diff options
author | Rémi Verschelde <remi@verschelde.fr> | 2016-05-09 19:08:06 +0200 |
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committer | Rémi Verschelde <remi@verschelde.fr> | 2016-05-09 19:08:06 +0200 |
commit | 0dfc4a2029e7a39ce521cc81da94fdaf73341ab2 (patch) | |
tree | cd4451d8797c2a408763b59b6f38e3579f651eb9 /scene/gui | |
parent | 7985bd8e15fc037b42e182972f40742d25d8b847 (diff) | |
parent | 4eab767a6fbc746f6a13e976b4e34d566e7cc4cd (diff) |
Merge pull request #4571 from akien-mga/pr-rot-deg
Rotation APIs: Better exposure for degrees methods
Diffstat (limited to 'scene/gui')
-rw-r--r-- | scene/gui/control.cpp | 43 | ||||
-rw-r--r-- | scene/gui/control.h | 7 |
2 files changed, 34 insertions, 16 deletions
diff --git a/scene/gui/control.cpp b/scene/gui/control.cpp index 86ec31a9c2..047b854862 100644 --- a/scene/gui/control.cpp +++ b/scene/gui/control.cpp @@ -2157,17 +2157,9 @@ bool Control::is_text_field() const { } -void Control::_set_rotation_deg(float p_rot) { - set_rotation(Math::deg2rad(p_rot)); -} - -float Control::_get_rotation_deg() const { - return Math::rad2deg(get_rotation()); -} +void Control::set_rotation(float p_radians) { -void Control::set_rotation(float p_rotation) { - - data.rotation=p_rotation; + data.rotation=p_radians; update(); _notify_transform(); } @@ -2177,6 +2169,25 @@ float Control::get_rotation() const{ return data.rotation; } +void Control::set_rotation_deg(float p_degrees) { + set_rotation(Math::deg2rad(p_degrees)); +} + +float Control::get_rotation_deg() const { + return Math::rad2deg(get_rotation()); +} + +// Kept for compatibility after rename to {s,g}et_rotation_deg. +// Could be removed after a couple releases. +void Control::_set_rotation_deg(float p_degrees) { + WARN_PRINT("Deprecated method Control._set_rotation_deg(): This method was renamed to set_rotation_deg. Please adapt your code accordingly, as the old method will be obsoleted."); + set_rotation_deg(p_degrees); +} +float Control::_get_rotation_deg() const { + WARN_PRINT("Deprecated method Control._get_rotation_deg(): This method was renamed to get_rotation_deg. Please adapt your code accordingly, as the old method will be obsoleted."); + return get_rotation_deg(); +} + void Control::set_scale(const Vector2& p_scale){ data.scale=p_scale; @@ -2232,8 +2243,10 @@ void Control::_bind_methods() { ObjectTypeDB::bind_method(_MD("set_size","size"),&Control::set_size); ObjectTypeDB::bind_method(_MD("set_custom_minimum_size","size"),&Control::set_custom_minimum_size); ObjectTypeDB::bind_method(_MD("set_global_pos","pos"),&Control::set_global_pos); - ObjectTypeDB::bind_method(_MD("set_rotation","rotation"),&Control::set_rotation); - ObjectTypeDB::bind_method(_MD("_set_rotation_deg","rotation"),&Control::_set_rotation_deg); + ObjectTypeDB::bind_method(_MD("set_rotation","radians"),&Control::set_rotation); + ObjectTypeDB::bind_method(_MD("set_rotation_deg","degrees"),&Control::set_rotation_deg); + // TODO: Obsolete this method (old name) properly (GH-4397) + ObjectTypeDB::bind_method(_MD("_set_rotation_deg","degrees"),&Control::_set_rotation_deg); ObjectTypeDB::bind_method(_MD("set_scale","scale"),&Control::set_scale); ObjectTypeDB::bind_method(_MD("get_margin","margin"),&Control::get_margin); ObjectTypeDB::bind_method(_MD("get_begin"),&Control::get_begin); @@ -2241,12 +2254,14 @@ void Control::_bind_methods() { ObjectTypeDB::bind_method(_MD("get_pos"),&Control::get_pos); ObjectTypeDB::bind_method(_MD("get_size"),&Control::get_size); ObjectTypeDB::bind_method(_MD("get_rotation"),&Control::get_rotation); + ObjectTypeDB::bind_method(_MD("get_rotation_deg"),&Control::get_rotation_deg); + // TODO: Obsolete this method (old name) properly (GH-4397) + ObjectTypeDB::bind_method(_MD("_get_rotation_deg"),&Control::_get_rotation_deg); ObjectTypeDB::bind_method(_MD("get_scale"),&Control::get_scale); ObjectTypeDB::bind_method(_MD("get_custom_minimum_size"),&Control::get_custom_minimum_size); ObjectTypeDB::bind_method(_MD("get_parent_area_size"),&Control::get_size); ObjectTypeDB::bind_method(_MD("get_global_pos"),&Control::get_global_pos); ObjectTypeDB::bind_method(_MD("get_rect"),&Control::get_rect); - ObjectTypeDB::bind_method(_MD("_get_rotation_deg"),&Control::_get_rotation_deg); ObjectTypeDB::bind_method(_MD("get_global_rect"),&Control::get_global_rect); ObjectTypeDB::bind_method(_MD("set_area_as_parent_rect","margin"),&Control::set_area_as_parent_rect,DEFVAL(0)); ObjectTypeDB::bind_method(_MD("show_modal","exclusive"),&Control::show_modal,DEFVAL(false)); @@ -2325,7 +2340,7 @@ void Control::_bind_methods() { ADD_PROPERTYNZ( PropertyInfo(Variant::VECTOR2,"rect/pos", PROPERTY_HINT_NONE, "",PROPERTY_USAGE_EDITOR), _SCS("set_pos"),_SCS("get_pos") ); ADD_PROPERTYNZ( PropertyInfo(Variant::VECTOR2,"rect/size", PROPERTY_HINT_NONE, "",PROPERTY_USAGE_EDITOR), _SCS("set_size"),_SCS("get_size") ); ADD_PROPERTYNZ( PropertyInfo(Variant::VECTOR2,"rect/min_size"), _SCS("set_custom_minimum_size"),_SCS("get_custom_minimum_size") ); - ADD_PROPERTYNZ( PropertyInfo(Variant::REAL,"rect/rotation",PROPERTY_HINT_RANGE,"-1080,1080,0.01"), _SCS("_set_rotation_deg"),_SCS("_get_rotation_deg") ); + ADD_PROPERTYNZ( PropertyInfo(Variant::REAL,"rect/rotation",PROPERTY_HINT_RANGE,"-1080,1080,0.01"), _SCS("set_rotation_deg"),_SCS("get_rotation_deg") ); ADD_PROPERTYNO( PropertyInfo(Variant::VECTOR2,"rect/scale"), _SCS("set_scale"),_SCS("get_scale") ); ADD_PROPERTYNZ( PropertyInfo(Variant::STRING,"hint/tooltip", PROPERTY_HINT_MULTILINE_TEXT), _SCS("set_tooltip"),_SCS("_get_tooltip") ); ADD_PROPERTYINZ( PropertyInfo(Variant::NODE_PATH,"focus_neighbour/left" ), _SCS("set_focus_neighbour"),_SCS("get_focus_neighbour"),MARGIN_LEFT ); diff --git a/scene/gui/control.h b/scene/gui/control.h index aa9a7612a5..f720185c9d 100644 --- a/scene/gui/control.h +++ b/scene/gui/control.h @@ -180,7 +180,8 @@ private: void _size_changed(); String _get_tooltip() const; - void _set_rotation_deg(float p_rot); + // Deprecated, should be removed in a future version. + void _set_rotation_deg(float p_degrees); float _get_rotation_deg() const; friend class Viewport; @@ -275,8 +276,10 @@ public: Rect2 get_global_rect() const; Rect2 get_window_rect() const; ///< use with care, as it blocks waiting for the visual server - void set_rotation(float p_rotation); + void set_rotation(float p_radians); + void set_rotation_deg(float p_degrees); float get_rotation() const; + float get_rotation_deg() const; void set_scale(const Vector2& p_scale); Vector2 get_scale() const; |