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authorjmb462 <jmb462@gmail.com>2021-03-07 22:43:26 +0100
committerjmb462 <jmb462@gmail.com>2021-03-07 23:18:16 +0100
commit3bd44f3cb6b2e34983909128c768ebb77602e882 (patch)
tree9219a4075113e70900c52033c693e4ac4c6bf249 /scene/gui
parent7739db379944d7479c5ea2ebad9a78e3bf33fc6f (diff)
fix Label visible_characters bad precision
Diffstat (limited to 'scene/gui')
-rw-r--r--scene/gui/label.cpp5
1 files changed, 4 insertions, 1 deletions
diff --git a/scene/gui/label.cpp b/scene/gui/label.cpp
index b98caf3562..be73fd8f51 100644
--- a/scene/gui/label.cpp
+++ b/scene/gui/label.cpp
@@ -260,7 +260,8 @@ void Label::_notification(int p_what) {
}
}
}
- visible_glyphs = total_glyphs * percent_visible;
+
+ visible_glyphs = MIN(total_glyphs, visible_chars);
}
Vector2 ofs;
@@ -541,6 +542,8 @@ void Label::set_visible_characters(int p_amount) {
visible_chars = p_amount;
if (get_total_character_count() > 0) {
percent_visible = (float)p_amount / (float)get_total_character_count();
+ } else {
+ percent_visible = 1.0;
}
update();
}