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authorM. Huri <kak_huri@yahoo.com>2018-10-22 09:08:16 +0700
committerM. Huri <kak_huri@yahoo.com>2018-10-23 03:46:16 +0700
commit90efe5be080041cd66176ab18a33d1c28a6bd8ea (patch)
treec6d4a5e36ced12b2560d6f73cc0a683933662f7a /scene/gui
parentc487cce6d0af608173508b10d4d3a37f8f0a9907 (diff)
Fixed a typo, treshhold to threshold.
Diffstat (limited to 'scene/gui')
-rw-r--r--scene/gui/gradient_edit.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/scene/gui/gradient_edit.cpp b/scene/gui/gradient_edit.cpp
index 934b84ec0c..c13964d196 100644
--- a/scene/gui/gradient_edit.cpp
+++ b/scene/gui/gradient_edit.cpp
@@ -236,8 +236,8 @@ void GradientEdit::_gui_input(const Ref<InputEvent> &p_event) {
//Snap to nearest point if holding shift
if (mm->get_shift()) {
- float snap_treshhold = 0.03;
- float smallest_ofs = snap_treshhold;
+ float snap_threshold = 0.03;
+ float smallest_ofs = snap_threshold;
bool found = false;
int nearest_point = 0;
for (int i = 0; i < points.size(); ++i) {