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authorMariano Javier Suligoy <marianognu.easyrpg@gmail.com>2015-08-24 21:33:00 -0300
committerMariano Javier Suligoy <marianognu.easyrpg@gmail.com>2015-08-24 21:33:00 -0300
commit54291c655db3346aedb875b3c375c0f759d90043 (patch)
treea188d763d25ceb0b1d12590f1f6f71633c4a79c7 /scene/gui
parent3a83337420c3e6c7e5f3a52cee49aa2eb17cab2d (diff)
parent0d77277a860f56b5f596c3d930ec2209cee95517 (diff)
Merge branch 'master' of https://github.com/okamstudio/godot
Diffstat (limited to 'scene/gui')
-rw-r--r--scene/gui/dialogs.cpp2
-rw-r--r--scene/gui/item_list.cpp37
-rw-r--r--scene/gui/item_list.h2
-rw-r--r--scene/gui/patch_9_frame.cpp132
-rw-r--r--scene/gui/patch_9_frame.h40
-rw-r--r--scene/gui/tree.cpp5
6 files changed, 205 insertions, 13 deletions
diff --git a/scene/gui/dialogs.cpp b/scene/gui/dialogs.cpp
index 3ddf23fc4a..0c0f924f52 100644
--- a/scene/gui/dialogs.cpp
+++ b/scene/gui/dialogs.cpp
@@ -274,7 +274,7 @@ Button* AcceptDialog::add_button(const String& p_text,bool p_right,const String&
}
if (p_action!="") {
- button->connect("pressed",this,"_custom_action",make_binds(p_action));
+ button->connect("pressed",this,"_custom_action",varray(p_action));
}
return button;
diff --git a/scene/gui/item_list.cpp b/scene/gui/item_list.cpp
index c29f6625d3..b7b2f061ea 100644
--- a/scene/gui/item_list.cpp
+++ b/scene/gui/item_list.cpp
@@ -187,6 +187,7 @@ void ItemList::select(int p_idx,bool p_single){
}
current=p_idx;
+ ensure_selected_visible=false;
} else {
if (items[p_idx].selectable) {
@@ -195,6 +196,7 @@ void ItemList::select(int p_idx,bool p_single){
}
update();
+
}
void ItemList::unselect(int p_idx){
@@ -246,12 +248,14 @@ void ItemList::remove_item(int p_idx){
update();
shape_changed=true;
+
}
void ItemList::clear(){
items.clear();
current=-1;
+ ensure_selected_visible=false;
update();
}
@@ -602,18 +606,8 @@ void ItemList::_input_event(const InputEvent& p_event) {
void ItemList::ensure_current_is_visible() {
- if (current>=0 && current <=items.size()) {
-
- Rect2 r = items[current].rect_cache;
- int from = scroll_bar->get_val();
- int to = from + scroll_bar->get_page();
-
- if (r.pos.y < from) {
- scroll_bar->set_val(r.pos.y);
- } else if (r.pos.y+r.size.y > to) {
- scroll_bar->set_val(r.pos.y+r.size.y - (to-from));
- }
- }
+ ensure_selected_visible=true;
+ update();
}
void ItemList::_notification(int p_what) {
@@ -928,6 +922,24 @@ void ItemList::_notification(int p_what) {
draw_line(Vector2(bg->get_margin(MARGIN_LEFT),base_ofs.y+separators[i]),Vector2(size.width-bg->get_margin(MARGIN_LEFT),base_ofs.y+separators[i]),guide_color);
}
+
+ if (ensure_selected_visible && current>=0 && current <=items.size()) {
+
+ Rect2 r = items[current].rect_cache;
+ int from = scroll_bar->get_val();
+ int to = from + scroll_bar->get_page();
+
+ if (r.pos.y < from) {
+ scroll_bar->set_val(r.pos.y);
+ } else if (r.pos.y+r.size.y > to) {
+ scroll_bar->set_val(r.pos.y+r.size.y - (to-from));
+ }
+
+
+ }
+
+ ensure_selected_visible=false;
+
}
}
