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authorMichael Alexsander <michaelalexsander@protonmail.com>2021-07-19 17:09:23 -0300
committerMichael Alexsander <michaelalexsander@protonmail.com>2021-07-22 14:27:30 -0300
commita690cd9251c9ac8544738b0e97904d19394cc546 (patch)
treebf9b670cb44dc1d8ca66aa7015e8e3739020a2ad /scene/gui
parent5de991d57c44d68221c68cf4996831a3b6a3e9e1 (diff)
Make `MenuButton`'s `switch_on_hover` work again
Diffstat (limited to 'scene/gui')
-rw-r--r--scene/gui/menu_button.cpp33
-rw-r--r--scene/gui/menu_button.h2
-rw-r--r--scene/gui/popup_menu.h1
3 files changed, 29 insertions, 7 deletions
diff --git a/scene/gui/menu_button.cpp b/scene/gui/menu_button.cpp
index 1e9baa77fc..73034dee5a 100644
--- a/scene/gui/menu_button.cpp
+++ b/scene/gui/menu_button.cpp
@@ -55,6 +55,11 @@ void MenuButton::_unhandled_key_input(Ref<InputEvent> p_event) {
}
}
+void MenuButton::_popup_visibility_changed(bool p_visible) {
+ set_pressed(p_visible);
+ set_process_internal(p_visible);
+}
+
void MenuButton::pressed() {
Size2 size = get_size();
@@ -94,10 +99,26 @@ bool MenuButton::is_switch_on_hover() {
}
void MenuButton::_notification(int p_what) {
- if (p_what == NOTIFICATION_VISIBILITY_CHANGED) {
- if (!is_visible_in_tree()) {
- popup->hide();
- }
+ switch (p_what) {
+ case NOTIFICATION_VISIBILITY_CHANGED: {
+ if (!is_visible_in_tree()) {
+ popup->hide();
+ }
+ } break;
+ case NOTIFICATION_INTERNAL_PROCESS: {
+ if (switch_on_hover) {
+ Window *window = Object::cast_to<Window>(get_viewport());
+ if (window) {
+ Vector2i mouse_pos = DisplayServer::get_singleton()->mouse_get_position() - window->get_position();
+ MenuButton *menu_btn_other = Object::cast_to<MenuButton>(window->gui_find_control(mouse_pos));
+ if (menu_btn_other && menu_btn_other != this && menu_btn_other->is_switch_on_hover() && !menu_btn_other->is_disabled() &&
+ (get_parent()->is_ancestor_of(menu_btn_other) || menu_btn_other->get_parent()->is_ancestor_of(popup))) {
+ popup->hide();
+ menu_btn_other->pressed();
+ }
+ }
+ }
+ } break;
}
}
@@ -130,8 +151,8 @@ MenuButton::MenuButton() {
popup = memnew(PopupMenu);
popup->hide();
add_child(popup);
- popup->connect("about_to_popup", callable_mp((BaseButton *)this, &BaseButton::set_pressed), varray(true)); // For when switching from another MenuButton.
- popup->connect("popup_hide", callable_mp((BaseButton *)this, &BaseButton::set_pressed), varray(false));
+ popup->connect("about_to_popup", callable_mp(this, &MenuButton::_popup_visibility_changed), varray(true));
+ popup->connect("popup_hide", callable_mp(this, &MenuButton::_popup_visibility_changed), varray(false));
}
MenuButton::~MenuButton() {
diff --git a/scene/gui/menu_button.h b/scene/gui/menu_button.h
index fd9ae6021e..301769b008 100644
--- a/scene/gui/menu_button.h
+++ b/scene/gui/menu_button.h
@@ -47,6 +47,8 @@ class MenuButton : public Button {
void _gui_input(Ref<InputEvent> p_event) override;
+ void _popup_visibility_changed(bool p_visible);
+
protected:
void _notification(int p_what);
static void _bind_methods();
diff --git a/scene/gui/popup_menu.h b/scene/gui/popup_menu.h
index 74718395d3..aedc5d0155 100644
--- a/scene/gui/popup_menu.h
+++ b/scene/gui/popup_menu.h
@@ -140,7 +140,6 @@ class PopupMenu : public Popup {
void _close_pressed();
protected:
- friend class MenuButton;
void _notification(int p_what);
static void _bind_methods();