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authorHaoyu Qiu <timothyqiu32@gmail.com>2020-01-02 09:20:43 +0800
committerHaoyu Qiu <timothyqiu32@gmail.com>2020-01-02 09:20:43 +0800
commit0ee93257e8b6ab275df5eb8decdcdbf8c9adec56 (patch)
tree5c65ed56f7edc8c0e46c66b223b488ff0a55c264 /scene/gui
parent27b74f42b4fd6b6e56b7a4924697d8881488bee1 (diff)
Fixes Tree item offset when root is hidden
Before this fix, one vseparation is counted for a hidden root item.
Diffstat (limited to 'scene/gui')
-rw-r--r--scene/gui/tree.cpp5
1 files changed, 4 insertions, 1 deletions
diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp
index f9d1b9e49a..3cf17bd210 100644
--- a/scene/gui/tree.cpp
+++ b/scene/gui/tree.cpp
@@ -3426,7 +3426,10 @@ int Tree::get_item_offset(TreeItem *p_item) const {
if (it == p_item)
return ofs;
- ofs += compute_item_height(it) + cache.vseparation;
+ ofs += compute_item_height(it);
+ if (it != root || !hide_root) {
+ ofs += cache.vseparation;
+ }
if (it->children && !it->collapsed) {