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authorGilles Roudiere <gilles.roudiere@gmail.com>2017-11-07 08:58:35 +0100
committerGilles Roudiere <gilles.roudiere@laas.fr>2018-02-16 10:14:52 +0100
commit8dad41e395220404fb0fdafaa0cd4ed18179231f (patch)
tree37b9190b77fa989f9d9d369b80957c3890e4164f /scene/gui/video_player.cpp
parent68f277477b5a5f3003405e36c6b6853720cb91de (diff)
2D editor GUI input rework. Changes are:
- The input handling is done into several distinct functions, and the code is more consistent. - The actions' history is more precise ("Edited CanvasItem" is now "Rotated CanvasItem","Moved CanvasItem",etc...) - Fixed a little bug about input key events not forwarded correctly to plugins - IK is followed by default when you move a bone node, the alt-key allow you to move it normally
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