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authorHugo Locurcio <hugo.locurcio@hugo.pro>2019-01-02 19:51:07 +0100
committerHugo Locurcio <hugo.locurcio@hugo.pro>2019-01-02 23:29:48 +0100
commit574f90605d9b409e9ecdab4d1750fe22acab95c1 (patch)
tree9a86cf0b92aa71bc06dcece480c654adb2400b45 /scene/gui
parent1ff502c5f439e66687cbd467b3564f439a4c8a57 (diff)
Make GraphEdit lines smoother and scale their width on hiDPI displays
Diffstat (limited to 'scene/gui')
-rw-r--r--scene/gui/graph_edit.cpp10
1 files changed, 9 insertions, 1 deletions
diff --git a/scene/gui/graph_edit.cpp b/scene/gui/graph_edit.cpp
index b4e4f7125d..94c65b3e64 100644
--- a/scene/gui/graph_edit.cpp
+++ b/scene/gui/graph_edit.cpp
@@ -34,6 +34,10 @@
#include "core/os/keyboard.h"
#include "scene/gui/box_container.h"
+#ifdef TOOLS_ENABLED
+#include "editor/editor_scale.h"
+#endif
+
#define ZOOM_SCALE 1.2
#define MIN_ZOOM (((1 / ZOOM_SCALE) / ZOOM_SCALE) / ZOOM_SCALE)
@@ -665,11 +669,15 @@ void GraphEdit::_draw_cos_line(CanvasItem *p_where, const Vector2 &p_from, const
Vector<Color> colors;
points.push_back(p_from);
colors.push_back(p_color);
- _bake_segment2d(points, colors, 0, 1, p_from, c1, p_to, c2, 0, 3, 9, 8, p_color, p_to_color, lines);
+ _bake_segment2d(points, colors, 0, 1, p_from, c1, p_to, c2, 0, 3, 9, 3, p_color, p_to_color, lines);
points.push_back(p_to);
colors.push_back(p_to_color);
+#ifdef TOOLS_ENABLED
+ p_where->draw_polyline_colors(points, colors, Math::floor(2 * EDSCALE), true);
+#else
p_where->draw_polyline_colors(points, colors, 2, true);
+#endif
}
void GraphEdit::_connections_layer_draw() {