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authorRĂ©mi Verschelde <remi@verschelde.fr>2016-10-03 11:59:55 +0200
committerGitHub <noreply@github.com>2016-10-03 11:59:55 +0200
commitc939be88592a1d0085c4633cc61c844ffd95ac12 (patch)
treeeda82bf8a9ce150e84e89f738c854983fb80b8ad /scene/gui/video_player.cpp
parent1dfa52ba59d6e6d9660e82202a77c2233b6f56e0 (diff)
parent5585bc1c3886b37f7188b357ddcdbc76ca46f42c (diff)
Merge pull request #6634 from zaps166/fix-resampler-crash
Don't crash when video is stopped and played again
Diffstat (limited to 'scene/gui/video_player.cpp')
-rw-r--r--scene/gui/video_player.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/scene/gui/video_player.cpp b/scene/gui/video_player.cpp
index 1be847929d..335672126c 100644
--- a/scene/gui/video_player.cpp
+++ b/scene/gui/video_player.cpp
@@ -248,7 +248,7 @@ void VideoPlayer::stop() {
playback->stop();
AudioServer::get_singleton()->stream_set_active(stream_rid,false);
- resampler.clear();
+ resampler.flush();
set_process(false);
last_audio_time=0;
};
@@ -426,5 +426,6 @@ VideoPlayer::~VideoPlayer() {
if (stream_rid.is_valid())
AudioServer::get_singleton()->free(stream_rid);
+ resampler.clear(); //Not necessary here, but make in consistent with other "stream_player" classes
};