diff options
author | Tomasz Chabora <kobewi4e@gmail.com> | 2020-12-08 22:51:48 +0100 |
---|---|---|
committer | Tomasz Chabora <kobewi4e@gmail.com> | 2020-12-09 12:12:36 +0100 |
commit | 2c048ea16429cfa4e6b200a4fe519ee9db7c3f99 (patch) | |
tree | 5648e173188bd43a31624dda5e6e5cc02e31dbc4 /scene/gui | |
parent | 90bdba576af2d5f0a8ecdbef065d6ef0075bc2f2 (diff) |
Cleanup unused engine code
Diffstat (limited to 'scene/gui')
-rw-r--r-- | scene/gui/control.cpp | 107 | ||||
-rw-r--r-- | scene/gui/control.h | 8 | ||||
-rw-r--r-- | scene/gui/rich_text_label.cpp | 14 | ||||
-rw-r--r-- | scene/gui/rich_text_label.h | 1 | ||||
-rw-r--r-- | scene/gui/scroll_bar.cpp | 12 | ||||
-rw-r--r-- | scene/gui/scroll_bar.h | 1 | ||||
-rw-r--r-- | scene/gui/tree.cpp | 10 | ||||
-rw-r--r-- | scene/gui/tree.h | 2 |
8 files changed, 0 insertions, 155 deletions
diff --git a/scene/gui/control.cpp b/scene/gui/control.cpp index f9b7d828f4..b471bb9d4e 100644 --- a/scene/gui/control.cpp +++ b/scene/gui/control.cpp @@ -223,13 +223,6 @@ bool Control::_set(const StringName &p_name, const Variant &p_value) { } data.icon_override.erase(dname); notification(NOTIFICATION_THEME_CHANGED); - } else if (name.begins_with("custom_shaders/")) { - String dname = name.get_slicec('/', 1); - if (data.shader_override.has(dname)) { - data.shader_override[dname]->disconnect("changed", callable_mp(this, &Control::_override_changed)); - } - data.shader_override.erase(dname); - notification(NOTIFICATION_THEME_CHANGED); } else if (name.begins_with("custom_styles/")) { String dname = name.get_slicec('/', 1); if (data.style_override.has(dname)) { @@ -264,9 +257,6 @@ bool Control::_set(const StringName &p_name, const Variant &p_value) { if (name.begins_with("custom_icons/")) { String dname = name.get_slicec('/', 1); add_theme_icon_override(dname, p_value); - } else if (name.begins_with("custom_shaders/")) { - String dname = name.get_slicec('/', 1); - add_theme_shader_override(dname, p_value); } else if (name.begins_with("custom_styles/")) { String dname = name.get_slicec('/', 1); add_theme_style_override(dname, p_value); @@ -318,9 +308,6 @@ bool Control::_get(const StringName &p_name, Variant &r_ret) const { if (sname.begins_with("custom_icons/")) { String name = sname.get_slicec('/', 1); r_ret = data.icon_override.has(name) ? Variant(data.icon_override[name]) : Variant(); - } else if (sname.begins_with("custom_shaders/")) { - String name = sname.get_slicec('/', 1); - r_ret = data.shader_override.has(name) ? Variant(data.shader_override[name]) : Variant(); } else if (sname.begins_with("custom_styles/")) { String name = sname.get_slicec('/', 1); r_ret = data.style_override.has(name) ? Variant(data.style_override[name]) : Variant(); @@ -368,18 +355,6 @@ void Control::_get_property_list(List<PropertyInfo> *p_list) const { } { List<StringName> names; - theme->get_shader_list(get_class_name(), &names); - for (List<StringName>::Element *E = names.front(); E; E = E->next()) { - uint32_t hint = PROPERTY_USAGE_EDITOR | PROPERTY_USAGE_CHECKABLE; - if (data.shader_override.has(E->get())) { - hint |= PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_CHECKED; - } - - p_list->push_back(PropertyInfo(Variant::OBJECT, "custom_shaders/" + E->get(), PROPERTY_HINT_RESOURCE_TYPE, "Shader,VisualShader", hint)); - } - } - { - List<StringName> names; theme->get_stylebox_list(get_class_name(), &names); for (List<StringName>::Element *E = names.front(); E; E = E->next()) { uint32_t hint = PROPERTY_USAGE_EDITOR | PROPERTY_USAGE_CHECKABLE; @@ -481,10 +456,6 @@ bool Control::is_layout_rtl() const { } } -void Control::_resize(const Size2 &p_size) { - _size_changed(); -} - //moved theme configuration here, so controls can set up even if still not inside active scene void Control::add_child_notify(Node *p_child) { @@ -901,35 +872,6 @@ Ref<Texture2D> Control::get_icons(Control *p_theme_owner, Window *p_theme_owner_ return Theme::get_default()->get_icon(p_name, p_node_type); } -Ref<Shader> Control::get_theme_shader(const StringName &p_name, const StringName &p_node_type) const { - if (p_node_type == StringName() || p_node_type == get_class_name()) { - const Ref<Shader> *sdr = data.shader_override.getptr(p_name); - if (sdr) { - return *sdr; - } - } - - StringName type = p_node_type ? p_node_type : get_class_name(); - - return get_shaders(data.theme_owner, data.theme_owner_window, p_name, type); -} - -Ref<Shader> Control::get_shaders(Control *p_theme_owner, Window *p_theme_owner_window, const StringName &p_name, const StringName &p_node_type) { - Ref<Shader> shader; - - if (_find_theme_item(p_theme_owner, p_theme_owner_window, shader, &Theme::get_shader, &Theme::has_shader, p_name, p_node_type)) { - return shader; - } - - if (Theme::get_project_default().is_valid()) { - if (Theme::get_project_default()->has_shader(p_name, p_node_type)) { - return Theme::get_project_default()->get_shader(p_name, p_node_type); - } - } - - return Theme::get_default()->get_shader(p_name, p_node_type); -} - Ref<StyleBox> Control::get_theme_stylebox(const StringName &p_name, const StringName &p_node_type) const { if (p_node_type == StringName() || p_node_type == get_class_name()) { const Ref<StyleBox> *style = data.style_override.getptr(p_name); @@ -1078,11 +1020,6 @@ bool Control::has_theme_icon_override(const StringName &p_name) const { return tex != nullptr; } -bool Control::has_theme_shader_override(const StringName &p_name) const { - const Ref<Shader> *sdr = data.shader_override.getptr(p_name); - return sdr != nullptr; -} - bool Control::has_theme_stylebox_override(const StringName &p_name) const { const Ref<StyleBox> *style = data.style_override.getptr(p_name); return style != nullptr; @@ -1133,31 +1070,6 @@ bool Control::has_icons(Control *p_theme_owner, Window *p_theme_owner_window, co return Theme::get_default()->has_icon(p_name, p_node_type); } -bool Control::has_theme_shader(const StringName &p_name, const StringName &p_node_type) const { - if (p_node_type == StringName() || p_node_type == get_class_name()) { - if (has_theme_shader_override(p_name)) { - return true; - } - } - - StringName type = p_node_type ? p_node_type : get_class_name(); - - return has_shaders(data.theme_owner, data.theme_owner_window, p_name, type); -} - -bool Control::has_shaders(Control *p_theme_owner, Window *p_theme_owner_window, const StringName &p_name, const StringName &p_node_type) { - if (_has_theme_item(p_theme_owner, p_theme_owner_window, &Theme::has_shader, p_name, p_node_type)) { - return true; - } - - if (Theme::get_project_default().is_valid()) { - if (Theme::get_project_default()->has_shader(p_name, p_node_type)) { - return true; - } - } - return Theme::get_default()->has_shader(p_name, p_node_type); -} - bool Control::has_theme_stylebox(const StringName &p_name, const StringName &p_node_type) const { if (p_node_type == StringName() || p_node_type == get_class_name()) { if (has_theme_stylebox_override(p_name)) { @@ -1891,23 +1803,6 @@ void Control::add_theme_icon_override(const StringName &p_name, const Ref<Textur notification(NOTIFICATION_THEME_CHANGED); } -void Control::add_theme_shader_override(const StringName &p_name, const Ref<Shader> &p_shader) { - if (data.shader_override.has(p_name)) { - data.shader_override[p_name]->disconnect("changed", callable_mp(this, &Control::_override_changed)); - } - - // clear