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authorHugo Locurcio <hugo.locurcio@hugo.pro>2021-10-07 15:46:55 +0200
committerHugo Locurcio <hugo.locurcio@hugo.pro>2021-10-07 15:49:41 +0200
commitbcf4a56c74ebf66ea63f45c56b322bbf72f60d72 (patch)
tree52f9bd7d5c398748e23131fdfb9ce74dec756898 /scene/gui
parent8afd2171d1f767c13a18b478b8fc8e6cb9df2157 (diff)
Replace references to VisualServer in code comments with RenderingServer
VisualServer no longer exists in the `master` branch.
Diffstat (limited to 'scene/gui')
-rw-r--r--scene/gui/control.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/gui/control.h b/scene/gui/control.h
index bdc06319ea..be692b6a0c 100644
--- a/scene/gui/control.h
+++ b/scene/gui/control.h
@@ -408,7 +408,7 @@ public:
Rect2 get_rect() const;
Rect2 get_global_rect() const;
Rect2 get_screen_rect() const;
- Rect2 get_window_rect() const; ///< use with care, as it blocks waiting for the visual server
+ Rect2 get_window_rect() const; ///< use with care, as it blocks waiting for the rendering server
Rect2 get_anchorable_rect() const override;
void set_rect(const Rect2 &p_rect); // Reset anchors to begin and set rect, for faster container children sorting.