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authorMarius Hanl <mariushanl@web.de>2022-12-31 06:50:20 +0100
committerMarius Hanl <mariushanl@web.de>2022-12-31 06:59:51 +0100
commit6241d003681d8e1ab1deab0841101f3ff3ddcc28 (patch)
tree536159ab6b5748c9e3341941981d86c83873d0d7 /scene/gui
parent8a98110e3e353a9a3b86b4a0bd56adf405bd6d93 (diff)
Use the vertical scrollbar when calculating the width that can be used for drawing
The horizontal scrollbar was used before, which is not correct as it has no influence to the drawing width Also fixed the other wrong locations
Diffstat (limited to 'scene/gui')
-rw-r--r--scene/gui/tree.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp
index 79bad44e15..4560643998 100644
--- a/scene/gui/tree.cpp
+++ b/scene/gui/tree.cpp
@@ -2580,8 +2580,8 @@ void Tree::_range_click_timeout() {
mb.instantiate();
int x_limit = get_size().width - theme_cache.panel_style->get_minimum_size().width;
- if (h_scroll->is_visible()) {
- x_limit -= h_scroll->get_minimum_size().width;
+ if (v_scroll->is_visible()) {
+ x_limit -= v_scroll->get_minimum_size().width;
}
cache.rtl = is_layout_rtl();
@@ -3640,8 +3640,8 @@ void Tree::gui_input(const Ref<InputEvent> &p_event) {
propagate_mouse_activated = false;
int x_limit = get_size().width - theme_cache.panel_style->get_minimum_size().width;
- if (h_scroll->is_visible()) {
- x_limit -= h_scroll->get_minimum_size().width;
+ if (v_scroll->is_visible()) {
+ x_limit -= v_scroll->get_minimum_size().width;
}
cache.rtl = is_layout_rtl();
@@ -4015,8 +4015,8 @@ void Tree::_notification(int p_what) {
Point2 draw_ofs;
draw_ofs += bg->get_offset();
Size2 draw_size = get_size() - bg->get_minimum_size();
- if (h_scroll->is_visible()) {
- draw_size.width -= h_scroll->get_minimum_size().width;
+ if (v_scroll->is_visible()) {
+ draw_size.width -= v_scroll->get_minimum_size().width;
}
bg->draw(ci, Rect2(Point2(), get_size()));