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author | RĂ©mi Verschelde <remi@verschelde.fr> | 2021-08-10 07:41:46 +0200 |
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committer | GitHub <noreply@github.com> | 2021-08-10 07:41:46 +0200 |
commit | 536950f9f35f48633c6c2c57ae2473bb906221d2 (patch) | |
tree | 659cb6a83ab8f4d76ae3b11486987c51825a849e /scene/gui | |
parent | f3ddc14d3829ed09d6eab81811bcfb1314626ddf (diff) | |
parent | 430ad75963a0e6837ef460e78fb99565714b4418 (diff) |
Merge pull request #21922 from aaronfranke/double
Some work on double-precision support
Diffstat (limited to 'scene/gui')
-rw-r--r-- | scene/gui/gradient_edit.cpp | 6 | ||||
-rw-r--r-- | scene/gui/gradient_edit.h | 4 |
2 files changed, 5 insertions, 5 deletions
diff --git a/scene/gui/gradient_edit.cpp b/scene/gui/gradient_edit.cpp index ff983f4415..635f3c51b9 100644 --- a/scene/gui/gradient_edit.cpp +++ b/scene/gui/gradient_edit.cpp @@ -415,7 +415,7 @@ void GradientEdit::_color_changed(const Color &p_color) { emit_signal(SNAME("ramp_changed")); } -void GradientEdit::set_ramp(const Vector<float> &p_offsets, const Vector<Color> &p_colors) { +void GradientEdit::set_ramp(const Vector<real_t> &p_offsets, const Vector<Color> &p_colors) { ERR_FAIL_COND(p_offsets.size() != p_colors.size()); points.clear(); for (int i = 0; i < p_offsets.size(); i++) { @@ -429,8 +429,8 @@ void GradientEdit::set_ramp(const Vector<float> &p_offsets, const Vector<Color> update(); } -Vector<float> GradientEdit::get_offsets() const { - Vector<float> ret; +Vector<real_t> GradientEdit::get_offsets() const { + Vector<real_t> ret; for (int i = 0; i < points.size(); i++) { ret.push_back(points[i].offset); } diff --git a/scene/gui/gradient_edit.h b/scene/gui/gradient_edit.h index 3d83a02429..b0ee2c4abb 100644 --- a/scene/gui/gradient_edit.h +++ b/scene/gui/gradient_edit.h @@ -57,8 +57,8 @@ protected: static void _bind_methods(); public: - void set_ramp(const Vector<float> &p_offsets, const Vector<Color> &p_colors); - Vector<float> get_offsets() const; + void set_ramp(const Vector<real_t> &p_offsets, const Vector<Color> &p_colors); + Vector<real_t> get_offsets() const; Vector<Color> get_colors() const; void set_points(Vector<Gradient::Point> &p_points); Vector<Gradient::Point> &get_points(); |