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author | RĂ©mi Verschelde <remi@verschelde.fr> | 2021-07-03 14:29:20 +0200 |
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committer | GitHub <noreply@github.com> | 2021-07-03 14:29:20 +0200 |
commit | a525e7774006a7439779c7b1bd64ed0f2ccf6385 (patch) | |
tree | 3eb1efb3007e927677146a223c4c35f743e04cf6 /scene/gui | |
parent | ecf9ea740ef99afbfac94fc5da50988279fd9b9b (diff) | |
parent | ae324444ba4917fd6146fe2f91d10a484e37d690 (diff) |
Merge pull request #49468 from menip/FixGetScreenPosition
Fix Control::get_screen_position() not considering viewport scale
Diffstat (limited to 'scene/gui')
-rw-r--r-- | scene/gui/control.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/gui/control.cpp b/scene/gui/control.cpp index 4063d404d1..d42b505f7b 100644 --- a/scene/gui/control.cpp +++ b/scene/gui/control.cpp @@ -1488,7 +1488,7 @@ Point2 Control::get_global_position() const { Point2 Control::get_screen_position() const { ERR_FAIL_COND_V(!is_inside_tree(), Point2()); - Point2 global_pos = get_global_position(); + Point2 global_pos = get_viewport()->get_canvas_transform().xform(get_global_position()); Window *w = Object::cast_to<Window>(get_viewport()); if (w && !w->is_embedding_subwindows()) { global_pos += w->get_position(); |