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authorGuilherme Felipe <guilhermefelipecgs@gmail.com>2018-09-11 13:25:40 -0300
committerGuilherme Felipe <guilhermefelipecgs@gmail.com>2018-09-12 13:26:51 -0300
commit51e854846e4478167fce6b8408c3452181596fd0 (patch)
treee268494dca06b4eea1f6c1837d0e3361d61cb2ce /scene/gui
parent06667b2fcfcf130a9b9e8974c1c7ac0c9ae1de0a (diff)
Fix default_cursor_shape for TextEdit
Diffstat (limited to 'scene/gui')
-rw-r--r--scene/gui/text_edit.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp
index 0eaeea9627..f56cc897ca 100644
--- a/scene/gui/text_edit.cpp
+++ b/scene/gui/text_edit.cpp
@@ -4174,7 +4174,7 @@ Control::CursorShape TextEdit::get_cursor_shape(const Point2 &p_pos) const {
}
}
- return CURSOR_IBEAM;
+ return get_default_cursor_shape();
}
void TextEdit::set_text(String p_text) {
@@ -6256,6 +6256,7 @@ TextEdit::TextEdit() {
breakpoint_gutter_width = 0;
cache.fold_gutter_width = 0;
fold_gutter_width = 0;
+ set_default_cursor_shape(CURSOR_IBEAM);
indent_size = 4;
text.set_indent_size(indent_size);