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authorRĂ©mi Verschelde <rverschelde@gmail.com>2020-11-06 10:17:12 +0100
committerGitHub <noreply@github.com>2020-11-06 10:17:12 +0100
commit52c1b5fc411a6e9760c97d17835952dda1d4bd4b (patch)
tree3d2180c87ead03fcf50036d85518cafeb58f1fb2 /scene/gui
parentd79e57882b333b0e5ca47579cfe7bf3188bee274 (diff)
parent7adb6b91b33e297b4833ef5f82adcf64a15777f4 (diff)
Merge pull request #43283 from Calinou/color-remove-contrasted
Remove `Color.contrasted()` as its behavior is barely useful
Diffstat (limited to 'scene/gui')
-rw-r--r--scene/gui/gradient_edit.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/gui/gradient_edit.cpp b/scene/gui/gradient_edit.cpp
index ecd4ad17ea..53d7ead548 100644
--- a/scene/gui/gradient_edit.cpp
+++ b/scene/gui/gradient_edit.cpp
@@ -357,7 +357,7 @@ void GradientEdit::_notification(int p_what) {
//Draw point markers
for (int i = 0; i < points.size(); i++) {
- Color col = points[i].color.contrasted();
+ Color col = points[i].color.inverted();
col.a = 0.9;
draw_line(Vector2(points[i].offset * total_w, 0), Vector2(points[i].offset * total_w, h / 2), col);