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authorPoommetee Ketson <poommetee@protonmail.com>2017-10-02 23:49:44 +0700
committerGitHub <noreply@github.com>2017-10-02 23:49:44 +0700
commit34ea27138072446947ee12bfcaba288f9ff825e5 (patch)
tree2ed1cb5352d2b3eb9c21102337a4f8ac8c8734aa /scene/gui
parentc96fc380e5f6bd6a24a3c4a736eada7a0284975a (diff)
parent15986ea34322529637957d35ac66ad47ff936234 (diff)
Merge pull request #11646 from djrm/pr_visual_improvements
Several visual improvements.
Diffstat (limited to 'scene/gui')
-rw-r--r--scene/gui/color_picker.cpp43
-rw-r--r--scene/gui/item_list.cpp37
-rw-r--r--scene/gui/slider.cpp4
-rw-r--r--scene/gui/tree.cpp1
-rw-r--r--scene/gui/tree.h1
5 files changed, 40 insertions, 46 deletions
diff --git a/scene/gui/color_picker.cpp b/scene/gui/color_picker.cpp
index 62a48ad496..e58cbe373b 100644
--- a/scene/gui/color_picker.cpp
+++ b/scene/gui/color_picker.cpp
@@ -177,29 +177,14 @@ void ColorPicker::_update_color() {
void ColorPicker::_update_presets() {
Size2 size = bt_add_preset->get_size();
- preset->set_custom_minimum_size(Size2(size.width * presets.size(), size.height));
-
- PoolVector<uint8_t> img;
- img.resize(size.x * presets.size() * size.y * 3);
-
- {
- PoolVector<uint8_t>::Write w = img.write();
- for (int y = 0; y < size.y; y++) {
- for (int x = 0; x < size.x * presets.size(); x++) {
- int ofs = (y * (size.x * presets.size()) + x) * 3;
- w[ofs + 0] = uint8_t(CLAMP(presets[(int)x / size.x].r * 255.0, 0, 255));
- w[ofs + 1] = uint8_t(CLAMP(presets[(int)x / size.x].g * 255.0, 0, 255));
- w[ofs + 2] = uint8_t(CLAMP(presets[(int)x / size.x].b * 255.0, 0, 255));
- }
- }
- }
+ Size2 preset_size = Size2(size.width * presets.size(), size.height);
+ preset->set_custom_minimum_size(preset_size);
- Ref<Image> i = memnew(Image(size.x * presets.size(), size.y, false, Image::FORMAT_RGB8, img));
+ preset->draw_texture_rect(get_icon("preset_bg", "ColorPicker"), Rect2(Point2(), preset_size), true);
- Ref<ImageTexture> t;
- t.instance();
- t->create_from_image(i);
- preset->set_texture(t);
+ for (int i = 0; i < presets.size(); i++) {
+ preset->draw_rect(Rect2(Point2(size.width * i, 0), size), presets[i]);
+ }
}
void ColorPicker::_text_type_toggled() {
@@ -227,7 +212,7 @@ void ColorPicker::add_preset(const Color &p_color) {
} else {
presets.push_back(p_color);
}
- _update_presets();
+ preset->update();
if (presets.size() == 10)
bt_add_preset->hide();
}
@@ -266,7 +251,11 @@ void ColorPicker::_update_text_value() {
}
void ColorPicker::_sample_draw() {
- sample->draw_rect(Rect2(Point2(), Size2(uv_edit->get_size().width, sample->get_size().height * 0.95)), color);
+ Rect2 r = Rect2(Point2(), Size2(uv_edit->get_size().width, sample->get_size().height * 0.95));
+ if (color.a < 1.0) {
+ sample->draw_texture_rect(get_icon("preset_bg", "ColorPicker"), r, true);
+ }
+ sample->draw_rect(r, color);
}
void ColorPicker::_hsv_draw(int p_which, Control *c) {
@@ -399,7 +388,7 @@ void ColorPicker::_preset_input(const Ref<InputEvent> &p_event) {
} else if (bev->is_pressed() && bev->get_button_index() == BUTTON_RIGHT) {
int index = bev->get_position().x / (preset->get_size().x / presets.size());
presets.erase(presets[index]);
- _update_presets();
+ preset->update();
bt_add_preset->show();
}
_update_color();
@@ -484,6 +473,7 @@ void ColorPicker::_bind_methods() {
ClassDB::bind_method(D_METHOD("_add_preset_pressed"), &ColorPicker::_add_preset_pressed);
ClassDB::bind_method(D_METHOD("_screen_pick_pressed"), &ColorPicker::_screen_pick_pressed);
