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authorAlexey Kashlakov <42632842+Leytak@users.noreply.github.com>2018-09-14 14:21:58 +0700
committerGitHub <noreply@github.com>2018-09-14 14:21:58 +0700
commit1e65916241037d559f27c5d3c81fbf4f5d57884f (patch)
treec6138b7423a196cd80c586f0a40e5959e979b5b8 /scene/gui
parent319a0a319b7b8c7875e6fa1a4679ce23b152ae82 (diff)
Discard button pressing flags on disable
Is it a bug? 1) Click the button and hold 2) Disable it (for example I bind this action on keyboard) 3) Release the mouse and move it outside the button 4) Enable the button 5) It's still pressed, but shouldn't
Diffstat (limited to 'scene/gui')
-rw-r--r--scene/gui/base_button.cpp8
1 files changed, 8 insertions, 0 deletions
diff --git a/scene/gui/base_button.cpp b/scene/gui/base_button.cpp
index 59590ea67b..7bba36f957 100644
--- a/scene/gui/base_button.cpp
+++ b/scene/gui/base_button.cpp
@@ -315,6 +315,14 @@ void BaseButton::set_disabled(bool p_disabled) {
return;
status.disabled = p_disabled;
+ if (p_disabled) {
+ if (!toggle_mode) {
+ status.pressed = false;
+ }
+ status.press_attempt = false;
+ status.pressing_inside = false;
+ status.pressing_button = 0;
+ }
update();
_change_notify("disabled");
}