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authorRafał Mikrut <mikrutrafal54@gmail.com>2020-01-14 20:17:48 +0100
committerRafał Mikrut <mikrutrafal54@gmail.com>2020-01-14 20:17:48 +0100
commit724f5f3178b917259e9a7d3f6ff84d4b8db5a3cb (patch)
tree27c32c86eb3bf115391080641b4722d91b9330d3 /scene/gui
parent56d8a2295de01eafb831112cac9710323f27fac2 (diff)
Don't allow to use too big index in ItemList
Diffstat (limited to 'scene/gui')
-rw-r--r--scene/gui/item_list.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/gui/item_list.cpp b/scene/gui/item_list.cpp
index 2a812caf9a..526950dbb3 100644
--- a/scene/gui/item_list.cpp
+++ b/scene/gui/item_list.cpp
@@ -993,7 +993,7 @@ void ItemList::_notification(int p_what) {
}
//ensure_selected_visible needs to be checked before we draw the list.
- if (ensure_selected_visible && current >= 0 && current <= items.size()) {
+ if (ensure_selected_visible && current >= 0 && current < items.size()) {
Rect2 r = items[current].rect_cache;
int from = scroll_bar->get_value();