@@ -1095,6 +1107,7 @@ ItemList::ItemList() {
set_focus_mode(FOCUS_ALL);
current_columns=1;
search_time_msec=0;
+ ensure_selected_visible=false;
}
diff --git a/scene/gui/item_list.h b/scene/gui/item_list.h
index 237079c428..7cf58a6426 100644
--- a/scene/gui/item_list.h
+++ b/scene/gui/item_list.h
@@ -41,6 +41,8 @@ private:
bool shape_changed;
+ bool ensure_selected_visible;
+
Vector<Item> items;
Vector<int> separators;
diff --git a/scene/gui/patch_9_frame.cpp b/scene/gui/patch_9_frame.cpp
new file mode 100644
index 0000000000..b6e261714c
--- /dev/null
+++ b/scene/gui/patch_9_frame.cpp
@@ -0,0 +1,132 @@
+#include "patch_9_frame.h"
+
+#include "servers/visual_server.h"
+
+void Patch9Frame::_notification(int p_what) {
+
+ if (p_what==NOTIFICATION_DRAW) {
+
+ if (texture.is_null())
+ return;
+
+
+ Size2 s=get_size();
+ RID ci = get_canvas_item();
+ VS::get_singleton()->canvas_item_add_style_box(ci,Rect2(Point2(),s),texture->get_rid(),Vector2(margin[MARGIN_LEFT],margin[MARGIN_TOP]),Vector2(margin[MARGIN_RIGHT],margin[MARGIN_BOTTOM]),draw_center,modulate);
+// draw_texture_rect(texture,Rect2(Point2(),s),false,modulate);
+
+/*
+ Vector<Point2> points;
+ points.resize(4);
+ points[0]=Point2(0,0);
+ points[1]=Point2(s.x,0);
+ points[2]=Point2(s.x,s.y);
+ points[3]=Point2(0,s.y);
+ Vector<Point2> uvs;
+ uvs.resize(4);
+ uvs[0]=Point2(0,0);
+ uvs[1]=Point2(1,0);
+ uvs[2]=Point2(1,1);
+ uvs[3]=Point2(0,1);
+
+ VisualServer::get_singleton()->canvas_item_add_primitive(ci,points,Vector<Color>(),uvs,texture->get_rid());
+*/
+ }
+}
+
+Size2 Patch9Frame::get_minimum_size() const {
+
+ return Size2(margin[MARGIN_LEFT]+margin[MARGIN_RIGHT],margin[MARGIN_TOP]+margin[MARGIN_BOTTOM]);
+}
+void Patch9Frame::_bind_methods() {
+
+
+ ObjectTypeDB::bind_method(_MD("set_texture","texture"), & Patch9Frame::set_texture );
+ ObjectTypeDB::bind_method(_MD("get_texture"), & Patch9Frame::get_texture );
+ ObjectTypeDB::bind_method(_MD("set_modulate","modulate"), & Patch9Frame::set_modulate );
+ ObjectTypeDB::bind_method(_MD("get_modulate"), & Patch9Frame::get_modulate );
+ ObjectTypeDB::bind_method(_MD("set_patch_margin","margin","value"), & Patch9Frame::set_patch_margin );
+ ObjectTypeDB::bind_method(_MD("get_patch_margin","margin"), & Patch9Frame::get_patch_margin );
+ ObjectTypeDB::bind_method(_MD("set_draw_center","draw_center"), & Patch9Frame::set_draw_center );
+ ObjectTypeDB::bind_method(_MD("get_draw_center"), & Patch9Frame::get_draw_center );
+
+ ADD_PROPERTYNZ( PropertyInfo( Variant::OBJECT, "texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), _SCS("set_texture"),_SCS("get_texture") );
+ ADD_PROPERTYNO( PropertyInfo( Variant::COLOR, "modulate"), _SCS("set_modulate"),_SCS("get_modulate") );
+ ADD_PROPERTYNO( PropertyInfo( Variant::BOOL, "draw_center"), _SCS("set_draw_center"),_SCS("get_draw_center") );
+ ADD_PROPERTYINZ( PropertyInfo( Variant::INT, "patch_margin/left",PROPERTY_HINT_RANGE,"0,16384,1"), _SCS("set_patch_margin"),_SCS("get_patch_margin"),MARGIN_LEFT );
