summaryrefslogtreecommitdiff
path: root/scene/gui
diff options
context:
space:
mode:
authorUnknown <linux.kwongo@gmail.com>2018-05-03 18:03:20 +0100
committerUnknown <linux.kwongo@gmail.com>2018-05-03 18:03:20 +0100
commit4e26e5e26855c29e47f4e38f03c0f697af5b8c2d (patch)
treea15426d2df79f25782c1b826da700f388ca9a8c2 /scene/gui
parentb774156729b4b2f8a1fea6faf6e232fe809ea6f6 (diff)
Script Editor now displays positional column
This solves #17931 and makes the script editor consistent with other text editors(Sublime, Gedit, Vim) in displaying the position rather than the raw number of characters.
Diffstat (limited to 'scene/gui')
-rw-r--r--scene/gui/text_edit.cpp5
-rw-r--r--scene/gui/text_edit.h1
2 files changed, 6 insertions, 0 deletions
diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp
index 24a13db3c3..423e011d1b 100644
--- a/scene/gui/text_edit.cpp
+++ b/scene/gui/text_edit.cpp
@@ -4978,6 +4978,11 @@ void TextEdit::set_indent_size(const int p_size) {
update();
}
+int TextEdit::get_indent_size() {
+
+ return indent_size;
+}
+
void TextEdit::set_draw_tabs(bool p_draw) {
draw_tabs = p_draw;
diff --git a/scene/gui/text_edit.h b/scene/gui/text_edit.h
index 30e70bfd0b..60c6ab4929 100644
--- a/scene/gui/text_edit.h
+++ b/scene/gui/text_edit.h
@@ -557,6 +557,7 @@ public:
void set_indent_using_spaces(const bool p_use_spaces);
bool is_indent_using_spaces() const;
void set_indent_size(const int p_size);
+ int get_indent_size();
void set_draw_tabs(bool p_draw);
bool is_drawing_tabs() const;
void set_override_selected_font_color(bool p_override_selected_font_color);