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authorJuan Linietsky <reduzio@gmail.com>2015-02-15 12:38:25 -0300
committerJuan Linietsky <reduzio@gmail.com>2015-02-15 12:38:25 -0300
commit4333aa240c68f22b235981bed56d11a592fdfd1d (patch)
tree77f65a83daa4be86c4b48f7a348fb24a5329d630 /scene/gui
parent2d4cec0cb637e4af2d8954e6ed10336552a627e9 (diff)
Godot UI is quick and snappy again!
Changed linked listed sort to use auxiliary memory this fixes user interface performance issues.
Diffstat (limited to 'scene/gui')
-rw-r--r--scene/gui/control.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/scene/gui/control.cpp b/scene/gui/control.cpp
index 4d32c7ea9a..a8070be91d 100644
--- a/scene/gui/control.cpp
+++ b/scene/gui/control.cpp
@@ -2267,8 +2267,10 @@ void Control::_window_sort_subwindows() {
if (!window->subwindow_order_dirty)
return;
+
window->modal_stack.sort_custom<CComparator>();
window->subwindows.sort_custom<CComparator>();
+
window->subwindow_order_dirty=false;
}