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author | RĂ©mi Verschelde <rverschelde@gmail.com> | 2017-09-19 23:44:09 +0200 |
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committer | GitHub <noreply@github.com> | 2017-09-19 23:44:09 +0200 |
commit | 752a116847851cb0596e469845cefe9731170f35 (patch) | |
tree | d598f11a9208921e7a5fbe8a911ebb6a95c17a4a /scene/gui | |
parent | dc7b3c309a3eb7d2c06d24e9a7c34bd84693efdd (diff) | |
parent | 74d028729fabca2041e4025835294d0769b0cb6d (diff) |
Merge pull request #11256 from djrm/pr_visual_improvements
Visual improvements and new look for VS
Diffstat (limited to 'scene/gui')
-rw-r--r-- | scene/gui/graph_node.cpp | 9 |
1 files changed, 6 insertions, 3 deletions
diff --git a/scene/gui/graph_node.cpp b/scene/gui/graph_node.cpp index bef0808fd0..26732e070b 100644 --- a/scene/gui/graph_node.cpp +++ b/scene/gui/graph_node.cpp @@ -208,8 +208,11 @@ void GraphNode::_notification(int p_what) { Ref<Texture> close = get_icon("close"); Ref<Texture> resizer = get_icon("resizer"); int close_offset = get_constant("close_offset"); + int close_h_offset = get_constant("close_h_offset"); + Color close_color = get_color("close_color"); Ref<Font> title_font = get_font("title_font"); int title_offset = get_constant("title_offset"); + int title_h_offset = get_constant("title_h_offset"); Color title_color = get_color("title_color"); Point2i icofs = -port->get_size() * 0.5; int edgeofs = get_constant("port_offset"); @@ -236,10 +239,10 @@ void GraphNode::_notification(int p_what) { if (show_close) w -= close->get_width(); - draw_string(title_font, Point2(sb->get_margin(MARGIN_LEFT), -title_font->get_height() + title_font->get_ascent() + title_offset), title, title_color, w); + draw_string(title_font, Point2(sb->get_margin(MARGIN_LEFT) + title_h_offset, -title_font->get_height() + title_font->get_ascent() + title_offset), title, title_color, w); if (show_close) { - Vector2 cpos = Point2(w + sb->get_margin(MARGIN_LEFT), -close->get_height() + close_offset); - draw_texture(close, cpos); + Vector2 cpos = Point2(w + sb->get_margin(MARGIN_LEFT) + close_h_offset, -close->get_height() + close_offset); + draw_texture(close, cpos, close_color); close_rect.position = cpos; close_rect.size = close->get_size(); } else { |