+ ADD_PROPERTYINZ( PropertyInfo( Variant::INT, "patch_margin/top",PROPERTY_HINT_RANGE,"0,16384,1"), _SCS("set_patch_margin"),_SCS("get_patch_margin"),MARGIN_TOP );
+ ADD_PROPERTYINZ( PropertyInfo( Variant::INT, "patch_margin/right",PROPERTY_HINT_RANGE,"0,16384,1"), _SCS("set_patch_margin"),_SCS("get_patch_margin"),MARGIN_RIGHT );
+ ADD_PROPERTYINZ( PropertyInfo( Variant::INT, "patch_margin/bottom",PROPERTY_HINT_RANGE,"0,16384,1"), _SCS("set_patch_margin"),_SCS("get_patch_margin"),MARGIN_BOTTOM );
+
+}
+
+
+void Patch9Frame::set_texture(const Ref<Texture>& p_tex) {
+
+ texture=p_tex;
+ update();
+ //if (texture.is_valid())
+ // texture->set_flags(texture->get_flags()&(~Texture::FLAG_REPEAT)); //remove repeat from texture, it looks bad in sprites
+ minimum_size_changed();
+}
+
+Ref<Texture> Patch9Frame::get_texture() const {
+
+ return texture;
+}
+
+void Patch9Frame::set_modulate(const Color& p_tex) {
+
+ modulate=p_tex;
+ update();
+}
+
+Color Patch9Frame::get_modulate() const{
+
+ return modulate;
+}
+
+
+void Patch9Frame::set_patch_margin(Margin p_margin,int p_size) {
+
+ ERR_FAIL_INDEX(p_margin,4);
+ margin[p_margin]=p_size;
+ update();
+ minimum_size_changed();
+}
+
+int Patch9Frame::get_patch_margin(Margin p_margin) const{
+
+ ERR_FAIL_INDEX_V(p_margin,4,0);
+ return margin[p_margin];
+}
+
+void Patch9Frame::set_draw_center(bool p_draw) {
+
+ draw_center=p_draw;
+ update();
+}
+
+bool Patch9Frame::get_draw_center() const{
+
+ return draw_center;
+}
+
+Patch9Frame::Patch9Frame() {
+
+
+ margin[MARGIN_LEFT]=0;
+ margin[MARGIN_RIGHT]=0;
+ margin[MARGIN_BOTTOM]=0;
+ margin[MARGIN_TOP]=0;
+ modulate=Color(1,1,1,1);
+ set_ignore_mouse(true);
+ draw_center=true;
+}
+
+
+Patch9Frame::~Patch9Frame()
+{
+}
+
+
diff --git a/scene/gui/patch_9_frame.h b/scene/gui/patch_9_frame.h
new file mode 100644
index 0000000000..562a5b1d77
--- /dev/null
+++ b/scene/gui/patch_9_frame.h
@@ -0,0 +1,40 @@
+#ifndef PATCH_9_FRAME_H
+#define PATCH_9_FRAME_H
+
+#include "scene/gui/control.h"
+/**
+ @author Juan Linietsky <reduzio@gmail.com>
+*/
+class Patch9Frame : public Control {
+
+ OBJ_TYPE(Patch9Frame,Control);
+
+ bool draw_center;
+ int margin[4];
+ Color modulate;
+ Ref<Texture> texture;
+protected:
+
+ void _notification(int p_what);
+ virtual Size2 get_minimum_size() const;
+ static void _bind_methods();
+
+public:
+
+ void set_texture(const Ref<Texture>& p_tex);
+ Ref<Texture> get_texture() const;
+
+ void set_modulate(const Color& p_tex);
+ Color get_modulate() const;
+
+ void set_patch_margin(Margin p_margin,int p_size);
+ int get_patch_margin(Margin p_margin) const;
+
+ void set_draw_center(bool p_enable);
+ bool get_draw_center() const;
+
+ Patch9Frame();
+ ~Patch9Frame();
+
+};
+#endif // PATCH_9_FRAME_H
diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp
index 6c15f1cae4..4feb03feef 100644
--- a/scene/gui/tree.cpp
+++ b/scene/gui/tree.cpp
@@ -2360,6 +2360,11 @@ void Tree::_notification(int p_what) {
}
}
+ if (p_what==NOTIFICATION_VISIBILITY_CHANGED) {
+
+ drag_touching=false;
+ }
+
if (p_what==NOTIFICATION_ENTER_TREE) {
update_cache();;