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authorRémi Verschelde <rverschelde@gmail.com>2022-09-07 17:53:19 +0200
committerRémi Verschelde <rverschelde@gmail.com>2022-09-07 17:53:19 +0200
commit22b599819a892a0685d4e41bab5bb6fca06aa7fd (patch)
treeaf8a1f5e7d8004d12fd35bb2deef0cb838c68a6a /scene/gui
parent54942038ac0e6d2df0d775400c2fb2d09cdf6a8c (diff)
parenteea02e50a733cdda80fcf74596d4ac045b6edce1 (diff)
Merge pull request #65475 from timothyqiu/bounds-check
Fix crash when executing `VisualShaderNodeParticleMeshEmitter.set_mesh` with headless Godot
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