diff options
author | Rémi Verschelde <rverschelde@gmail.com> | 2021-05-20 12:07:26 +0200 |
---|---|---|
committer | Rémi Verschelde <rverschelde@gmail.com> | 2021-05-20 12:38:56 +0200 |
commit | 4219a4cb6fba8062abdfaea28e7ae04d42cfe7d7 (patch) | |
tree | 21e9989d1453ddb915e36918a75ed6d71d429ac1 /scene/gui | |
parent | 42b6602f1d4b108cecb94b94c0d2b645acaebd4f (diff) |
Fix typos with codespell
Using codespell 2.0.0.
Method:
```
$ cat > ../godot-word-whitelist.txt << EOF
ang
curvelinear
dof
doubleclick
fave
findn
GIRD
leapyear
lod
merchantibility
nd
numer
ois
ony
que
seeked
synching
te
uint
unselect
webp
EOF
$ codespell -w -q 3 -I ../godot-word-whitelist.txt --skip="./thirdparty,*.po"
$ git diff // undo unwanted changes
```
Diffstat (limited to 'scene/gui')
-rw-r--r-- | scene/gui/graph_node.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/gui/graph_node.cpp b/scene/gui/graph_node.cpp index 7771970a22..1ca54a16ae 100644 --- a/scene/gui/graph_node.cpp +++ b/scene/gui/graph_node.cpp @@ -228,7 +228,7 @@ void GraphNode::_resort() { } stretch_avail += stretch_diff - sb->get_margin(SIDE_BOTTOM) - sb->get_margin(SIDE_TOP); //available stretch space. - /** Second, pass sucessively to discard elements that can't be stretched, this will run while stretchable + /** Second, pass successively to discard elements that can't be stretched, this will run while stretchable elements exist */ while (stretch_ratio_total > 0) { // first of all, don't even be here if no stretchable objects exist |