diff options
author | luz.paz <luzpaz@users.noreply.github.com> | 2018-02-21 11:30:55 -0500 |
---|---|---|
committer | RĂ©mi Verschelde <rverschelde@gmail.com> | 2018-02-21 19:46:06 +0100 |
commit | 612ab4bbc6f2396f4dcd68c3f142f7dfa2f5f0a5 (patch) | |
tree | 74a9d00318eb6666ae65ae222d22f7d0352cc2ca /scene/gui | |
parent | 6afaf83de39d29746f8852daadadc0d46483c7ef (diff) |
Fix typos with codespell
Found via `codespell -q 3 --skip="./thirdparty,./editor/translations" -I ../godot-word-whitelist.txt`
Whitelist consists of:
```
ang
doubleclick
lod
nd
que
te
unselect
```
Diffstat (limited to 'scene/gui')
-rw-r--r-- | scene/gui/dialogs.h | 2 | ||||
-rw-r--r-- | scene/gui/text_edit.cpp | 4 | ||||
-rw-r--r-- | scene/gui/texture_progress.cpp | 2 |
3 files changed, 4 insertions, 4 deletions
diff --git a/scene/gui/dialogs.h b/scene/gui/dialogs.h index e61ede7c3d..feb080dd06 100644 --- a/scene/gui/dialogs.h +++ b/scene/gui/dialogs.h @@ -108,7 +108,7 @@ class AcceptDialog : public WindowDialog { HBoxContainer *hbc; Label *label; Button *ok; - //Button *cancel; no more cancel (there is X on tht titlebar) + //Button *cancel; no more cancel (there is X on that titlebar) bool hide_on_ok; void _custom_action(const String &p_action); diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp index f13950461b..95d9173d39 100644 --- a/scene/gui/text_edit.cpp +++ b/scene/gui/text_edit.cpp @@ -628,7 +628,7 @@ void TextEdit::_notification(int p_what) { VisualServer::get_singleton()->canvas_item_add_rect(ci, Rect2(Point2i(), get_size()), cache.background_color); } //compute actual region to start (may be inside say, a comment). - //slow in very large documments :( but ok for source! + //slow in very large documents :( but ok for source! for (int i = 0; i < cursor.line_ofs; i++) { @@ -4470,7 +4470,7 @@ bool TextEdit::search(const String &p_key, uint32_t p_search_flags, int p_from_l ERR_FAIL_INDEX_V(p_from_line, text.size(), false); ERR_FAIL_INDEX_V(p_from_column, text[p_from_line].length() + 1, false); - //search through the whole documment, but start by current line + //search through the whole document, but start by current line int line = p_from_line; int pos = -1; diff --git a/scene/gui/texture_progress.cpp b/scene/gui/texture_progress.cpp index 01b00c34ea..4a419098a0 100644 --- a/scene/gui/texture_progress.cpp +++ b/scene/gui/texture_progress.cpp @@ -158,7 +158,7 @@ void TextureProgress::draw_nine_patch_stretched(const Ref<Texture> &p_texture, F if (p_ratio < 1.0) { // Drawing a partially-filled 9-patch is a little tricky - // texture is divided by 3 sections toward fill direction, - // then middle section is streching while the other two aren't. + // then middle section is stretching while the other two aren't. double width_total = 0.0; double width_texture = 0.0; |