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authorMarkus Sauermann <6299227+Sauermann@users.noreply.github.com>2022-11-25 21:49:56 +0100
committerMarkus Sauermann <6299227+Sauermann@users.noreply.github.com>2023-02-06 20:58:57 +0100
commit084a4addc49e6864d9d6c4e1bb7b11d3ad6c9089 (patch)
tree2bb7053cf54b61fc8b2e4c9d07b213e222a70287 /scene/gui
parentbcc3dff7f4564269b93ede164b0b4f24fbd8c7e5 (diff)
Fix Screen-Transform missing in Button Size in OptionButton::show_popup
The button size is affected by the screen transform, which was previously not taken into consideration.
Diffstat (limited to 'scene/gui')
-rw-r--r--scene/gui/option_button.cpp8
1 files changed, 5 insertions, 3 deletions
diff --git a/scene/gui/option_button.cpp b/scene/gui/option_button.cpp
index 027c97b383..dc1d6cc73e 100644
--- a/scene/gui/option_button.cpp
+++ b/scene/gui/option_button.cpp
@@ -491,9 +491,11 @@ void OptionButton::show_popup() {
return;
}
- Size2 button_size = get_global_transform_with_canvas().get_scale() * get_size();
- popup->set_position(get_screen_position() + Size2(0, button_size.height));
- popup->set_size(Size2i(button_size.width, 0));
+ Rect2 rect = get_screen_rect();
+ rect.position.y += rect.size.height;
+ rect.size.height = 0;
+ popup->set_position(rect.position);
+ popup->set_size(rect.size);
// If not triggered by the mouse, start the popup with the checked item (or the first enabled one) focused.
if (current != NONE_SELECTED && !popup->is_item_disabled(current)) {