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authorMarkus Sauermann <6299227+Sauermann@users.noreply.github.com>2022-03-10 09:43:06 +0100
committerMarkus Sauermann <6299227+Sauermann@users.noreply.github.com>2022-03-10 09:43:06 +0100
commit40c08e522f7084afffbd2c4451146e7b5af69d30 (patch)
tree670e94c4781ac0e3ea7294b979ccde8202b27dc0 /scene/gui
parent450ebaab9f333ca463e6e57a29fdc2e47c227c36 (diff)
Revert "Update mouse cursor shape after changes"
This reverts commit 0fce98b4b5f568298477b175c70510924793f6b0.
Diffstat (limited to 'scene/gui')
-rw-r--r--scene/gui/control.cpp5
1 files changed, 0 insertions, 5 deletions
diff --git a/scene/gui/control.cpp b/scene/gui/control.cpp
index 2866a5ad6c..d8659b1f18 100644
--- a/scene/gui/control.cpp
+++ b/scene/gui/control.cpp
@@ -2663,11 +2663,6 @@ void Control::set_default_cursor_shape(CursorShape p_shape) {
ERR_FAIL_INDEX(int(p_shape), CURSOR_MAX);
data.default_cursor = p_shape;
-
- if (!is_inside_tree()) {
- return;
- }
- get_viewport()->get_base_window()->update_mouse_cursor_shape();
}
Control::CursorShape Control::get_default_cursor_shape() const {