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author | Juan Linietsky <reduzio@gmail.com> | 2016-05-29 11:37:26 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2016-05-29 11:37:52 -0300 |
commit | 3e8eb396d7cfec8a96efb78719c0556f1beccf68 (patch) | |
tree | 3f6e9adbac4c20989812b338ca7bc3a0b65f568d /scene/gui | |
parent | a5777994cbc06183af7db7d8233434f245d5b089 (diff) |
Finalized DynamicFont implementation
-DynamicFont uses Freetype by default
-Editor fonts are now scalable thanks to this
-Cleaned up documentation browser and added fonts for this
Diffstat (limited to 'scene/gui')
-rw-r--r-- | scene/gui/text_edit.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp index 03024daff5..d021c7b40e 100644 --- a/scene/gui/text_edit.cpp +++ b/scene/gui/text_edit.cpp @@ -412,7 +412,7 @@ void TextEdit::_notification(int p_what) { case NOTIFICATION_THEME_CHANGED: { _update_caches(); - }; + } break; case NOTIFICATION_DRAW: { int line_number_char_count=0; |