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authorRĂ©mi Verschelde <rverschelde@gmail.com>2019-09-03 18:35:20 +0200
committerGitHub <noreply@github.com>2019-09-03 18:35:20 +0200
commit750f8d4926edb14269d9f6a117c5a9fd4765373a (patch)
treec813e0fb3d62ae67be4d8a3b091b68fc00a59344 /scene/gui
parent86c930998bc5620edb04df492117aa6f5e410a2e (diff)
parent5e337b31ebcf4509e1cf4cb64b02908ade59df05 (diff)
Merge pull request #31844 from 2shady4u/TweenInSceneTree
Timer and Tween check if they are in SceneTree when starting
Diffstat (limited to 'scene/gui')
-rw-r--r--scene/gui/control.cpp4
1 files changed, 1 insertions, 3 deletions
diff --git a/scene/gui/control.cpp b/scene/gui/control.cpp
index 034e9266f6..174c2fce7d 100644
--- a/scene/gui/control.cpp
+++ b/scene/gui/control.cpp
@@ -2149,9 +2149,7 @@ bool Control::has_focus() const {
void Control::grab_focus() {
- if (!is_inside_tree()) {
- ERR_FAIL_COND(!is_inside_tree());
- }
+ ERR_FAIL_COND(!is_inside_tree());
if (data.focus_mode == FOCUS_NONE) {
WARN_PRINT("This control can't grab focus. Use set_focus_mode() to allow a control to get focus.");