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authorRĂ©mi Verschelde <rverschelde@gmail.com>2017-09-02 16:45:20 +0200
committerGitHub <noreply@github.com>2017-09-02 16:45:20 +0200
commit0fc342c296213bb52bbe7bd068387d5dbc1f80c2 (patch)
tree4a4f478ea52e87b25ebe5590fe414d6d27ebba4b /scene/gui
parent2b8d379824354227efd55b23152b6165cf6338cf (diff)
parent93f6fbd7b2718c4e7c2ae35d753df380f1227eba (diff)
Merge pull request #10887 from Paulb23/fix_scrolling_up_jitter
Fixed jitter when scrolling up
Diffstat (limited to 'scene/gui')
-rw-r--r--scene/gui/text_edit.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp
index cd7e1b2ed8..ade665b418 100644
--- a/scene/gui/text_edit.cpp
+++ b/scene/gui/text_edit.cpp
@@ -430,7 +430,7 @@ void TextEdit::_notification(int p_what) {
double dist = sqrt(target_y * target_y);
double vel = ((target_y / dist) * v_scroll_speed) * get_fixed_process_delta_time();
- if (vel >= dist) {
+ if (Math::abs(vel) >= dist) {
v_scroll->set_value(target_v_scroll);
scrolling = false;
set_fixed_process(false);