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authorRĂ©mi Verschelde <remi@verschelde.fr>2022-01-09 23:09:06 +0100
committerGitHub <noreply@github.com>2022-01-09 23:09:06 +0100
commit096b050d1c050cc3752c82678bdc3d0051e9b46b (patch)
treed4e337a51ea3cbb1f41a65e17040558af03e195c /scene/gui
parentb6b81e800a2a1dde5795b7aa45ae7aa2e3e80f5b (diff)
parentc89ee712974a2bd5b023ffd34ca143aff17d9ba5 (diff)
Merge pull request #56654 from bruvzg/fix_button_text_align
Fix button multiline text alignment.
Diffstat (limited to 'scene/gui')
-rw-r--r--scene/gui/button.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/scene/gui/button.cpp b/scene/gui/button.cpp
index 25e931c287..dc030d6f3d 100644
--- a/scene/gui/button.cpp
+++ b/scene/gui/button.cpp
@@ -302,6 +302,8 @@ void Button::_notification(int p_what) {
Point2 text_ofs = (size - style->get_minimum_size() - icon_ofs - text_buf->get_size() - Point2(_internal_margin[SIDE_RIGHT] - _internal_margin[SIDE_LEFT], 0)) / 2.0;
+ text_buf->set_alignment(align_rtl_checked);
+ text_buf->set_width(text_width);
switch (align_rtl_checked) {
case HORIZONTAL_ALIGNMENT_FILL:
case HORIZONTAL_ALIGNMENT_LEFT: {