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authorEric M <itsjusteza@gmail.com>2020-09-07 22:57:50 +1000
committerEric M <itsjusteza@gmail.com>2020-11-08 13:28:23 +1000
commitc482e8ec85e75f8900c11ba04213c3e42fd64db6 (patch)
tree01fbf165015371538e2125f2fcbe9d522f934949 /scene/gui
parent30b6db99a99a94c64d906c1b828ff44f79a1bc75 (diff)
Added hysteresis for popup sub-menus
This adds a small lag effect when opening submenus which allow the user to move directly to an item on the submenu without worrying about avoiding the autohide regions.
Diffstat (limited to 'scene/gui')
-rw-r--r--scene/gui/popup.cpp14
-rw-r--r--scene/gui/popup.h5
-rw-r--r--scene/gui/popup_menu.cpp50
-rw-r--r--scene/gui/popup_menu.h8
4 files changed, 66 insertions, 11 deletions
diff --git a/scene/gui/popup.cpp b/scene/gui/popup.cpp
index de866fa956..3654034204 100644
--- a/scene/gui/popup.cpp
+++ b/scene/gui/popup.cpp
@@ -93,7 +93,7 @@ void Popup::_notification(int p_what) {
}
void Popup::_parent_focused() {
- if (popped_up) {
+ if (popped_up && close_on_parent_focus) {
_close_pressed();
}
}
@@ -112,7 +112,19 @@ void Popup::set_as_minsize() {
set_size(get_contents_minimum_size());
}
+void Popup::set_close_on_parent_focus(bool p_close) {
+ close_on_parent_focus = p_close;
+}
+
+bool Popup::get_close_on_parent_focus() {
+ return close_on_parent_focus;
+}
+
void Popup::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("set_close_on_parent_focus", "close"), &Popup::set_close_on_parent_focus);
+ ClassDB::bind_method(D_METHOD("get_close_on_parent_focus"), &Popup::get_close_on_parent_focus);
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "close_on_parent_focus"), "set_close_on_parent_focus", "get_close_on_parent_focus");
+
ADD_SIGNAL(MethodInfo("popup_hide"));
}
diff --git a/scene/gui/popup.h b/scene/gui/popup.h
index 3e5b89ccf3..605a31e6e1 100644
--- a/scene/gui/popup.h
+++ b/scene/gui/popup.h
@@ -40,6 +40,7 @@ class Popup : public Window {
LocalVector<Window *> visible_parents;
bool popped_up = false;
+ bool close_on_parent_focus = true;
void _input_from_window(const Ref<InputEvent> &p_event);
@@ -57,6 +58,10 @@ protected:
public:
void set_as_minsize();
+
+ void set_close_on_parent_focus(bool p_close);
+ bool get_close_on_parent_focus();
+
Popup();
~Popup();
};
diff --git a/scene/gui/popup_menu.cpp b/scene/gui/popup_menu.cpp
index 578d8a96e8..144cbb291d 100644
--- a/scene/gui/popup_menu.cpp
+++ b/scene/gui/popup_menu.cpp
@@ -173,11 +173,11 @@ int PopupMenu::_get_mouse_over(const Point2 &p_over) const {
return -1;
}
-void PopupMenu::_activate_submenu(int over) {
- Node *n = get_node(items[over].submenu);
- ERR_FAIL_COND_MSG(!n, "Item subnode does not exist: " + items[over].submenu + ".");
+void PopupMenu::_activate_submenu(int p_over) {
+ Node *n = get_node(items[p_over].submenu);
+ ERR_FAIL_COND_MSG(!n, "Item subnode does not exist: " + items[p_over].submenu + ".");
Popup *submenu_popup = Object::cast_to<Popup>(n);
- ERR_FAIL_COND_MSG(!submenu_popup, "Item subnode is not a Popup: " + items[over].submenu + ".");
+ ERR_FAIL_COND_MSG(!submenu_popup, "Item subnode is not a Popup: " + items[p_over].submenu + ".");
if (submenu_popup->is_visible()) {
return; //already visible!
