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authorRĂ©mi Verschelde <rverschelde@gmail.com>2019-02-20 15:23:31 +0100
committerGitHub <noreply@github.com>2019-02-20 15:23:31 +0100
commit6709ff6a965877ccbeb9b016daad6e3159cee4e7 (patch)
treec72f02fec3d07a730dece73dd3ff3e08b2bd4032 /scene/gui
parent310c755a0fd9351c609c97e3fc53da3cd0fbb58e (diff)
parent559b8fd2369188de9595fa698e8cb08d4635ed7c (diff)
Merge pull request #26049 from vixelz/textureprogress-nineslice-fill-fix
Truncate first segment in TextureProgress 9slices
Diffstat (limited to 'scene/gui')
-rw-r--r--scene/gui/texture_progress.cpp5
1 files changed, 5 insertions, 0 deletions
diff --git a/scene/gui/texture_progress.cpp b/scene/gui/texture_progress.cpp
index bf6a5d30bf..c534df5cbe 100644
--- a/scene/gui/texture_progress.cpp
+++ b/scene/gui/texture_progress.cpp
@@ -251,12 +251,14 @@ void TextureProgress::draw_nine_patch_stretched(const Ref<Texture> &p_texture, F
middle_section_size *= MIN(1.0, (MAX(0.0, width_filled - first_section_size) / MAX(1.0, width_total - first_section_size - last_section_size)));
last_section_size = MAX(0.0, last_section_size - (width_total - width_filled));
+ first_section_size = MIN(first_section_size, width_filled);
width_texture = MIN(width_texture, first_section_size + middle_section_size + last_section_size);
switch (mode) {
case FILL_LEFT_TO_RIGHT: {
src_rect.size.x = width_texture;
dst_rect.size.x = width_filled;
+ topleft.x = first_section_size;
bottomright.x = last_section_size;
} break;
case FILL_RIGHT_TO_LEFT: {
@@ -265,11 +267,13 @@ void TextureProgress::draw_nine_patch_stretched(const Ref<Texture> &p_texture, F
dst_rect.position.x += width_total - width_filled;
dst_rect.size.x = width_filled;
topleft.x = last_section_size;
+ bottomright.x = first_section_size;
} break;
case FILL_TOP_TO_BOTTOM: {
src_rect.size.y = width_texture;
dst_rect.size.y = width_filled;
bottomright.y = last_section_size;
+ topleft.y = first_section_size;
} break;
case FILL_BOTTOM_TO_TOP: {
src_rect.position.y += src_rect.size.y - width_texture;
@@ -277,6 +281,7 @@ void TextureProgress::draw_nine_patch_stretched(const Ref<Texture> &p_texture, F
dst_rect.position.y += width_total - width_filled;
dst_rect.size.y = width_filled;
topleft.y = last_section_size;
+ bottomright.y = first_section_size;
} break;
case FILL_BILINEAR_LEFT_AND_RIGHT: {
// TODO: Implement