if "null" is passed instead of a shader - if (p_shader.is_null()) { - data.shader_override.erase(p_name); - } else { - data.shader_override[p_name] = p_shader; - if (data.shader_override[p_name].is_valid()) { - data.shader_override[p_name]->connect("changed", callable_mp(this, &Control::_override_changed), Vector<Variant>(), CONNECT_REFERENCE_COUNTED); - } - } - notification(NOTIFICATION_THEME_CHANGED); -} - void Control::add_theme_style_override(const StringName &p_name, const Ref<StyleBox> &p_style) { if (data.style_override.has(p_name)) { data.style_override[p_name]->disconnect("changed", callable_mp(this, &Control::_override_changed)); @@ -2905,7 +2800,6 @@ void Control::_bind_methods() { ClassDB::bind_method(D_METHOD("get_theme"), &Control::get_theme); ClassDB::bind_method(D_METHOD("add_theme_icon_override", "name", "texture"), &Control::add_theme_icon_override); - ClassDB::bind_method(D_METHOD("add_theme_shader_override", "name", "shader"), &Control::add_theme_shader_override); ClassDB::bind_method(D_METHOD("add_theme_stylebox_override", "name", "stylebox"), &Control::add_theme_style_override); ClassDB::bind_method(D_METHOD("add_theme_font_override", "name", "font"), &Control::add_theme_font_override); ClassDB::bind_method(D_METHOD("add_theme_font_size_override", "name", "font_size"), &Control::add_theme_font_size_override); @@ -2920,7 +2814,6 @@ void Control::_bind_methods() { ClassDB::bind_method(D_METHOD("get_theme_constant", "name", "node_type"), &Control::get_theme_constant, DEFVAL("")); ClassDB::bind_method(D_METHOD("has_theme_icon_override", "name"), &Control::has_theme_icon_override); - ClassDB::bind_method(D_METHOD("has_theme_shader_override", "name"), &Control::has_theme_shader_override); ClassDB::bind_method(D_METHOD("has_theme_stylebox_override", "name"), &Control::has_theme_stylebox_override); ClassDB::bind_method(D_METHOD("has_theme_font_override", "name"), &Control::has_theme_font_override); ClassDB::bind_method(D_METHOD("has_theme_font_size_override", "name"), &Control::has_theme_font_size_override); diff --git a/scene/gui/control.h b/scene/gui/control.h index e1f05dfe64..8496729f05 100644 --- a/scene/gui/control.h +++ b/scene/gui/control.h @@ -212,7 +212,6 @@ private: NodePath focus_prev; HashMap<StringName, Ref<Texture2D>> icon_override; - HashMap<StringName, Ref<Shader>> shader_override; HashMap<StringName, Ref<StyleBox>> style_override; HashMap<StringName, Ref<Font>> font_override; HashMap<StringName, int> font_size_override; @@ -238,7 +237,6 @@ private: void _update_minimum_size(); void _update_scroll(); - void _resize(const Size2 &p_size); void _compute_margins(Rect2 p_rect, const float p_anchors[4], float (&r_margins)[4]); void _compute_anchors(Rect2 p_rect, const float p_margins[4], float (&r_anchors)[4]); @@ -264,7 +262,6 @@ private: _FORCE_INLINE_ static bool _has_theme_item(Control *p_theme_owner, Window *p_theme_owner_window, bool (Theme::*has_func)(const StringName &, const StringName &) const, const StringName &p_name, const StringName &p_node_type); static Ref<Texture2D> get_icons(Control *p_theme_owner, Window *p_theme_owner_window, const StringName &p_name, const StringName &p_node_type = StringName()); - static Ref<Shader> get_shaders(Control *p_theme_owner, Window *p_theme_owner_window, const StringName &p_name, const StringName &p_node_type = StringName()); static Ref<StyleBox> get_styleboxs(Control *p_theme_owner, Window *p_theme_owner_window, const StringName &p_name, const StringName &p_node_type = StringName()); static Ref<Font> get_fonts(Control *p_theme_owner, Window *p_theme_owner_window, const StringName &p_name, const StringName &p_node_type = StringName()); static int get_font_sizes(Control *p_theme_owner, Window *p_theme_owner_window, const StringName &p_name, const StringName &p_node_type = StringName()); @@ -272,7 +269,6 @@ private: static int get_constants(Control *p_theme_owner, Window *p_theme_owner_window, const StringName &p_name, const StringName &p_node_type = StringName()); static bool has_icons(Control *p_theme_owner, Window *p_theme_owner_window, const StringName &p_name, const StringName &p_node_type = StringName()); - static bool has_shaders(Control *p_theme_owner, Window *p_theme_owner_window, const StringName &p_name, const StringName &p_node_type = StringName()); static bool has_styleboxs(Control *p_theme_owner, Window *p_theme_owner_window, const StringName &p_name, const StringName &p_node_type = StringName()); static bool has_fonts(Control *p_theme_owner, Window *p_theme_owner_window, const StringName &p_name, const StringName &p_node_type = StringName()); static bool has_font_sizes(Control *p_theme_owner, Window *p_theme_owner_window, const StringName &p_name, const StringName &p_node_type = StringName()); @@ -456,7 +452,6 @@ public: /* SKINNING */ void add_theme_icon_override(const StringName &p_name, const Ref<Texture2D> &p_icon); - void add_theme_shader_override(const StringName &p_name, const Ref<Shader> &p_shader); void add_theme_style_override(const StringName &p_name, const Ref<StyleBox> &p_style); void add_theme_font_override(const StringName &p_name, const Ref<Font> &p_font); void add_theme_font_size_override(const StringName &p_name, int p_font_size); @@ -464,7 +459,6 @@ public: void add_theme_constant_override(const StringName &p_name, int p_constant); Ref<Texture2D> get_theme_icon(const StringName &p_name, const StringName &p_node_type = StringName()) const; - Ref<Shader> get_theme_shader(const StringName &p_name, const StringName &p_node_type = StringName()) const; Ref<StyleBox> get_theme_stylebox(const StringName &p_name, const StringName &p_node_type = StringName()) const; Ref<Font> get_theme_font(const StringName &p_name, const StringName &p_node_type = StringName()) const; int get_theme_font_size(const StringName &p_name, const StringName &p_node_type = StringName()) const; @@ -472,7 +466,6 @@ public: int get_theme_constant(const StringName &p_name, const StringName &p_node_type = StringName()) const; bool has_theme_icon_override(const StringName &p_name) const; - bool has_theme_shader_override(const StringName &p_name) const; bool has_theme_stylebox_override(const StringName &p_name) const; bool has_theme_font_override(const StringName &p_name) const; bool has_theme_font_size_override(const StringName &p_name) const; @@ -480,7 +473,6 @@ public: bool has_theme_constant_override(const StringName &p_name) const; bool has_theme_icon(const StringName &p_name, const StringName &p_node_type = StringName()) const; - bool has_theme_shader(const StringName &p_name, const StringName &p_node_type = StringName()) const; bool has_theme_stylebox(const StringName &p_name, const StringName &p_node_type = StringName()) const; bool has_theme_font(const StringName &p_name, const StringName &p_node_type = StringName()) const; bool has_theme_font_size(const StringName &p_name, const StringName &p_node_type = StringName()) const; diff --git a/scene/gui/rich_text_label.cpp b/scene/gui/rich_text_label.cpp index 08214b958e..e3b645591c 100644 --- a/scene/gui/rich_text_label.cpp +++ b/scene/gui/rich_text_label.cpp @@ -1424,20 +1424,6 @@ bool RichTextLabel::_find_strikethrough(Item *p_item) { return false; } -bool