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authorPaweł Fertyk <pfertyk@pfertyk.me>2022-05-12 00:15:37 +0200
committerPaweł Fertyk <pfertyk@pfertyk.me>2022-05-16 18:46:01 +0200
commit3d5dd91f22d629b8dee6332936a3f9d939ab8d03 (patch)
tree229c7008e8fea12f025e863d84d7eed15e9e25fd /scene/gui
parent9c746b32131d79d85fe05a09db7d8f2f229c3362 (diff)
Fix get_breakpointed_lines crashing Godot
Fixes #60668.
Diffstat (limited to 'scene/gui')
-rw-r--r--scene/gui/text_edit.cpp8
1 files changed, 2 insertions, 6 deletions
diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp
index d7a07454de..5f7c2e1804 100644
--- a/scene/gui/text_edit.cpp
+++ b/scene/gui/text_edit.cpp
@@ -4711,9 +4711,7 @@ void TextEdit::add_gutter(int p_at) {
gutters.insert(p_at, GutterInfo());
}
- for (int i = 0; i < text.size() + 1; i++) {
- text.add_gutter(p_at);
- }
+ text.add_gutter(p_at);
emit_signal(SNAME("gutter_added"));
update();
}
@@ -4723,9 +4721,7 @@ void TextEdit::remove_gutter(int p_gutter) {
gutters.remove_at(p_gutter);
- for (int i = 0; i < text.size() + 1; i++) {
- text.remove_gutter(p_gutter);
- }
+ text.remove_gutter(p_gutter);
emit_signal(SNAME("gutter_removed"));
update();
}