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author | RĂ©mi Verschelde <rverschelde@gmail.com> | 2017-10-20 13:04:25 +0200 |
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committer | GitHub <noreply@github.com> | 2017-10-20 13:04:25 +0200 |
commit | 0e8db63009fdbc586829565d86f0974b95b1cd9e (patch) | |
tree | dd29239f586247d26a3e53779603b8baa932e002 /scene/gui | |
parent | 7f477dae261d7c4684a1e29d780ff54220a7634a (diff) | |
parent | c91c22b1f3afc57e282ff589ec5139413e1e1dd1 (diff) |
Merge pull request #12084 from santouits/tab_container_bug
tab container arrows don't work when a popup was set
[ci skip]
Diffstat (limited to 'scene/gui')
-rw-r--r-- | scene/gui/tab_container.cpp | 9 |
1 files changed, 7 insertions, 2 deletions
diff --git a/scene/gui/tab_container.cpp b/scene/gui/tab_container.cpp index 6e50614e8f..cfe924ecd4 100644 --- a/scene/gui/tab_container.cpp +++ b/scene/gui/tab_container.cpp @@ -94,15 +94,20 @@ void TabContainer::_gui_input(const Ref<InputEvent> &p_event) { // Handle navigation buttons. if (buttons_visible_cache) { + int popup_ofs = 0; + if (popup) { + popup_ofs = menu->get_width(); + } + Ref<Texture> increment = get_icon("increment"); Ref<Texture> decrement = get_icon("decrement"); - if (pos.x > size.width - increment->get_width()) { + if (pos.x > size.width - increment->get_width() - popup_ofs) { if (last_tab_cache < tabs.size() - 1) { first_tab_cache += 1; update(); } return; - } else if (pos.x > size.width - increment->get_width() - decrement->get_width()) { + } else if (pos.x > size.width - increment->get_width() - decrement->get_width() - popup_ofs) { if (first_tab_cache > 0) { first_tab_cache -= 1; update(); |