diff options
author | Rémi Verschelde <rverschelde@gmail.com> | 2022-09-06 17:00:44 +0200 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2022-09-06 17:00:44 +0200 |
commit | 5062aafc2dd7a82d61fd9b2241f0de269643bdad (patch) | |
tree | 09933242cf79a3c45d828ebf797615fa2afb9b3d /scene/gui | |
parent | f40755383e59562c089fe5c7a2d6fe9bee07507c (diff) | |
parent | 7c2f0a82f0726d299e12a93ea78f9f718ae04919 (diff) |
Merge pull request #64417 from aaronfranke/has-space
Replace AABB/Rect2/Rect2i has_no_* methods with has_* methods
Diffstat (limited to 'scene/gui')
-rw-r--r-- | scene/gui/texture_button.cpp | 2 | ||||
-rw-r--r-- | scene/gui/texture_rect.cpp | 8 |
2 files changed, 5 insertions, 5 deletions
diff --git a/scene/gui/texture_button.cpp b/scene/gui/texture_button.cpp index 2efb6593d3..d9ab1c2c55 100644 --- a/scene/gui/texture_button.cpp +++ b/scene/gui/texture_button.cpp @@ -67,7 +67,7 @@ bool TextureButton::has_point(const Point2 &p_point) const { Rect2 rect = Rect2(); Size2 mask_size = click_mask->get_size(); - if (_position_rect.has_no_area()) { + if (!_position_rect.has_area()) { rect.size = mask_size; } else if (_tile) { // if the stretch mode is tile we offset the point to keep it inside the mask size diff --git a/scene/gui/texture_rect.cpp b/scene/gui/texture_rect.cpp index da53da20b0..459e67091d 100644 --- a/scene/gui/texture_rect.cpp +++ b/scene/gui/texture_rect.cpp @@ -94,7 +94,7 @@ void TextureRect::_notification(int p_what) { Ref<AtlasTexture> p_atlas = texture; - if (p_atlas.is_valid() && region.has_no_area()) { + if (p_atlas.is_valid() && !region.has_area()) { Size2 scale_size(size.width / texture->get_width(), size.height / texture->get_height()); offset.width += hflip ? p_atlas->get_margin().get_position().width * scale_size.width * 2 : 0; @@ -104,10 +104,10 @@ void TextureRect::_notification(int p_what) { size.width *= hflip ? -1.0f : 1.0f; size.height *= vflip ? -1.0f : 1.0f; - if (region.has_no_area()) { - draw_texture_rect(texture, Rect2(offset, size), tile); - } else { + if (region.has_area()) { draw_texture_rect_region(texture, Rect2(offset, size), region); + } else { + draw_texture_rect(texture, Rect2(offset, size), tile); } } break; } |