diff options
author | Tomasz Chabora <kobewi4e@gmail.com> | 2019-08-08 22:11:48 +0200 |
---|---|---|
committer | Tomasz Chabora <kobewi4e@gmail.com> | 2019-08-09 13:54:52 +0200 |
commit | af5e0fff66d55d07a7910bcd7f170da2f952f7cb (patch) | |
tree | cdf217de6cd3ce1c038b7d159d06635a641105f2 /scene/gui | |
parent | d2a67c9c1fdee470064f2b3c5750c98f174b5399 (diff) |
Remove ERR_EXPLAIN from scene/* code
Diffstat (limited to 'scene/gui')
-rw-r--r-- | scene/gui/control.cpp | 21 | ||||
-rw-r--r-- | scene/gui/graph_node.cpp | 3 | ||||
-rw-r--r-- | scene/gui/line_edit.cpp | 3 | ||||
-rw-r--r-- | scene/gui/popup_menu.cpp | 6 | ||||
-rw-r--r-- | scene/gui/tree.cpp | 6 |
5 files changed, 9 insertions, 30 deletions
diff --git a/scene/gui/control.cpp b/scene/gui/control.cpp index 3246b9f3ec..9b9fc863dd 100644 --- a/scene/gui/control.cpp +++ b/scene/gui/control.cpp @@ -1995,12 +1995,7 @@ Control *Control::find_next_valid_focus() const { Node *n = get_node(data.focus_next); if (n) { from = Object::cast_to<Control>(n); - - if (!from) { - - ERR_EXPLAIN("Next focus node is not a control: " + n->get_name()); - ERR_FAIL_V(NULL); - } + ERR_FAIL_COND_V_MSG(!from, NULL, "Next focus node is not a control: " + n->get_name() + "."); } else { return NULL; } @@ -2090,12 +2085,7 @@ Control *Control::find_prev_valid_focus() const { Node *n = get_node(data.focus_prev); if (n) { from = Object::cast_to<Control>(n); - - if (!from) { - - ERR_EXPLAIN("Previous focus node is not a control: " + n->get_name()); - ERR_FAIL_V(NULL); - } + ERR_FAIL_COND_V_MSG(!from, NULL, "Previous focus node is not a control: " + n->get_name() + "."); } else { return NULL; } @@ -2377,12 +2367,7 @@ Control *Control::_get_focus_neighbour(Margin p_margin, int p_count) { Node *n = get_node(data.focus_neighbour[p_margin]); if (n) { c = Object::cast_to<Control>(n); - - if (!c) { - - ERR_EXPLAIN("Neighbour focus node is not a control: " + n->get_name()); - ERR_FAIL_V(NULL); - } + ERR_FAIL_COND_V_MSG(!c, NULL, "Neighbor focus node is not a control: " + n->get_name() + "."); } else { return NULL; } diff --git a/scene/gui/graph_node.cpp b/scene/gui/graph_node.cpp index 222c75b21d..f7bef4ed39 100644 --- a/scene/gui/graph_node.cpp +++ b/scene/gui/graph_node.cpp @@ -592,8 +592,7 @@ void GraphNode::_gui_input(const Ref<InputEvent> &p_ev) { Ref<InputEventMouseButton> mb = p_ev; if (mb.is_valid()) { - ERR_EXPLAIN("GraphNode must be the child of a GraphEdit node."); - ERR_FAIL_COND(get_parent_control() == NULL); + ERR_FAIL_COND_MSG(get_parent_control() == NULL, "GraphNode must be the child of a GraphEdit node."); if (mb->is_pressed() && mb->get_button_index() == BUTTON_LEFT) { diff --git a/scene/gui/line_edit.cpp b/scene/gui/line_edit.cpp index ccdc95696c..60a74066a4 100644 --- a/scene/gui/line_edit.cpp +++ b/scene/gui/line_edit.cpp @@ -1405,8 +1405,7 @@ void LineEdit::set_secret_character(const String &p_string) { // An empty string as the secret character would crash the engine // It also wouldn't make sense to use multiple characters as the secret character - ERR_EXPLAIN("Secret character must be exactly one character long (" + itos(p_string.length()) + " characters given)"); - ERR_FAIL_COND(p_string.length() != 1); + ERR_FAIL_COND_MSG(p_string.length() != 1, "Secret character must be exactly one character long (" + itos(p_string.length()) + " characters given)."); secret_character = p_string; update(); diff --git a/scene/gui/popup_menu.cpp b/scene/gui/popup_menu.cpp index 2cac345dae..a7c6c5ccab 100644 --- a/scene/gui/popup_menu.cpp +++ b/scene/gui/popup_menu.cpp @@ -148,11 +148,9 @@ int PopupMenu::_get_mouse_over(const Point2 &p_over) const { void PopupMenu::_activate_submenu(int over) { Node *n = get_node(items[over].submenu); - ERR_EXPLAIN("Item subnode does not exist: " + items[over].submenu); - ERR_FAIL_COND(!n); + ERR_FAIL_COND_MSG(!n, "Item subnode does not exist: " + items[over].submenu + "."); Popup *pm = Object::cast_to<Popup>(n); - ERR_EXPLAIN("Item subnode is not a Popup: " + items[over].submenu); - ERR_FAIL_COND(!pm); + ERR_FAIL_COND_MSG(!pm, "Item subnode is not a Popup: " + items[over].submenu + "."); if (pm->is_visible_in_tree()) return; //already visible! diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp index 81f2f46a80..6c8aa35e3c 100644 --- a/scene/gui/tree.cpp +++ b/scene/gui/tree.cpp @@ -2700,12 +2700,10 @@ void Tree::_gui_input(Ref<InputEvent> p_event) { bool Tree::edit_selected() { TreeItem *s = get_selected(); - ERR_EXPLAIN("No item selected!"); - ERR_FAIL_COND_V(!s, false); + ERR_FAIL_COND_V_MSG(!s, false, "No item selected."); ensure_cursor_is_visible(); int col = get_selected_column(); - ERR_EXPLAIN("No item column selected!"); - ERR_FAIL_INDEX_V(col, columns.size(), false); + ERR_FAIL_INDEX_V_MSG(col, columns.size(), false, "No item column selected."); if (!s->cells[col].editable) return false; |