RichTextLabel::_find_by_type(Item *p_item, ItemType p_type) { - ERR_FAIL_INDEX_V((int)p_type, 19, false); - - Item *item = p_item; - - while (item) { - if (item->type == p_type) { - return true; - } - item = item->parent; - } - return false; -} - void RichTextLabel::_fetch_item_fx_stack(Item *p_item, Vector<ItemFX *> &r_stack) { Item *item = p_item; while (item) { diff --git a/scene/gui/rich_text_label.h b/scene/gui/rich_text_label.h index 67a3f466a6..2c74eb741d 100644 --- a/scene/gui/rich_text_label.h +++ b/scene/gui/rich_text_label.h @@ -375,7 +375,6 @@ private: bool _find_strikethrough(Item *p_item); bool _find_meta(Item *p_item, Variant *r_meta, ItemMeta **r_item = nullptr); bool _find_layout_subitem(Item *from, Item *to); - bool _find_by_type(Item *p_item, ItemType p_type); void _fetch_item_fx_stack(Item *p_item, Vector<ItemFX *> &r_stack); static Color _get_color_from_string(const String &p_color_str, const Color &p_default_color); diff --git a/scene/gui/scroll_bar.cpp b/scene/gui/scroll_bar.cpp index 9340d98ede..70de63fd40 100644 --- a/scene/gui/scroll_bar.cpp +++ b/scene/gui/scroll_bar.cpp @@ -449,18 +449,6 @@ double ScrollBar::get_area_offset() const { return ofs; } -double ScrollBar::get_click_pos(const Point2 &p_pos) const { - float pos = (orientation == VERTICAL) ? p_pos.y : p_pos.x; - pos -= get_area_offset(); - - float area = get_area_size(); - if (area == 0) { - return 0; - } else { - return pos / area; - } -} - double ScrollBar::get_grabber_offset() const { return (get_area_size()) * get_as_ratio(); } diff --git a/scene/gui/scroll_bar.h b/scene/gui/scroll_bar.h index 75f5ad1647..358ed74965 100644 --- a/scene/gui/scroll_bar.h +++ b/scene/gui/scroll_bar.h @@ -61,7 +61,6 @@ class ScrollBar : public Range { double get_grabber_min_size() const; double get_area_size() const; double get_area_offset() const; - double get_click_pos(const Point2 &p_pos) const; double get_grabber_offset() const; static void set_can_focus_by_default(bool p_can_focus); diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp index 6bd8003ef0..063a5e7ac1 100644 --- a/scene/gui/tree.cpp +++ b/scene/gui/tree.cpp @@ -597,12 +597,6 @@ String TreeItem::get_button_tooltip(int p_column, int p_idx) const { return cells[p_column].buttons[p_idx].tooltip; } -int TreeItem::get_button_id(int p_column, int p_idx) const { - ERR_FAIL_INDEX_V(p_column, cells.size(), -1); - ERR_FAIL_INDEX_V(p_idx, cells[p_column].buttons.size(), -1); - return cells[p_column].buttons[p_idx].id; -} - void TreeItem::erase_button(int p_column, int p_idx) { ERR_FAIL_INDEX(p_column, cells.size()); ERR_FAIL_INDEX(p_idx, cells[p_column].buttons.size()); @@ -4081,10 +4075,6 @@ void Tree::set_cursor_can_exit_tree(bool p_enable) { cursor_can_exit_tree = p_enable; } -bool Tree::can_cursor_exit_tree() const { - return cursor_can_exit_tree; -} - void Tree::set_hide_folding(bool p_hide) { hide_folding = p_hide; update(); diff --git a/scene/gui/tree.h b/scene/gui/tree.h index 4c3d03c91a..82422b8be3 100644 --- a/scene/gui/tree.h +++ b/scene/gui/tree.h @@ -227,7 +227,6 @@ public: int get_button_count(int p_column) const; String get_button_tooltip(int p_column, int p_idx) const; Ref<Texture2D> get_button(int p_column, int p_idx) const; - int get_button_id(int p_column, int p_idx) const; void erase_button(int p_column, int p_idx); int get_button_by_id(int p_column, int p_id) const; void set_button(int p_column, int p_idx, const Ref<Texture2D> &p_button); @@ -633,7 +632,6 @@ public: void scroll_to_item(TreeItem *p_item); void set_cursor_can_exit_tree(bool p_enable); - bool can_cursor_exit_tree() const; VScrollBar *get_vscroll_bar() { return v_scroll; } |