ClassDB::bind_method(D_METHOD("_sample_draw"), &ColorPicker::_sample_draw);
+ ClassDB::bind_method(D_METHOD("_update_presets"), &ColorPicker::_update_presets);
ClassDB::bind_method(D_METHOD("_hsv_draw"), &ColorPicker::_hsv_draw);
ClassDB::bind_method(D_METHOD("_uv_input"), &ColorPicker::_uv_input);
ClassDB::bind_method(D_METHOD("_w_input"), &ColorPicker::_w_input);
@@ -608,6 +598,7 @@ ColorPicker::ColorPicker()
bbc->add_child(preset);
//preset->set_ignore_mouse(false);
preset->connect("gui_input", this, "_preset_input");
+ preset->connect("draw", this, "_update_presets");
bt_add_preset = memnew(Button);
bt_add_preset->set_icon(get_icon("add_preset"));
@@ -636,7 +627,9 @@ void ColorPickerButton::_notification(int p_what) {
if (p_what == NOTIFICATION_DRAW) {
Ref<StyleBox> normal = get_stylebox("normal");
- draw_rect(Rect2(normal->get_offset(), get_size() - normal->get_minimum_size()), picker->get_pick_color());
+ Rect2 r = Rect2(normal->get_offset(), get_size() - normal->get_minimum_size());
+ draw_texture_rect(Control::get_icon("bg", "ColorPickerButton"), r, true);
+ draw_rect(r, picker->get_pick_color());
}
if (p_what == MainLoop::NOTIFICATION_WM_QUIT_REQUEST) {
diff --git a/scene/gui/item_list.cpp b/scene/gui/item_list.cpp
index 74cc09d0a6..a034c7224f 100644
--- a/scene/gui/item_list.cpp
+++ b/scene/gui/item_list.cpp
@@ -524,11 +524,6 @@ void ItemList::_gui_input(const Ref<InputEvent> &p_event) {
}
return;
- } else {
- Vector<int> sItems = get_selected_items();
- for (int i = 0; i < sItems.size(); i++) {
- unselect(sItems[i]);
- }
}
}
if (mb.is_valid() && mb->get_button_index() == BUTTON_WHEEL_UP && mb->is_pressed()) {
@@ -750,8 +745,8 @@ void ItemList::_notification(int p_what) {
Ref<StyleBox> bg = get_stylebox("bg");
int mw = scroll_bar->get_minimum_size().x;
- scroll_bar->set_anchor_and_margin(MARGIN_LEFT, ANCHOR_END, -mw + bg->get_margin(MARGIN_RIGHT));
- scroll_bar->set_anchor_and_margin(MARGIN_RIGHT, ANCHOR_END, -bg->get_margin(MARGIN_RIGHT));
+ scroll_bar->set_anchor_and_margin(MARGIN_LEFT, ANCHOR_END, -mw);
+ scroll_bar->set_anchor_and_margin(MARGIN_RIGHT, ANCHOR_END, 0);
scroll_bar->set_anchor_and_margin(MARGIN_TOP, ANCHOR_BEGIN, bg->get_margin(MARGIN_TOP));
scroll_bar->set_anchor_and_margin(MARGIN_BOTTOM, ANCHOR_END, -bg->get_margin(MARGIN_BOTTOM));
@@ -838,6 +833,10 @@ void ItemList::_notification(int p_what) {
if (fixed_column_width > 0)
minsize.x = fixed_column_width;
max_column_width = MAX(max_column_width, minsize.x);
+
+ // elements need to adapt to the selected size
+ minsize.y += vseparation;
+ minsize.x += hseparation;
items[i].rect_cache.size = minsize;
items[i].min_rect_cache.size = minsize;
}
@@ -851,7 +850,6 @@ void ItemList::_notification(int p_what) {
while (true) {
//repeat util all fits
- //print_line("try with "+itos(current_columns));
bool all_fit = true;
Vector2 ofs;
int col = 0;
@@ -866,13 +864,11 @@ void ItemList::_notification(int p_what) {
break;
}
- items[i].rect_cache = items[i].min_rect_cache;
if (same_column_width)
items[i].rect_cache.size.x = max_column_width;
items[i].rect_cache.position = ofs;
max_h = MAX(max_h, items[i].rect_cache.size.y);
ofs.x += items[i].rect_cache.size.x + hseparation;
- //print_line("item "+itos(i)+" ofs "+rtos(items[i].rect_cache.size.x));
col++;
if (col == current_columns) {
@@ -901,7 +897,6 @@ void ItemList::_notification(int p_what) {
auto_height_value = ofs.y + max_h + bg->get_minimum_size().height;
scroll_bar->set_max(max);
