n, "Item subnode does not exist: " + items[over].submenu + "."); +void PopupMenu::_activate_submenu(int p_over) { + Node *n = get_node(items[p_over].submenu); + ERR_FAIL_COND_MSG(!n, "Item subnode does not exist: " + items[p_over].submenu + "."); Popup *submenu_popup = Object::cast_to<Popup>(n); - ERR_FAIL_COND_MSG(!submenu_popup, "Item subnode is not a Popup: " + items[over].submenu + "."); + ERR_FAIL_COND_MSG(!submenu_popup, "Item subnode is not a Popup: " + items[p_over].submenu + "."); if (submenu_popup->is_visible()) { return; //already visible! } @@ -190,7 +190,7 @@ void PopupMenu::_activate_submenu(int over) { float scroll_offset = control->get_position().y; - Point2 submenu_pos = this_pos + Point2(this_rect.size.width, items[over]._ofs_cache + scroll_offset); + Point2 submenu_pos = this_pos + Point2(this_rect.size.width, items[p_over]._ofs_cache + scroll_offset); Size2 submenu_size = submenu_popup->get_size(); // Fix pos if going outside parent rect @@ -198,6 +198,7 @@ void PopupMenu::_activate_submenu(int over) { submenu_pos.x = this_pos.x - submenu_size.width; } + submenu_popup->set_close_on_parent_focus(false); submenu_popup->set_position(submenu_pos); submenu_popup->set_as_minsize(); // Shrink the popup size to it's contents. submenu_popup->popup(); @@ -210,11 +211,11 @@ void PopupMenu::_activate_submenu(int over) { // Autohide area above the submenu item submenu_pum->clear_autohide_areas(); - submenu_pum->add_autohide_area(Rect2(this_rect.position.x, this_rect.position.y, this_rect.size.x, items[over]._ofs_cache + scroll_offset + style->get_offset().height - vsep / 2)); + submenu_pum->add_autohide_area(Rect2(this_rect.position.x, this_rect.position.y, this_rect.size.x, items[p_over]._ofs_cache + scroll_offset + style->get_offset().height - vsep / 2)); // If there is an area below the submenu item, add an autohide area there. - if (items[over]._ofs_cache + items[over]._height_cache + scroll_offset <= control->get_size().height) { - int from = items[over]._ofs_cache + items[over]._height_cache + scroll_offset + vsep / 2 + style->get_offset().height; + if (items[p_over]._ofs_cache + items[p_over]._height_cache + scroll_offset <= control->get_size().height) { + int from = items[p_over]._ofs_cache + items[p_over]._height_cache + scroll_offset + vsep / 2 + style->get_offset().height; submenu_pum->add_autohide_area(Rect2(this_rect.position.x, this_rect.position.y + from, this_rect.size.x, this_rect.size.y - from)); } } @@ -547,6 +548,31 @@ void PopupMenu::_draw_background() { style->draw(ci2, Rect2(Point2(), margin_container->get_size())); } +void PopupMenu::_minimum_lifetime_timeout() { + close_allowed = true; + // If the mouse still isn't in this popup after timer expires, close. + if (!get_visible_rect().has_point(get_mouse_position())) { + _close_pressed(); + } +} + +void PopupMenu::_close_pressed() { + // Only apply minimum lifetime to submenus. + PopupMenu *parent_pum = Object::cast_to<PopupMenu>(get_parent()); + if (!parent_pum) { + Popup::_close_pressed(); + return; + } + + // If the timer has expired, close. If timer is still running, do nothing. + if (close_allowed) { + close_allowed = false; + Popup::_close_pressed(); + } else if (minimum_lifetime_timer->is_stopped()) { + minimum_lifetime_timer->start(); + } +} + void PopupMenu::_notification(int p_what) { switch (p_what) { case NOTIFICATION_ENTER_TREE: { @@ -566,7 +592,7 @@ void PopupMenu::_notification(int p_what) { control->update(); } break; case NOTIFICATION_WM_MOUSE_ENTER: { - //grab_focus(); + grab_focus(); } break; case NOTIFICATION_WM_MOUSE_EXIT: { if (mouse_over >= 0 && (items[mouse_over].submenu == "" || submenu_over != -1)) { @@ -1484,6 +1510,12 @@ PopupMenu::PopupMenu() { submenu_timer->set_one_shot(true); submenu_timer->connect("timeout", callable_mp(this, &PopupMenu::_submenu_timeout)); add_child(submenu_timer); + + minimum_lifetime_timer = memnew(Timer); + minimum_lifetime_timer->set_wait_time(0.3); + minimum_lifetime_timer->set_one_shot(true); + minimum_lifetime_timer->connect("timeout", callable_mp(this, &PopupMenu::_minimum_lifetime_timeout)); + add_child(minimum_lifetime_timer); } PopupMenu::~PopupMenu() { diff --git a/scene/gui/popup_menu.h b/scene/gui/popup_menu.h index e8f82ba869..a2e7d7e6cd 100644 --- a/scene/gui/popup_menu.h +++ b/scene/gui/popup_menu.h @@ -86,6 +86,9 @@ class PopupMenu : public Popup { } }; + bool close_allowed = false; + + Timer *minimum_lifetime_timer = nullptr; Timer *submenu_timer; List<Rect2> autohide_areas; Vector<Item> items; @@ -102,7 +105,7 @@ class PopupMenu : public Popup { void _scroll_to_item(int p_item); void _gui_input(const Ref<InputEvent> &p_event); - void _activate_submenu(int over); + void _activate_submenu(int p_over); void _submenu_timeout(); uint64_t popup_time_msec = 0; @@ -130,6 +133,9 @@ class PopupMenu : public Popup { void _draw_items(); void _draw_background(); + void _minimum_lifetime_timeout(); + void _close_pressed(); + protected: friend class MenuButton; void _notification(int p_what); |