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authorBernhard Liebl <Bernhard.Liebl@gmx.org>2017-11-05 11:38:14 +0100
committerBernhard Liebl <Bernhard.Liebl@gmx.org>2017-11-05 11:38:14 +0100
commita7304b0c54681501e1e83a822410361368856964 (patch)
treed2584cf5dc2fb18a142e535328b037b39bee4fa0 /scene/gui
parent3cbcf5c2ddadf1cd630137d6bd438634b8517b00 (diff)
Fix selection and clicks on text in tables in RichTextLabel
Diffstat (limited to 'scene/gui')
-rw-r--r--scene/gui/rich_text_label.cpp3
1 files changed, 3 insertions, 0 deletions
diff --git a/scene/gui/rich_text_label.cpp b/scene/gui/rich_text_label.cpp
index 65a8350bd3..798acb9d52 100644
--- a/scene/gui/rich_text_label.cpp
+++ b/scene/gui/rich_text_label.cpp
@@ -526,6 +526,9 @@ int RichTextLabel::_process_line(ItemFrame *p_frame, const Vector2 &p_ofs, int &
nonblank_line_count += _process_line(frame, p_ofs + offset + draw_ofs + Vector2(0, yofs), ly, table->columns[column].width, i, PROCESS_DRAW, cfont, ccolor);
} else if (p_mode == PROCESS_POINTER) {
_process_line(frame, p_ofs + offset + draw_ofs + Vector2(0, yofs), ly, table->columns[column].width, i, PROCESS_POINTER, cfont, ccolor, p_click_pos, r_click_item, r_click_char, r_outside);
+ if (r_click_item && *r_click_item) {
+ RETURN; // exit early
+ }
}
}