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authorJuan Linietsky <reduzio@gmail.com>2016-05-29 11:37:26 -0300
committerJuan Linietsky <reduzio@gmail.com>2016-05-29 11:37:52 -0300
commit3e8eb396d7cfec8a96efb78719c0556f1beccf68 (patch)
tree3f6e9adbac4c20989812b338ca7bc3a0b65f568d /scene/gui
parenta5777994cbc06183af7db7d8233434f245d5b089 (diff)
Finalized DynamicFont implementation
-DynamicFont uses Freetype by default -Editor fonts are now scalable thanks to this -Cleaned up documentation browser and added fonts for this
Diffstat (limited to 'scene/gui')
-rw-r--r--scene/gui/text_edit.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp
index 03024daff5..d021c7b40e 100644
--- a/scene/gui/text_edit.cpp
+++ b/scene/gui/text_edit.cpp
@@ -412,7 +412,7 @@ void TextEdit::_notification(int p_what) {
case NOTIFICATION_THEME_CHANGED: {
_update_caches();
- };
+ } break;
case NOTIFICATION_DRAW: {
int line_number_char_count=0;