}
@@ -190,7 +190,7 @@ void PopupMenu::_activate_submenu(int over) {
float scroll_offset = control->get_position().y;
- Point2 submenu_pos = this_pos + Point2(this_rect.size.width, items[over]._ofs_cache + scroll_offset);
+ Point2 submenu_pos = this_pos + Point2(this_rect.size.width, items[p_over]._ofs_cache + scroll_offset);
Size2 submenu_size = submenu_popup->get_size();
// Fix pos if going outside parent rect
@@ -198,6 +198,7 @@ void PopupMenu::_activate_submenu(int over) {
submenu_pos.x = this_pos.x - submenu_size.width;
}
+ submenu_popup->set_close_on_parent_focus(false);
submenu_popup->set_position(submenu_pos);
submenu_popup->set_as_minsize(); // Shrink the popup size to it's contents.
submenu_popup->popup();
@@ -210,11 +211,11 @@ void PopupMenu::_activate_submenu(int over) {
// Autohide area above the submenu item
submenu_pum->clear_autohide_areas();
- submenu_pum->add_autohide_area(Rect2(this_rect.position.x, this_rect.position.y, this_rect.size.x, items[over]._ofs_cache + scroll_offset + style->get_offset().height - vsep / 2));
+ submenu_pum->add_autohide_area(Rect2(this_rect.position.x, this_rect.position.y, this_rect.size.x, items[p_over]._ofs_cache + scroll_offset + style->get_offset().height - vsep / 2));
// If there is an area below the submenu item, add an autohide area there.
- if (items[over]._ofs_cache + items[over]._height_cache + scroll_offset <= control->get_size().height) {
- int from = items[over]._ofs_cache + items[over]._height_cache + scroll_offset + vsep / 2 + style->get_offset().height;
+ if (items[p_over]._ofs_cache + items[p_over]._height_cache + scroll_offset <= control->get_size().height) {
+ int from = items[p_over]._ofs_cache + items[p_over]._height_cache + scroll_offset + vsep / 2 + style->get_offset().height;
submenu_pum->add_autohide_area(Rect2(this_rect.position.x, this_rect.position.y + from, this_rect.size.x, this_rect.size.y - from));
}
}
@@ -547,6 +548,31 @@ void PopupMenu::_draw_background() {
style->draw(ci2, Rect2(Point2(), margin_container->get_size()));
}
+void PopupMenu::_minimum_lifetime_timeout() {
+ close_allowed = true;
+ // If the mouse still isn't in this popup after timer expires, close.
+ if (!get_visible_rect().has_point(get_mouse_position())) {
+ _close_pressed();
+ }
+}
+
+void PopupMenu::_close_pressed() {
+ // Only apply minimum lifetime to submenus.
+ PopupMenu *parent_pum = Object::cast_to<PopupMenu>(get_parent());
+ if (!parent_pum) {
+ Popup::_close_pressed();
+ return;
+ }
+
+ // If the timer has expired, close. If timer is still running, do nothing.
+ if (close_allowed) {
+ close_allowed = false;
+ Popup::_close_pressed();
+ } else if (minimum_lifetime_timer->is_stopped()) {
+ minimum_lifetime_timer->start();
+ }
+}
+
void PopupMenu::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_ENTER_TREE: {
@@ -566,7 +592,7 @@ void PopupMenu::_notification(int p_what) {
control->update();
} break;
case NOTIFICATION_WM_MOUSE_ENTER: {
- //grab_focus();
+ grab_focus();
} break;
case NOTIFICATION_WM_MOUSE_EXIT: {
if (mouse_over >= 0 && (items[mouse_over].submenu == "" || submenu_over != -1)) {
@@ -1484,6 +1510,12 @@ PopupMenu::PopupMenu() {
submenu_timer->set_one_shot(true);
submenu_timer->connect("timeout", callable_mp(this, &PopupMenu::_submenu_timeout));
add_child(submenu_timer);
+
+ minimum_lifetime_timer = memnew(Timer);
+ minimum_lifetime_timer->set_wait_time(0.3);
+ minimum_lifetime_timer->set_one_shot(true);
+ minimum_lifetime_timer->connect("timeout", callable_mp(this, &PopupMenu::_minimum_lifetime_timeout));
+ add_child(minimum_lifetime_timer);
}
PopupMenu::~PopupMenu() {
diff --git a/scene/gui/popup_menu.h b/scene/gui/popup_menu.h
index e8f82ba869..a2e7d7e6cd 100644
--- a/scene/gui/popup_menu.h
+++ b/scene/gui/popup_menu.h
@@ -86,6 +86,9 @@ class PopupMenu : public Popup {
}
};
+ bool close_allowed = false;
+
+ Timer *minimum_lifetime_timer = nullptr;
Timer *submenu_timer;
List<Rect2> autohide_areas;
Vector<Item> items;
@@ -102,7 +105,7 @@ class PopupMenu : public Popup {
void _scroll_to_item(int p_item);
void _gui_input(const Ref<InputEvent> &p_event);
- void _activate_submenu(int over);
+ void _activate_submenu(int p_over);
void _submenu_timeout();
uint64_t popup_time_msec = 0;
@@ -130,6 +133,9 @@ class PopupMenu : public Popup {
void _draw_items();
void _draw_background();
+ void _minimum_lifetime_timeout();
+ void _close_pressed();
+
protected:
friend class MenuButton;
void _notification(int p_what);