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authorJuan Linietsky <reduzio@gmail.com>2014-09-19 18:39:50 -0300
committerJuan Linietsky <reduzio@gmail.com>2014-09-19 18:39:50 -0300
commit549d344f0fef5e5748ded69b6a037698ff55f8bc (patch)
treea22ee2a3b0d6303fe3e4348831e7f581dd8a0a07 /scene/gui
parent526aae62edfa31aa156d604e8b25caab512c6bff (diff)
Fixing Issues...
- #672 (default user:// in $HOME/.godot/app_userdata (linux/osx) and $APPDATA/Godot/app_userdata (Windows) - #676 (draw both tiles and octants in order from top to bottom, left to right ) - #686 (unicode escape sequences work now) - #702 (was not a bug, but a test was added to see if bodies went too far away)
Diffstat (limited to 'scene/gui')
-rw-r--r--scene/gui/text_edit.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp
index 0b797e7df3..4095ddeb37 100644
--- a/scene/gui/text_edit.cpp
+++ b/scene/gui/text_edit.cpp
@@ -1184,7 +1184,7 @@ void TextEdit::_input_event(const InputEvent& p_input_event) {
if (k.mod.shift) {
for(int i=0;i<txt.length();i++) {
- if (((i>0 && txt[i-1]=='\n') || (i==0 && selection.from_column==0)) && (txt[i]=='\t' || txt[i]==' ')) {
+ if (((i>0 && txt[i-1]=='\n') || (i==0 /*&& selection.from_column==0*/)) && (txt[i]=='\t' || txt[i]==' ')) {
txt.remove(i);
//i--;
}
@@ -1193,7 +1193,7 @@ void TextEdit::_input_event(const InputEvent& p_input_event) {
for(int i=0;i<txt.length();i++) {
- if (((i>0 && txt[i-1]=='\n') || (i==0 && selection.from_column==0))) {
+ if (((i>0 && txt[i-1]=='\n') || (i==0 /*&& selection.from_column==0*/))) {
txt=txt.insert(i,"\t");
//i--;
}