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author | Gilles Roudiere <gilles.roudiere@gmail.com> | 2017-10-20 11:48:57 +0200 |
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committer | GitHub <noreply@github.com> | 2017-10-20 11:48:57 +0200 |
commit | 5e348e72c1c82ec99dee10767dddb40d30b01999 (patch) | |
tree | 3b15699449036c46cef6e77ae268f818ece92528 /scene/gui | |
parent | 3971bd41bb274c7f999801d74863746cd4546128 (diff) | |
parent | 807a84f7c9aac49d2fd1f9c46693e0918f99c553 (diff) |
Merge pull request #12159 from RandomShaper/fix-sticky-slider
Reset slider mouse state on hiding/removing
Diffstat (limited to 'scene/gui')
-rw-r--r-- | scene/gui/slider.cpp | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/scene/gui/slider.cpp b/scene/gui/slider.cpp index 116e0ac354..e88742a3e3 100644 --- a/scene/gui/slider.cpp +++ b/scene/gui/slider.cpp @@ -157,6 +157,12 @@ void Slider::_notification(int p_what) { mouse_inside = false; update(); } break; + case NOTIFICATION_VISIBILITY_CHANGED: // fallthrough + case NOTIFICATION_EXIT_TREE: { + + mouse_inside = false; + grab.active = false; + } break; case NOTIFICATION_DRAW: { RID ci = get_canvas_item(); Size2i size = get_size(); |