scroll_bar->set_page(page);
- //print_line("max: "+rtos(max)+" page "+rtos(page));
if (max <= page) {
scroll_bar->set_value(0);
scroll_bar->hide();
@@ -950,23 +945,23 @@ void ItemList::_notification(int p_what) {
if (items[i].selected) {
Rect2 r = rcache;
r.position += base_ofs;
+ r.position.y -= vseparation / 2;
+ r.size.y += vseparation;
+ r.position.x -= hseparation / 2;
+ r.size.x += hseparation;
- // Use stylebox to dimension potential bg color
- r.position.x -= sbsel->get_margin(MARGIN_LEFT);
- r.size.x += sbsel->get_margin(MARGIN_LEFT) + sbsel->get_margin(MARGIN_RIGHT);
- r.position.y -= sbsel->get_margin(MARGIN_TOP);
- r.size.y += sbsel->get_margin(MARGIN_TOP) + sbsel->get_margin(MARGIN_BOTTOM);
draw_style_box(sbsel, r);
}
-
if (items[i].custom_bg.a > 0.001) {
-
Rect2 r = rcache;
r.position += base_ofs;
// Size rect to make the align the temperature colors
r.position.y -= vseparation / 2;
r.size.y += vseparation;
+ r.position.x -= hseparation / 2;
+ r.size.x += hseparation;
+
draw_rect(r, items[i].custom_bg);
}
@@ -1103,12 +1098,16 @@ void ItemList::_notification(int p_what) {
Rect2 r = rcache;
r.position += base_ofs;
+ r.position.y -= vseparation / 2;
+ r.size.y += vseparation;
+ r.position.x -= hseparation / 2;
+ r.size.x += hseparation;
draw_style_box(cursor, r);
}
}
for (int i = 0; i < separators.size(); i++) {
- draw_line(Vector2(bg->get_margin(MARGIN_LEFT), base_ofs.y + separators[i]), Vector2(size.width - bg->get_margin(MARGIN_LEFT), base_ofs.y + separators[i]), guide_color);
+ draw_line(Vector2(bg->get_margin(MARGIN_LEFT), base_ofs.y + separators[i]), Vector2(size.width - bg->get_margin(MARGIN_RIGHT), base_ofs.y + separators[i]), guide_color);
}
}
}
diff --git a/scene/gui/slider.cpp b/scene/gui/slider.cpp
index 8fda5df53c..116e0ac354 100644
--- a/scene/gui/slider.cpp
+++ b/scene/gui/slider.cpp
@@ -181,7 +181,7 @@ void Slider::_notification(int p_what) {
for (int i = 0; i < ticks; i++) {
if (!ticks_on_borders && (i == 0 || i + 1 == ticks)) continue;
int ofs = i * tickarea / (ticks - 1);
- tick->draw(ci, Point2(0, ofs));
+ tick->draw(ci, Point2i((size.width - widget_width) / 2, ofs));
}
}
grabber->draw(ci, Point2i(size.width / 2 - grabber->get_size().width / 2, size.height - get_as_ratio() * areasize - grabber->get_size().height));
@@ -202,7 +202,7 @@ void Slider::_notification(int p_what) {
for (int i = 0; i < ticks; i++) {
if ((!ticks_on_borders) && ((i == 0) || ((i + 1) == ticks))) continue;
int ofs = i * tickarea / (ticks - 1);
- tick->draw(ci, Point2(ofs, 0));
+ tick->draw(ci, Point2i(ofs, (size.height - widget_height) / 2));
}
}
grabber->draw(ci, Point2i(get_as_ratio() * areasize, size.height / 2 - grabber->get_size().height / 2));
diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp
index 822136820e..613e5520a9 100644
--- a/scene/gui/tree.cpp
+++ b/scene/gui/tree.cpp
@@ -862,6 +862,7 @@ void Tree::update_cache() {
cache.arrow_collapsed = get_icon("arrow_collapsed");
cache.arrow = get_icon("arrow");
cache.select_arrow = get_icon("select_arrow");
+ cache.select_option = get_icon("select_option");
cache.updown = get_icon("updown");
cache.custom_button = get_stylebox("custom_button");
diff --git a/scene/gui/tree.h b/scene/gui/tree.h
index e723fa227b..2ee91a8b73 100644
--- a/scene/gui/tree.h
+++ b/scene/gui/tree.h
@@ -418,6 +418,7 @@ private:
Ref<Texture> arrow_collapsed;
Ref<Texture> arrow;
Ref<Texture> select_arrow;
+ Ref<Texture> select_option;
Ref<Texture> updown;
Color font_color;